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Message Publié : 15 Septembre 2016, 12:10 
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Hello everyone!

The Legendary card has been modified and for the occasion a Legendary Pack is available for a limited time!

Changes brought to the card are colored.

(4 evolutions in all)

Class: Maraudeur
Guild: Zil Warriors
Race: Shadow Guemelite
Spirit: 2
Attack: 4/6
Defense: 2
Health points: 15

Effects:
At the start of the game, your Zil allies gain +1 to damage dealt and your Classes, Casts and Races are replaced by theirs. Marauder: Your printed Attack is 9/12.
The first "Zil" or "Shadow Spell" card played by "Zil, the Living Shadow" during his first Fight is memorized. At the start of the Fight, a copy of this card will be played after your other cards.
Turns 1, 3, 5 and more: The opposing character has his Defense divided by 2. You gain Chain if you play a Zil card.


For this special occasion, a Limited Edition Legendary Pack is available in store!

The pack will be available until Tuesday noon (CET).

Image

The pack contains: + 1 other Legendary card, 11 Rares, 48 Uncommons, and 84 Commons from acts 5 to 13.
+1 Foiler card, 4 XP+100 cards, 1 XP+200 card, and 1 XP+500 card.

Have a good week-end on Eredan iTCG!


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Message Publié : 15 Septembre 2016, 13:15 
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hmmmmm... it might be Mesterl telling us few days ago.........

................. He can replace on Night Terror.... hmmmmmm :D

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Message Publié : 15 Septembre 2016, 16:26 
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Hail Zil! ^^

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Where the lost are the heroes and the thieves are left to drown, but everyone knows by now fairy tales are not found they're written in the walls


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Message Publié : 15 Septembre 2016, 16:45 
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Mesterl excellent job, did you do almost everything except that you had suggested doubling zil letter from the first match, but he added something else in return, the copying things from their other zils, stay well, I congratulate :)

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Message Publié : 15 Septembre 2016, 16:50 
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aflameinferno7 a écrit :
Mesterl excellent job, did you do almost everything except that you had suggested doubling zil letter from the first match, but he added something else in return, the copying things from their other zils, stay well, I congratulate :)


In fact I suggested copying the card in the first fight too :) But after many many thinking: it would have been way too powerful.
I hope the curent form of Artrezil's Shadow satisfies your wishes and opens up many possibilities for more versatile decks :D

If any of you happen to have questions / suggestions / critics, feel free to share with me :D

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Message Publié : 15 Septembre 2016, 18:29 
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the new skill is great, the extra dd makes him viable for any version of marauders

what im not agree is the old skill being untouched, i mean this effect fits in durable characters, i played with a guem marauder deck and symbiote is a good way to last longer, but you know :p
if this effect stay, the text should say the first zil or shadow spell card played by living shadow is copied in the next fights, cause in the actual scenario not playing cards in first fight mess the skill

last thing, characters turned into marauders must have def 2 if def is higger than 2

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Message Publié : 15 Septembre 2016, 18:32 
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Help the Nehantic Guild with :P their support, they do need best support :'v

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Where the lost are the heroes and the thieves are left to drown, but everyone knows by now fairy tales are not found they're written in the walls


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Message Publié : 15 Septembre 2016, 20:33 
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I want to see a return of akutsai like that... mesteril gives everyone what they want.

Good update!

But on the other hand:
Feerik is REALY pushing the legendarys and i dont really like that.


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Message Publié : 15 Septembre 2016, 21:36 
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Indeed, the legendary releases are a bit violent nowadays :)
But remember: the old legendaries that can be patched are limited :)
And if we run out of them, there is a little hope that the rythm of the legendaries get normalized.
To be honest, it would be unfair that some guild's legends get a patch, while the others do not :)

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Message Publié : 15 Septembre 2016, 22:24 
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A friend of clan; He informs me that will not do too much in the Toneo Teachers; in which one character is used; if your ability would rather say, attack 4/6; if no prowler (meroreador) ally character; it would be better.

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