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Nous sommes actuellement le 19 Juin 2025, 02:43
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Message Publié : 17 Mars 2016, 16:20 
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I am also sad about .
This destroys on of my favored fun decks.
For an Tsoutai marauder deck it was an key card.
Specially good against dragon knights, mages and even abara to reduce their defense.
You could play it at the beginning or in the endgame (last character alive = not much flaw seeker cards out).

So far i never understood the nerv policy.
Sometimes small changes are more than enough.
E.g. , make the card unique and the big chains are broken but the card for itself will still is powerful.


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Message Publié : 17 Mars 2016, 16:34 
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Well after playing some games in standart i really dont like the change even more...
The decks that creep around in standart are strong enough to be able to withstand a katamaru from a tsoutai.
I mean i just got obliterated by spellblades and the thunder kings decks... so even more i dont see the reason in that.

But out of pure curiosity, was there such a big problem with the Tsoutai in Global that it had to be nerfed or was it just for standart?
Because it didnt feel as if they had that big on an impact in global.
Havent seen another tsoutai deck in ages.

Well and i just lost to a bad abara dec kwith 50 cards because my deck was to slow.
too muc hdiscard and few chances.
And you cant really break the defence of abaras now.


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Message Publié : 19 Mars 2016, 04:29 
Marchand

Inscription : 05 Février 2013, 01:21
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GilgameshXII a écrit :
Joseph_Strom a écrit :
Eh, so poor warriors and marauders can't afford to shell out 10k-30k for ? With all the complaining I was expecting it to have increased in price a bit. Also complaining about 's nerf then complaining about which gives the opponent you are facing 0 defense making the second portion of katamaru pointless. You aren't even trying to remain constant, are you?

With that said, I can't help, but notice the older versions of katamaru haven't been reedited in English. Is the change in katamaru only for the new version and the older versions won't be allowed in standard?


Well the 2 complains were seperated fro meach other, dont mix that up.
The katamaru complains have nothing to do with last barrier complains.

And yes clumsiness helps, but cou can never really tell when the enemy is using this card so you basicly have 1 Free Althing effekt garantued at least.
and if you dont draw a clumsyness or mabye discartet your card like clumsyness because you need to survive agaisnt decks like marodeurs....wel it can just become a permanent althing.
I could argue that isnt to bad, just play i mean that stops althing so no problem right?


I honestly don't know what the big stink about the althing is compared to some of the other cards are out there, if they made the althing available in the event card portion of the treasure hall. I would think it would be fairplay for everyone especially since to play it you end dropping all the cards attached to you and your opponent gets a point bonus, because you don't get a healing bonus by returning to 1. Some cards like kind of make The Althing a little outdated to be honest.

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Ty Boadicea for the awesome farewell gift. Now just to think up an avatar to go with it. Anyway, I'm still a Sap/Nomad/Pirates fan and user.


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Message Publié : 19 Mars 2016, 05:07 
Immortel
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althing is a comeback/game stealer card

this card was used to increase the gap between top decks and lower rank decks
its not the same playing althing in warrior/marauders than pure mages
played via void, sensoriality, etc; gave you even more winrate because its even harder to counter, maybe you now the opponent will play althing but if you arent going first you lost the chance, and if not, you have to guess in a 50% gamble

something similar happens with last barrier, both cards can turn the tide in the last round, maybe you did everything right and you got denied by 1 simple card

we are in a point where the only way to counter this kind of abusive cards are playing them and suddenly we see a nerf in a basic card, thats sad :/

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Message Publié : 22 Mars 2016, 04:01 
Marchand

Inscription : 05 Février 2013, 01:21
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I disagree, I've always considered althing more of a counter to reckless decks and reckless players then a comeback and/or game stealer. Sure it did game steal from reckless players, but I don't see what's wrong with rewarding a better strategist, over someone with no strategy and a lot of powerful cards. Since when did might become right in this game and brains exited stage right? I also don't see why there has to be such a big gap between top tier and low tier decks to me all decks should be on equal tiers.

Also have you not seen just how bloody high tsoutai can get their spirit nowadays?! I would hardly call this a nerf, this is more of an adjustment, because of a recent change of play style in a caste, there have been other card games that have done this before, too. Granted they would have probably done it when tsoutai first started being able to get high spirit instead of waiting till now to do it.

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Ty Boadicea for the awesome farewell gift. Now just to think up an avatar to go with it. Anyway, I'm still a Sap/Nomad/Pirates fan and user.


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Message Publié : 23 Mars 2016, 22:09 
Immortel
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just said top tier ranks should be fixed instead of increasing the gap between normal decks and op decks

i feel bad looking the same metagame and suddenly a random nerf in fun decks, we need rotation

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