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Message Publié : 30 Décembre 2015, 13:22 
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Inscription : 22 Janvier 2013, 18:52
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New cards have been released on Eredan iTCG:

Image

. Rare. Other Item. Pirates. Mage. Craftsman. Permanent. At the end of the fight, the opposing character suffers X Magic Lightning damage points where X equals the amount of Lightning and Fire Spells in play. Your character gains 1 "Powder" Token. If your character carries at least 5 "Powder" Tokens, each living character gains 3 "Powder" Tokens. Mage: Chain Lightning and Fire Spell.

. (3 evolutions in all). On its last evolution: Uncommon. Pirates. Mage. Craftsman. Human. Mechanist. Spirit 3. Attack 2/4. Defense 1. Health points 14 Gain Chain if you play a Spell. If you play a Lightning Spell, an ally gains 4 Health points. At the start of the fight, the opposing character has Spirit -2 until the end of the turn. Turns 1, 2 and 6: A "Lightning rod" of your Deck is played after your cards.

. Uncommon. Other Item. Pirates. Craftsman. Mage. Permanent. As this card activates, your character gains 2 "Powder" Token. At the start of the fight, +1 to magic damage points (Max 4) for every 3 "Powder" Tokens attached to your character. Craftsman: Chain.


Reedition / Patch:

. Rare. Other Item. Pirates. Craftsman. Warrior. Mage. This card is attached to the opposing character if your character is not a craftsman. Permanent. At the end of the Turn, this character loses a certain number of "Powder" Token determined at random and suffers X Magic Fire damage points where X equals the number of Tokens lost +2. Mage: The opposing character gains 4 "Powder" Tokens.

. Uncommon. Lightning Spell. Pirates. Mage. Deals X magic damage points to the opposing character, where X equals your characters Spirit +1. If an opposing character deals physical damage, he suffers 2 direct damage points.

. Common. Other Item. Craftsman. Mage. All your Pirates gain +1 to Lightning Spell damage. Permanent. Chain. If played by Virgil: Spirit +1 and Defense +2.

. Common. Other Item. Pirates. Craftsman. Warrior. Marauder. Mage. As this card activates and at the start of the fight, if at least 7 "Powder" Token are attached to your character, an opposing character suffers X magic Fire damage points where X equals the amount of "Powder" Token attached to the target. These "Powder" Tokens are then removed (max 8). Duration 3 Turns.

These cards are now available in the Newcomers Booster.

Enjoy the game!


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Message Publié : 30 Décembre 2015, 14:35 
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Inscription : 19 Juillet 2013, 19:27
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Localisation : Romania
Did become an Item other, or is it still armor? because the card says it is. The is not yet a craftsman item...

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Message Publié : 30 Décembre 2015, 19:04 
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Inscription : 13 Février 2013, 15:09
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Wow! Another Mecha-magus... :)

Mechanist gonna have Magus Squadron.

Volturia + Virgil + Master Galene/Skilled Klementine/ IronSyd.

Artrezils ring for non-magus to become Magus. :)

The return of Lightning Rods and Scepters. :)

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Zoot bloom zoot tzziit.

Lightning cause of rods.

Hail, Admiral Killcrew! Reign forever, Pirates!


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Message Publié : 30 Décembre 2015, 19:11 
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Inscription : 26 Mai 2013, 10:24
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fourth failure update for Mechanist (last three are Golems), and a fake craftsman can't attach craftsmen item to any character lol.


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Message Publié : 30 Décembre 2015, 19:27 
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Inscription : 13 Février 2013, 15:09
Message(s) : 94
士_默 a écrit :
fourth failure update for Mechanist (last three are Golems), and a fake craftsman can't attach craftsmen item to any character lol.



Is Virgil's Lightning Rods affects the team also? :)

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Zoot bloom zoot tzziit.

Lightning cause of rods.

Hail, Admiral Killcrew! Reign forever, Pirates!


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Message Publié : 30 Décembre 2015, 20:52 
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Inscription : 19 Juillet 2013, 19:27
Message(s) : 2184
Localisation : Romania
士_默 a écrit :
fourth failure update for Mechanist (last three are Golems), and a fake craftsman can't attach craftsmen item to any character lol.


+1 I hope that it was not intentional... otherwise, it is an useless character...

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