
- The bug that stopped a mage who rose again thanks to to gain Chain when he played a spell has been fixed.
- The capacity of did not work correctly when he suffered damage coming from a non-Character card such as . This has been corrected.
- The text of has been modified to make it more comprehensible: "Permanent. Spirit +1, Heals 1 Health point. -1 to damage suffered for each "Living in harmony" in play. At the start of the fight, this card is discarded. Chain. "
- The bug that enabled one to obtain the 12 Health points from the without validating all the conditions has been corrected.
- The timing issue concerning the damage animations of ' or 's capacities that arrived too late (at the end of the turn), has been corrected.
- The bug that caused a bad counting of the bonuses of or of , when a card gave several defense bonuses (such as Icy Aura) has been fixed.
Enjoy the game!