From tomorrow onwards, the card release of
November 6th will be withdrawn from the NewComer Booster!



. Rare. Food. Desert Nomads. Duration 2 turns. At the end of your fights, for each character in fight, you win 1 Health point per increments of 4 damage that he has suffered, then this card is attached to one of your Eclipse allies untapped. Chain.
. Rare. Action. Zil Warriors. Warrior. La Meute. Permanent. If you have a "Lunation" in Hand, Attack +2 and it is played. Otherwise, Defense +1 and a "Lunation" from your Discard pile or your Deck is played. Chain.
. (3 evolutions in all). On its last evolution : Rare. Zil Warriors. Warrior, Marauder. Beast, Shadow Guemelite . La Meute. Spirit 1. Attack 6/10. Defense 3. Health points 13. Attack +1 against Warriors. Every time one of your characters from The Pack suffers magic damage, he gains Attack +1 until the end of the game. Turns 1, 2 and 3: A "Lunation" is picked from your Deck and placed on one of your out of combat characters determined at random.
. (3 evolutions in all). On its last evolution : Uncommon. Zil Warriors. Warrior. Beast. La Meute. Spirit 0. Attack 6/9. Defense 3. Health points 14. At the start of your fights, if you have 13 Health points or less, you gain Chain. If you have "Lunation" attached to you, Attack +1 until the end of the game each time one of your allies from The Pack suffers 3 damage or more. Turns 1, 2 and 4: Defense +2.
. Uncommon. Action. Desert Nomads. Marauder. If your opponent's Defense in inferior to 6, his next card is discarded. Otherwise he has Defense -3. A "Sol'ra Eclipse" is created and played. Chain if an Eclipse character is tapped.
. Uncommon. Action. Zil Warriors. La Meute. Even Turns: All your characters from the Pack gain Defense +1 this Turn. Odd Turns: All your characters from the Pack gain Attack +1 and Defense +2 this Turn. Permanent.
. Common. Food. Zil Warriors. La Meute. Choose a character, he is tapped. For each one of your Volk Pets, an opposing card is discarded.
. Common. Action. Marauder. Attack +4. A "Sweet from Ïolmarek" attached to one of your allies is attached to you.
. Common. Destiny. Priest. Duration 3 fights. All the characters have Attack -3 and Spirit +1. At the end of each turn, one of your Allies has Attack +1 until the end of the game. Chain Priest card.
Enjoy the game!