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sanasoke
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Publié : 08 Mars 2017, 15:31 |
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Inscription : 02 Février 2017, 11:45 Message(s) : 99
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08/03/2017 ReleaseNew cards have been released on Eredan iTCG! All the following cards have from now on a Damned and Sacred evolution. Rare Classes: Mage, Marauder Guild: Noz'Dingard Envoys Race: Human Caste: WitchBlade Spirit: 1 Attack: 6/9 Defense: 4 Health points: 14 Effects: Defense +2 against Marauders. +1 to Light Spell damage points for each dead or wounded WitchBlade ally. Each time "Remember" is played by one of your WitchBlades, it lasts 1 additional Turn and you win 1 to 4 Health points. Turn 1, 2, 5 and 6: Attack +2. Draw additional card.Super PackFor this release, the Super Pack is available in store for a limited time! The super Pack contains: "Rejuvenated Nadarya" + 5 Standard Noz Boosters, that is 66 cards, including 41 from your Guild from the last 3 Acts, as well as 5 Damned or Sacred cards from any Act. + the chance to get up to 5 additional Destiny XP cards!ReeditionThe following cards have been reedited and some modified:- - - - - - - - - PatchChanges brought to the cards are colored. Rare Classes: Warrior, Mage, Marauder Guild: Noz'Dingard Envoys Race: Human Caste: WitchBlade Spirit: 2 Attack: 5/9 Defense: 2 Health points: 15 Effects: Attack +2 and Spirit +1 against Mages. If you play a Spell and an Item during the same Turn, an Item from your Deck limited to your Guild, will be played. If "Anazra" is one of your characters, your WitchBlades have their maximum Health upgraded by 1 until the game ends. Turns 2, 5 and 6: Attack +2 and Spirit +2.Uncommon Classes: Mage, Marauder Guild: Noz'Dingard Envoys Race: Human Caste: WitchBlade Spirit: 2 Attack: 6/9 Defense: 2 Health points: 14 Effects: Attack +1 and Defense +1 against Marauders. Your other WitchBlades have Attack +1 and gain Chain if they cast a Light or Water Spell. If "Naya" is one of your allies, "Anazra" gains +1 Magic damage points until the end of the game. Turns 1, 4 and 7: Defense +2.Uncommon Marauder Effects: A Spell or an Item attached to your opponent is discarded. He has Defense -2 if one of your characters has a Weapon attached to him. WitchBlade: He has an additional Defense -1 and suffers 3 to 5 physical points.Uncommon Noz'Dingard Envoys, WitchBlade Effects: Permanent. Defense +2 and Max. Health point +1. +1 to magic damage points dealt for each one of your Classes. If you play a AoE Spell, "Naya's crown" has one out of two chances to be discarded. Chain.Uncommon Mage Effects: Spirit 1 and Attack +1. Noz'Dingard: Heals 2 Health points. If "Naya", "Rejuvenated Nadarya" or "Aerouant" are one of your characters: Deals X magic damage points to the opposing character, where X equals your character's Spirit +2. Common Noz'Dingard Envoys, Mage Effects: The opposing character has Spirit = 2 and Defense =2. WitchBlade: For each one of these characteristics that was above 2, Attack +1 to +2 or Defense +1 to +2. Chain "Witchrage". Rare Noz'Dingard Envoys, Mage Effects: Duration: 2 Turns. Your characters have Spirit +1 for each one of your dead characters and Defense +4 if you have at least one dead character. WitchBlade: If you have less than 8 Health points, a Spell from your Discard Pile is played. You can choose the Spell if you don't have any living allies.The following cards have been modified:Common Noz'Dingard Envoys, Marauder, WitchBlade Effects: Permanent. Dual Wield. Chain. Attack +1. Attack +1 until the end of the game.Rare Noz'Dingard Envoys, Mage Effects: Duration 3 Turns. Attaches to your opponent. At the start of the turn, if another Light Spell is attached to the holder, he cannot play any card until the end of the turn. WitchBlade: Chain. Choose the character this card is attached to.These cards are now available in the Newcomers booster.Have fun!
