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Nous sommes actuellement le 28 Avril 2024, 11:38
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Message Publié : 16 Février 2017, 00:39 
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Oscar_Gomez a écrit :
mesterl a écrit :
I have designed a solution for the sacred / damned cards. If we could convince the staff about it, both sides could be satisfied :) I will make it public during the weekend, and ask the mods to create a poll for it :)

And if it doesnt will it then be removed?


I think no chance on convincing them to remove it.
But with this solution both sides could be equally happy.

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Message Publié : 16 Février 2017, 00:57 
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I wouldn't mind that they would just leave the frame and remove all effects, although I would also like the idea to be something like if it is damn soul to give atk or spirit +1 and if it is sacred to give def +1 or heal 1 life point, and just don't play anything additional.

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Where the lost are the heroes and the thieves are left to drown, but everyone knows by now fairy tales are not found they're written in the walls


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Message Publié : 16 Février 2017, 01:41 
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Sa-lu-tations! Nice release!

It's wonderful to see forgotten characters come back with good effects. Although it hurts a little (right in the crystals) that the new Shadow needs 2 to evolve. It would be great to see or back.

Regarding the soul cards, I hope the staff will accept that solution.

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And it seems we weren't prepared... for a game that wasn't fair. Do we just go home? Can we follow through? When all hope is gone, there is one thing we can do. Let's just live!
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Message Publié : 16 Février 2017, 08:12 
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I think they will coming back :D
and this is a new stragedie with the new shadow
then Abomination and Aberation are getting a update

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Message Publié : 16 Février 2017, 12:44 
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Hello everyone!

Thank you for your feedbacks, it always helps to improve the game! :D
As for the matter of Sacred/Damned card and Mesterl's solution:
mesterl a écrit :
I have designed a solution for the sacred / damned cards. If we could convince the staff about it, both sides could be satisfied :) I will make it public during the weekend, and ask the mods to create a poll for it :)


The Staff is fully aware of your concerns. We are investigating on a solution and discussing this problem among us for now, thus the poll planed for this w/e will not be helpful for us.

We have of course took into account all your suggestions and ideas and are reviewing them to find the right one. It is not an easy problem to solve.

Thank you for your understanding and your involvement! We are very proud to have such players. :)


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Message Publié : 16 Février 2017, 21:29 
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Now, the question is when? Because more and more players abuse the unbalanced system of soul cards.

The new ability of Telendar, has duration until the end of the fight?

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Even a well-lit place can hide salvation, a map to a one-man maze that never sees the sun.
Where the lost are the heroes and the thieves are left to drown, but everyone knows by now fairy tales are not found they're written in the walls


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Message Publié : 16 Février 2017, 22:01 
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John_Sebastian1748 a écrit :
Now, the question is when? Because more and more players abuse the unbalanced system of soul cards.

The new ability of Telendar, has duration until the end of the fight?


Until the end of the game.

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Message Publié : 16 Février 2017, 22:22 
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Do not complain with that ability of Telendar, since it is compensated by its low life.

On the soul cards, how to compensate those who bought their pack Soul? :v

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Message Publié : 17 Février 2017, 01:00 
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mesterl a écrit :
John_Sebastian1748 a écrit :
Now, the question is when? Because more and more players abuse the unbalanced system of soul cards.

The new ability of Telendar, has duration until the end of the fight?


Until the end of the game.


And the atk they gain is until the end of the fight? is that true? o.O

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Even a well-lit place can hide salvation, a map to a one-man maze that never sees the sun.
Where the lost are the heroes and the thieves are left to drown, but everyone knows by now fairy tales are not found they're written in the walls


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Message Publié : 17 Février 2017, 01:10 
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the order onus is only until the end of Fight.
Attack for playing zil card is until the end of the game.

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