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Message Publié : 26 Avril 2017, 14:19 
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Inscription : 04 Avril 2017, 11:54
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26/04/2017 Release


New cards have been released on Eredan iTCG!


All the following cards have from now on a Damned and Sacred evolution.

Image

Igni the filibuster

At his last evolution:
Uncommon
Class: Marauder
Guild: Pirate
Race: Undead
Spirit: 1
Attack: 5/12
Defence: 2
Health Points: 14


Effects:
At the start of the turn, Attack +2 for each living Undead.
At the start of the fight the opposing character becomes an Undead in addition to his other Races until the end of the game.
Each item Igni plays a Powder Weapon, a "Powder Keg” is created and attached on a random opposing character.
Turns 1, 3 and 5: Attack +2.


Firebombs
Rare

Effects:
This card becomes an Item Other and is attached to an opposing out-of-combat character.
Defense -1 and Spirit -1.
At the end of the fight you receive 1 damage point for each card played during the turn.
Duration: 3 Fights.



Super Pack

For this release, the Filibuster Super Pack is available in store for a limited time!

Image



The Filibuster Super Pack contains: “Igni the filibuster" + 5 Standard Pirate Boosters, that is 66 cards, including 41 from your Guild and 20 generic or Mercenary cards from the last 3 Acts, as well as 5 Damned or Sacred cards from any Act.+ the chance to get up to 5 additional.


Reedition


The following cards have been reedited and some modified:
  • Ardranis
  • Jon the filibuster
  • Burning fire
  • Infernal Cricket
  • The Plank!
  • Extortion
  • P.L.O.P
  • Wallop


Patch
Changes brought to the cards are colored.


Ardanis


At his last evolution:
Rare
Class: Mage, Marauder
Guild: Pirate
Race: Elfine
Spirit: 2
Attack: 6/12
Defense: 2
Health points: 14
Effects: Attack +2 against Warriors
At the start of the game, all characters gain 2 "Powder" Tokens.
At the start of the fight +1 Attack for each 2 "Powder" Tokens attach to you and you then lose half of your “Powder” token.
Even Turns: Ardranis performs an additional Attack that equals her printed Min Attack.



Igni the filibuster


At his last evolution:
Uncommon
Class: Marauder
Guild: Pirate
Race: Undead
Spirit: 1
Attack: 6/10
Defense: 2
Health Points: 13


Effects:
Spirit +2 and Attack +2 against Mages.
Your Marauder Pirate allies have Attack +1.
If Igni the Filibuster is one of your characters, your characters have Defense +1.
Turns 1, 3 and 5: Attack +2.

Firebombs
Rare
Action
Pirate
Marauder

Effects:
Attack +3/+1.
If your next card is a One handed Weapon, the last Powder Weapon in your Discard pile is played.
Chain Powder Weapon.

Infernal Cricket

Rare
Powder Weapon.
Pirate
Marauder

Effects:
Duration 2 fights.
As this card activates and at the start of each fight, deals 3 Direct Damage points to the opposing character, +2 if “Extraction Grenades” or “Firebombs” is attached to himself.
Dual Wield. Chain.




The Plank!

Rare
Action
Pirate
Marauder

Effects:
The opposing character has Attack -3.
If he has more than 12 Health points: Attack +3 and chain.
If the opposing characters are dead or have less than 3 Health points: Defense +3.



Extorsion

Commun
Action
Pirate

Effects:
Choose an Item attached to the opposing character, the Item is then discarded.
You can choose any other card instead if you are wearing a Weapon.
Chain.
Well...You can't cross the sea merely by standing and staring at the water.


P.L.O.P

Powder Weapon.
Pirate

Effects:
Permanent. Dual Wield. Attack +1.
As this card activates and at the start of the Fight choose one opposing character, he suffers 1 direct damage points. If he has at least 1 "Powder" Token attached to him, he suffers 1 direct damage point.
He gains 1 "Powder" Token.
Marauder or Unknown Class: Chain.




Wallop

Commun
Action
Pirate

Effects:
Choose an Item attached to the opposing character, the Item is then discarded.
Ardanis: Chain.
The opposing character's Defense is divided by 4 (rounded upwards).
Duration: 2 Turns.




These cards are now available in the Newcomers booster.



Have fun!


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Message Publié : 26 Avril 2017, 15:55 
Eminence
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Inscription : 01 Mai 2014, 05:17
Message(s) : 1356
"Apparently" there is nothing op, nice upgrade :), finally Le-min will have powder weapons to use and infernal cricket is useful and will be more useful in basic format.

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Message Publié : 26 Avril 2017, 18:53 
Immortel
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Inscription : 04 Février 2013, 17:01
Message(s) : 6173
Localisation : da world
i want to say pirate marauders stats are a bit undertunned for marauders, 13 hp, 1 spirit are 2012 standard

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Message Publié : 04 Mai 2017, 19:03 
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Inscription : 04 Février 2013, 21:44
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UP

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, Act 3, have not made the respective improvements.

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Message Publié : 25 Juin 2017, 18:07 
Eminence
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Why captain le-min can activate your soul plop and play an additional card before you start the fight while can't? This bug or le min, ysild, boyl, etc?

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Even a well-lit place can hide salvation, a map to a one-man maze that never sees the sun.
Where the lost are the heroes and the thieves are left to drown, but everyone knows by now fairy tales are not found they're written in the walls


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Message Publié : 25 Juin 2017, 19:24 
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John_Sebastian1748 a écrit :
Why captain le-min can activate your soul plop and play an additional card before you start the fight while can't? This bug or le min, ysild, boyl, etc?

http://forums.eredan.com/viewtopic.php?f=207&t=21185&start=50

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Message Publié : 26 Juin 2017, 16:49 
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But that doesn't explain why the effects of others don't work in the same way.

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Where the lost are the heroes and the thieves are left to drown, but everyone knows by now fairy tales are not found they're written in the walls


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Message Publié : 26 Juin 2017, 19:21 
Immortel
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it is programmed to activate after or before the cards, i remember at least 1 case where the effect said before and was broken (with the thunderking spears)

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Message Publié : 27 Juin 2017, 04:12 
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But why is that effect not programmed at all the same? There should be equality, there's also a player who uses the dark, saying that the rest of chars who play cards before starting the fight are bug :T

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Where the lost are the heroes and the thieves are left to drown, but everyone knows by now fairy tales are not found they're written in the walls


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Message Publié : 27 Juin 2017, 21:17 
Immortel
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it doesnt matter if 99% of the case play cards after, you can create another one with before

i mean, if it is in the text, isnt a bug

the problem is if the effect is broken or not

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