New cards have been released on Eredan iTCG:

. (3 evolutions in all). On its last evolution : Common. Zil Warriors. Marauder. Beast. La Meute. Spirit 1. Attack 6/10. Defense 2. Health points 13. Attack +2 against Humans. At the start of the fight, you can discard as many cards as you want. Attack +1 per card discarded that way. Turns 3, 4 and 5: Attack and Spirit +1.
The following cards are reeditions of older cards, we took the opportunity to upgrade them:
. Rare. Armor. Sap Heart. Warrior.
[immediate activation] Defense +2. Permanent. At the start of the fight, if your character has a Two Handed weapon, Attack +2 and Defense +2 this turn. Chain Weapon.
. (4 evolutions in all). On its last evolution : Uncommon. Sap Heart. Warrior. Beast. Spirit 1. Attack 7/10.
Defense 3. Health points 15. Gain Chain if you play
a Weapon. Turns 3 and 4: Defense +1.
. (3 evolutions in all). On its last evolution : Common. Sap Heart. Warrior. Beast.
Spirit 1. Attack 7/9. Defense 3.
Health points 14. Gain Chain if you play
a Weapon or Armor. Each time "Bearcupine" suffers physical damage, the opposing character suffers 2 direct damage points. Turns 2, 4
and 6: +1 to damage dealt and -1 to damage suffered.. Common. Action. Sap Heart. Warrior. Beast. Hom'Chai. Attack +2. If the opposing character does not carry a Weapon, he has Attack -1 and Defense -1.
Chain.These cards are now available in the Newcomers Booster.
Enjoy the game!