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Message Publié : 15 Mars 2017, 19:07 
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Man_Santichai a écrit :
mesterl a écrit :
I did not want to make Hundawa too op, but if we see that he is not doing well, we can still pump him a bit :)


He is rare, but much weaker than your Naya last week.

At least please give him Hp 15 or something, so he can survive for a long game and can heal Olbat next fight. With Hp 13 I think he will die in his first fight.


O.o I did not notice that his stats were not updated... I did suggest to pump them a bit :/

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Message Publié : 15 Mars 2017, 19:09 
Guémélite
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mesterl a écrit :
O.o I did not notice that his stats were not updated... I did suggest to pump them a bit :/


Then it can't be help. I'll just play other decks.


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Message Publié : 15 Mars 2017, 19:11 
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Man_Santichai a écrit :
mesterl a écrit :
O.o I did not notice that his stats were not updated... I did suggest to pump them a bit :/


Then it can't be help. I'll just play other decks.


I will see what can I do about it ^^

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Message Publié : 15 Mars 2017, 19:24 
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Man_Santichai a écrit :
mesterl a écrit :
I did not want to make Hundawa too op, but if we see that he is not doing well, we can still pump him a bit :)


He is rare, but much weaker than your Naya last week.

At least please give him Hp 15 or something, so he can survive for a long game and can heal Olbat next fight.
With Hp 13 I think he will die in his first fight.



Or starts the fight tapped as the hydra, that would be great xD...the Sachem needs to other update, although I think it is hard :(

For the others cards, hundawa and olbat are perfect, but also needed an update :|


Dernière édition par Puigx le 15 Mars 2017, 19:30, édité 2 fois.

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Message Publié : 15 Mars 2017, 19:29 
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Image




Uncommon

Effects:
Duration: 3 Turns.
Spirit +1 and Attack +1.
At the start of each turn, your character gains Attack +1.




My characters aren't gaining Attack +1 each turns :/ thats a bug ò.Ó

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Message Publié : 15 Mars 2017, 19:31 
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Okay, I just hope that neither of joke they will make a priest support CDS, Noz, SL, Pirate, kotoba or mage support for nomades and runics. ;)

For example, the Nehant priests aren't the big thing, so they don't have much dynamics with other characters, and if they want it to be very good then they make it broken, I'm not saying this is the case but it can be a case future. :P

The idea of fruits I liked, makes sense as the animals gain nutrients from them to survive.

The support for Noz wasn't trash, but the nerfs did hurt me, a little.

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Message Publié : 15 Mars 2017, 19:51 
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Willshiro2 a écrit :
sanasoke a écrit :
Image




Uncommon

Effects:
Duration: 3 Turns.
Spirit +1 and Attack +1.
At the start of each turn, your character gains Attack +1.




My characters aren't gaining Attack +1 each turns :/ thats a bug ò.Ó



And others bugs...

The deck of the Olbats :D :
Image

and... this...
Image


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Message Publié : 15 Mars 2017, 19:54 
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That's crazy... I personally tested these cards, and they all worked...
Thx for the feedback

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Message Publié : 15 Mars 2017, 20:48 
Immortel
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the point of removing some classes of some guilds was smart

when part of the main team of eredan left, was when some inconsistencies start to see light, i mean, yeah maaaaaaaaybe someone wants nehant priests, but then you need nehant theurgies, and?? where are they? where is the deck??

we already have a lot of forgotten decks, so i my humble point of view, we dont need to add more and more strategies, castes, guilds, nothing else until then, but still we have dk marauders, new corrosive sands, returneds, a MECHANIST RUNIC etc.

mercenaries have almost every class and race, and the concept of avalons is huge, more than the demons' guild


dont mind me, at this point you can create any card you want it doesnt matter, even a noz priest why not :)

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Message Publié : 15 Mars 2017, 22:23 
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In my opinion, guilds with nonsense classes lose their essence and distort their simple but effective focus they already had, maybe this is just a character and will be the only one of this type in this guild, but in other guilds the best is to leave the main classes as they are.

Btw, in the Spanish forum we haven't administrator, there're some releases that haven't been published and it feels as if they don't care about the spanish speaking community.

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Where the lost are the heroes and the thieves are left to drown, but everyone knows by now fairy tales are not found they're written in the walls


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