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Kelltaron
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Publié : 08 Mars 2017, 15:56 |
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Inscription : 08 Novembre 2015, 23:03 Message(s) : 261
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Loving naya Anazra now is interesting... Remember is very good now, when only one WB is alive, you can play 3 Remember, +12 defense +3 Spirit and +1 Light spell yet, this is much? All nerfs looks good too!!
_________________ Guild Leader Noz >>>>> OLD NICK: BREOR DE GWAD <<<<<
How Changed: GL exclusivity Why changed: Now i have an original nick! :P
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ZyronHD
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Publié : 08 Mars 2017, 16:48 |
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Inscription : 07 Juin 2015, 18:16 Message(s) : 146
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interesting update are coming char like this again? because is very interesting too see
_________________ My specialty is shadow control
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Man_Santichai
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Publié : 08 Mars 2017, 17:25 |
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Inscription : 06 Février 2013, 04:18 Message(s) : 266 Localisation : Bangkok, Thailand
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Nice update.
is powerful but it isn't too easy to spam it. There are many ways to counter it and if someone try to play this deck in Global, they would die by Tornado or Gae Bolga anyway.
Naya is what I like the most in this patch. Look like she is the strongest Witchblade character so far. Also thanks for 's nerf, 5 turns are too long and annoying.
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ZyronHD
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Publié : 08 Mars 2017, 17:29 |
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Inscription : 07 Juin 2015, 18:16 Message(s) : 146
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is very interesting this year are much chars and cards they give you max health and one week ago a new caste they are his special make you health vary smal XD
sorry for my bad english
_________________ My specialty is shadow control
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DoctorDark
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Publié : 08 Mars 2017, 17:37 |
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Inscription : 19 Juillet 2013, 19:27 Message(s) : 2184 Localisation : Romania
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Thanks for your feedbacks As you might have noticed, I am behind this release, but hopefully this is my last Noz release, since we are really looking forward to our new GLs' arrival...
_________________ Guild Leader of the Zil Warriors
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aflameinferno7
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Publié : 08 Mars 2017, 17:48 |
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Inscription : 04 Février 2013, 21:44 Message(s) : 2233 Localisation : Peru
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Are the drawings finished?
Regular updates, and that ugly nerfs.
_________________ "El corazón roto es propio del hombre, la falla en su voluntad es donde nace la corrupción..."
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John_Sebastian1748
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Publié : 08 Mars 2017, 18:15 |
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Eminence |
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Inscription : 01 Mai 2014, 05:17 Message(s) : 1356
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Thanks to the healing effect of Nadarya it will be difficult to activate the effect of Remember, Halo of Light would be good with 4 turns, but 3 is very little practically can't be used, as if that deck was very easy to play. xD In addition there are a lot of cards that cancel and discard spells :T Anyway, I really liked the dynamics to damage zonal and magic, you could do something pretty aggressive or fast, thanks to the increased damage and Noz secret. These characters confirm old Zahal?
_________________ Even a well-lit place can hide salvation, a map to a one-man maze that never sees the sun. Where the lost are the heroes and the thieves are left to drown, but everyone knows by now fairy tales are not found they're written in the walls
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DoctorDark
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Publié : 08 Mars 2017, 18:22 |
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Inscription : 19 Juillet 2013, 19:27 Message(s) : 2184 Localisation : Romania
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Old Zahal? Hmmm, I had plans with him, I have a pretty good patch prepared for him too, however I really hope that the next Noz update will not be done by me ^^ I love to do it, but we need someone fully dedicated to noz My heart beats for the Zil
_________________ Guild Leader of the Zil Warriors
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Puigx
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Publié : 08 Mars 2017, 18:42 |
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Inscription : 07 Février 2013, 22:33 Message(s) : 2546 Localisation : The demon of time
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Very good and interesting release ...although I am scared what they can do with Damned card + + zonal damage xD, although that was inevitable, luck that and are prohibited in global. and...Also it is good to see that they aren't forgotten of Aerouant, at least for being the protagonist of the illustration of , it is an important detail that many cards should have. Good release Mesterl
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