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Message Publié : 08 Mai 2013, 11:19 
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Inscription : 04 Février 2013, 17:58
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skadooosh a écrit :
draconian sword became obsolete the second they released the new sword: it activates immediately


That is a VERY good point. Activates immediately trumps all.


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Message Publié : 08 Mai 2013, 12:27 
Marchand
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Inscription : 05 Février 2013, 02:49
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Localisation : East, always into the east. . .
*Looks at cards* Woah, I hope you do the same for nehantists.

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Message Publié : 08 Mai 2013, 14:36 
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Inscription : 05 Février 2013, 13:33
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letour a écrit :
Magius a écrit :
Nekkrofear a écrit :
At this rate, games will last a single turn!


That is a good observation :) Interestingly the is an uncommon card. That makes the rare obselete.

does not give defence buff comparing to . So this is not obsolet but different.


No, seriously, it's obsolete. The new sword, while not, just, fitting the utter definition of strictly better... the corner cases where it's not are so haltingly few as to be effectively irrelevant.


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Message Publié : 08 Mai 2013, 15:24 
Marchand

Inscription : 08 Avril 2013, 21:11
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Mang Isko a écrit :
*Looks at cards* Woah, I hope you do the same for nehantists.

^ This


The new sword is better, but semi-broken. Anything that gives attack +2 to everything for more than 2 turns is just power creep.

Zahal+Armor+Chimera+Driest= ridiculous(has seen it happen Turn 1)
The only thing that looks like it can stand a fighting chance is Tornado Linkers.
At the end of turn 1 he has 8 spirit(For chimera heals) and 2 heals from Driest :/

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Message Publié : 08 Mai 2013, 18:15 
Néophyte

Inscription : 09 Avril 2013, 02:02
Message(s) : 18
sigh ==" a new release card with op. In first turn, 1 character die. the game will last only 3 turn now ==".


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Message Publié : 08 Mai 2013, 22:32 
Vénérable

Inscription : 04 Février 2013, 18:53
Message(s) : 783
Magius a écrit :
Nekkrofear a écrit :
At this rate, games will last a single turn!


That is a good observation :) Interestingly the is an uncommon card. That makes the rare obselete.


believe or not, sometimes it last just 1 turn, and there is people that enjoys that, but i think the one who loses doesnt enjoy it so much, i mean, c'mon at least a chance to PLAY :(


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Message Publié : 09 Mai 2013, 02:43 
Aventurier

Inscription : 01 Avril 2013, 00:17
Message(s) : 80
Although there are a lot of things I don't agree with Feerik, this is not one of those things. I'll try to compare this game with Magic the Gathering as an attempt to counter primarily the argument that games will only last a couple turns is a terrible, unbalanced, un-fun, overpowered, and stupid.

You all claim that at this rate, power creep will bring deck being able to almost regularly finish at turn 2, and probably will finish at turn 3. I agree that this as card releases come out, power creep will rise, and decks will become overpowered.

However, look at Magic. They have very overpowered decks that easily claim 2 turn wins. Take my elf combo deck, for example. I can literally draw and summon my deck, and drop Emrakul for gg in 2 turns.

IT IS TRUE that Magic is balanced. How else would it remain the top dog in the TCG world for so long? How did they do it? Yes, they know what the effects of their card releases will do, and limit the power creep as best as they can. However, there are undeniably decks that are not on ban list that gg turn 1-2. What do they do? They use a "rotating" list that limits the cards that can be used in certain formats, such as their standard. There are formats where old cards can be used to make OP decks, such as Legacy (my elf combo fits here).

But Eredan has this kind of thing too. They have the Amnezy where almost all cards can be used, standard where many legendaries are banned, and basic where the choice is limited and the game has a chance to drag on. Esp for DKs, who have had no chance to participate in tourneys with a fair chance since this game came out, it's fitting for it to get this major buff. And, as with many cards, mods can slightly modify the effects of cards. For ex, in the last patch, the New Kotoba releases were modified so that the effects did not designate all one handed swords, but only those that were Kotoba. They could do something similar with the Noz Dingard Sword that you guys are griping a lot about. they might make the effect only activate at the end of the turn, or make it non-chainable, or unique.


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Message Publié : 09 Mai 2013, 03:06 
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Inscription : 04 Février 2013, 21:52
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Larry_Xu a écrit :
But Eredan has this kind of thing too. They have the Amnezy where almost all cards can be used, standard where many legendaries are banned, and basic where the choice is limited and the game has a chance to drag on. Esp for DKs, who have had no chance to participate in tourneys with a fair chance since this game came out, it's fitting for it to get this major buff. And, as with many cards, mods can slightly modify the effects of cards. For ex, in the last patch, the New Kotoba releases were modified so that the effects did not designate all one handed swords, but only those that were Kotoba. They could do something similar with the Noz Dingard Sword that you guys are griping a lot about. they might make the effect only activate at the end of the turn, or make it non-chainable, or unique.


So you are saying that the release is not op, but it will probalby be tuned later on because people think its op? I really don't get it.
Global is a lie. Global would mean people could use every card in the game.
Standard is a lie. The OP decks dominate, and the ones that haven't got a release in a long time just fall short
Basic? You mean Witchblade/Elfine mirrormatches. I don't think so...


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Message Publié : 09 Mai 2013, 03:18 
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Inscription : 04 Février 2013, 18:53
Message(s) : 783
Nekkrofear a écrit :
Larry_Xu a écrit :
But Eredan has this kind of thing too. They have the Amnezy where almost all cards can be used, standard where many legendaries are banned, and basic where the choice is limited and the game has a chance to drag on. Esp for DKs, who have had no chance to participate in tourneys with a fair chance since this game came out, it's fitting for it to get this major buff. And, as with many cards, mods can slightly modify the effects of cards. For ex, in the last patch, the New Kotoba releases were modified so that the effects did not designate all one handed swords, but only those that were Kotoba. They could do something similar with the Noz Dingard Sword that you guys are griping a lot about. they might make the effect only activate at the end of the turn, or make it non-chainable, or unique.


So you are saying that the release is not op, but it will probalby be tuned later on because people think its op? I really don't get it.
Global is a lie. Global would mean people could use every card in the game.
Standard is a lie. The OP decks dominate, and the ones that haven't got a release in a long time just fall short
Basic? You mean Witchblade/Elfine mirrormatches. I don't think so...


in basic is like a bad joke, really... rock paper scissors, and do we even know which criteria was used to select the cards in the basic format ?


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Message Publié : 09 Mai 2013, 06:17 
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Inscription : 01 Avril 2013, 00:17
Message(s) : 80
as i said before, my argument was primarily against the fact that decks will power creep to a 2 turn kill isnt really a bad thing. and yes, new cards DO get patched if they prove op.

In global, there are like 5 cards that are banned. Besides, in Magic, there are banned cards as well, just not that many. 5 or so cards banned isnt a big deal..

I've actually never tried quilingo, so I can't say anything as an arguement.

For basic, I use trackers. Zarazam's Eye > WBs, and Steel Body>Elfines. Just use ur head to get around the obvious answers to beating an opponent (money).

But as I said before, my above arguement is designated against power creep, not the bias of the tournament format. I just used it to compare with Magic's answers to power creep.


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