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Message Publié : 22 Avril 2015, 18:21 
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Inscription : 22 Janvier 2013, 18:52
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New cards have been released on Eredan iTCG:

The new caracteristic is: "Revenant", it gives it's holder the following ability:
"At the end of the turn, suffers 1 direct damage point if he is alive, otherwise he heals 2 Health points."

Image

. (3 evolutions in all). On its last evolution: Rare. Desert Nomads. Marauder. Undead. Eclipse. Spirit 1. Attack 7/11. Defense 0. Health Points 15. Revenant. At the start of the fight, if an Undead ally is dead, a "Ptol'a's dagger" from your Deck will be played following the cards already played. Turns 3, 5 and 7: Ahkmosis suffers 1 direct damage point and your other Desert Nomads gain Attack +1 until the end of the game.

. Rare. Other. Desert Nomads. Undead. Duration 3 turns. Chain. As this card activates, choose one of your characters, he dies. Attack +1. At the end of the turn, your dead Undead characters gain 1 Health point. If the holder dies, "Canopic jars" attaches to one of your living characters and he has Attack +2.

. Uncommon. Dagger. Desert Nomads. Permanent. Dual Wield. Chain. Attack +1. An additional Attack +2 if one of your characters is dead.

. Uncommon. Action. Desert Nomads. Undead. Duration 2 fights. As this card activates, choose a dead Undead ally, he heals 2 Health points and is revived if his Health points are above 0. Eclipse: At the end of the turn, Attack +1. Temple Guardian: At the end of the turn, Defense +1. Immortal: At the end of the turn, Heals 2 Health points.


The following cards are reeditions of older cards, we took the opportunity to upgrade them:

. Rare. Action. Desert Nomads. Attack +1. All the characters have +1 to damage points suffered. Permanent. Undead: Your characters have -1 to damage points suffered.

. (3 evolutions in all). On its last evolution: Uncommon. Desert Nomads. Warrior. Undead. Temple Guardian. Spirit 0. Attack 7/10. Defense 0. Health Points 18. Revenant. Gain Chain if you play an Action. Turns 2, 3 and 4: Amhid suffers 2 direct damage points and your other Desert Nomads gain Defense +1 until the end of the game.

. (2 evolutions in all). On its last evolution: Uncommon. Desert Nomads. Warrior. Undead. Immortal. Spirit 1. Attack 7/8. Defense 0. Health Points 17. Revenant. Gain Chain if you play a One handed Weapon. At the start of each turn, for each dead, you have Attack +1 and Defense +1. Turns 1 to 4: at the end of the fight, if you have less than 4 Health points, you gain 5, otherwise, 3.

. Uncommon. Action. Desert Nomads. Duration 2 turns. Choose 2 opposing characters, they have Defense -2. Immortal: they lose their castes. Chain. Eclipse: an additional Defense -1. Chain. Undead: Deals 1 direct damage point to all living opposing characters. Chain.

. Uncommon. Action. Desert Nomads. Choose a living character. Attack and Spirit +X where X equals the Spirit of the character you have chosen. If one of your Undead allies is dead, Defense +X. Chain.

. Common. Action. Desert Nomads. Chain. Spirit = 0 and Attack +1 for each living Mage. Undead: The opposing character has Defense = 0. "Sol’Ra Avatar": Permanent.

These cards are now available in the Newcomers Booster.

Enjoy the game!


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Message Publié : 22 Avril 2015, 19:22 
Guémélite
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Inscription : 06 Février 2013, 04:18
Message(s) : 266
Localisation : Bangkok, Thailand
Wow! This new revenant thing look very fun to play.

All 6 re-edition cards are much better than before. This is what you should do every week, to make these old cards good enough to be in the newcomer booster.


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Message Publié : 22 Avril 2015, 21:07 
Guémélite

Inscription : 05 Février 2013, 19:23
Message(s) : 240
Maybe. But please, give me at least one reason, why anyone will play nehant undead? These revenants seem to have more bonuses then the undeads.

Also, I want to sell my Ayopt at it's listed price since it's price is going to fall (he became weaker and he is easier to get in boosters).


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Message Publié : 22 Avril 2015, 22:00 
Marchand
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Inscription : 06 Juillet 2013, 03:38
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Mr. Zub a écrit :
Maybe. But please, give me at least one reason, why anyone will play nehant undead? These revenants seem to have more bonuses then the undeads.

Also, I want to sell my Ayopt at it's listed price since it's price is going to fall (he became weaker and he is easier to get in boosters).


as far as i can see he only got the new caste and instead of sword he gets chain for weapons... where is he weakend?


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Message Publié : 23 Avril 2015, 01:09 
Aventurier
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Inscription : 05 Février 2013, 06:06
Message(s) : 78
glad to see some of the devs are still working on the game.

sad that i log into the game again only to see people ripping off others with ridiculously overpriced cards
;\


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Message Publié : 23 Avril 2015, 02:08 
Immortel
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Inscription : 04 Février 2013, 17:01
Message(s) : 6173
Localisation : da world
actually this cant be considered as a "buff" because not everything is possitve in the changes

the revenant effect makes him easier to KO and im agree with the refunds of cards you purchased when they buff/nerf them, because even a "buff" for some could be a ner for others

i would liked to see removed from in the hands of gods the " Immortal: they lose their castes"
this is annoying to play against

glad for the new mechanics, sad for the imba reprint

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Message Publié : 23 Avril 2015, 08:15 
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Inscription : 05 Février 2013, 19:23
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Calandra a écrit :
Mr. Zub a écrit :
Maybe. But please, give me at least one reason, why anyone will play nehant undead? These revenants seem to have more bonuses then the undeads.

Also, I want to sell my Ayopt at it's listed price since it's price is going to fall (he became weaker and he is easier to get in boosters).


as far as i can see he only got the new caste and instead of sword he gets chain for weapons... where is he weakend?


He was healing each turn for each dead. Now he is not.


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Message Publié : 23 Avril 2015, 08:30 
Immortel
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Inscription : 04 Février 2013, 17:01
Message(s) : 6173
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that effect wasnt removed mr.zub

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Message Publié : 23 Avril 2015, 16:47 
Duelliste

Inscription : 23 Mars 2013, 03:58
Message(s) : 28
and all what nethan udead got is Jack ... ehh :) do only I find an assasin mummy as complitly an unlogic idea? Warrior is fine priest even better but assasin? Class which main characeristic is agility :D


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Message Publié : 23 Avril 2015, 17:52 
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Inscription : 05 Février 2013, 19:23
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Wolvos a écrit :
that effect wasnt removed mr.zub


It is not written in the text now. I guess, he shouldn't do so.


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