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Message Publié : 21 Juin 2017, 15:52 
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Inscription : 04 Avril 2017, 11:54
Message(s) : 99
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New cards have been released on Eredan iTCG!


All the following cards have from now on a Damned and Sacred evolution, except “Lords of the ruin" and “Demonic Affliction”.Image

Crost (3 evolutions in total)

At his last evolution:

Uncommon
Class: Warrior
Guild: Nehantist
Race: Demon
Spirit: 1
Attack: 6/8
Defense: 4
Health points: 14

Effects:
Gain chain if you play a Sword.
Your Demon allies have Attack and Defense +1.
If your Demons without Caste play an Armor or a Weapon, they have Attack and Defense +1 until the end of the Turn.
If "Crost" has a Weapon attached, he gains +1 to damage dealt.
Turn 2, 3 and 4: Draw a card. The characters in fight suffer 1 direct damage point.



Super Pack

For this release, the Crost Super Pack is available in store for a limited time!

Image


The Crost Super Pack contains " Crost " + 5 Standard Nehantists boosters, so 60 of the newest cards, from which 40 from your Guild and at least 5 Rare, 20 Uncommon and 5 Damned or Sacred as well as up to 5 additional Destiny XP cards!


Reedition

The following cards have been reedited and patched:
  • Bitterness
  • Soul Chewer
  • Lords of the ruin
  • Demonic Affliction
  • Armed and Ready
  • Scourge Trencher
  • Agoraphobia
  • Allegiance of the demon
  • Bile-spitter


Patch

Changes brought to the cards are colored.

Bitterness (3 evolutions in total)

At his last evolution:

Uncommon
Class: Warrior
Guild: Nehantist
Race: Demon
Spirit: 1
Attack: 7/8
Defense: 3
Health points: 14

Effects:
Gain chain and Attack +2 if you play a Nehantist Weapon.
At the end of the fight, an opposing character suffers 1 direct damage points for each Weapon attached to “Bitterness”.
Dual Wield. Can wear up to 3 One handed Weapons.
Turn 1, 2 and 4: A Weapon from your Deck is placed in your Hand.


Soul Chewer (3 evolutions in total)

At his last evolution:

Uncommon
Class: Warrior
Guild: Nehantist
Race: Demon
Spirit: 0
Attack: 6/9
Defense: 2
Health points: 15


Effects:
Gain Chain if you play a One handed Sword.
At the start of the fight, your opponent has Defense -1 for each one of your living Demons.
At the end of the fight, if “Crost” is one of your characters and alive, “Soul Chewer” heals X health points where X equals the number of characters wounded during this Turn.
Turns 2, 4 and 6: your opponent suffers 1 direct damage and you gain 1 Health point.



Lords of the ruin

Rare
Action
Nehantist, Demon


Effects:
Duration: 3 Turns.

Your Demons have Defense +1 and Spirit +1.
Your Demons without cast gain an additional Attack +1 and Defense +1.
As this card activates and at the start of the turn, all the characters have +1 to damage suffered.
Warrior: Chain Item.



Demonic Affliction

Uncommon
Action
Nehantist, Warrior, Marauder, Demon


Effects:
Your characters suffer 1 direct Damage point and gain Attack +1 until the end of the game.
Character without caste: the opposing chracters suffer 1 direct damage and you gain 2 Health point.
Chain Action if “Ecstasy” is not in play.



Armed and Ready

Uncommon
Action
Warrior, Marauder,

Effects:
Duration: 2 Turns.
Attack +1 and Defense +2.
The Armor or One handed Weapons played in chain are activated immediately.
Chain Armor or One handed weapon.



“So what's your stats on your armor mate?”



Scourge Trencher

Uncommon
Sword
Nehantist, Demon

Effects:
Dual Wield. Permanent. Activates after the fight.
Attack +3/+2 and Defense +1.
Demon without Caste or Champion: Activates immediately.
As this card activates and at the start of the fight, may choose a card in play, this card is then discarded, if you do so you lose 2 health points.




Agoraphobia

Common
Action


Effects:
Your character suffers 1 direct damage point. Your opponent has Defense -2 to -3 until the end of the turn.
Demon without Caste: Each time an opposing character deals damages to one of your out-of-combat characters, he receives 2 direct damage points.
Duration: 2 Turns.

Chain.



Allegiance of the demon

Common
Action
Nehantist, Demon

Effects:
Defense +2.
Attack +3 if you wield a One handed Weapon.
Character without a Caste and not wielding a One handed Weapon: A One handed Weapon is played from your Deck and activates immediately.

Chain Item Néhantist.

"Despite appearances, demons live in a very hierarchical society... the strongest always dominates."


Bile-spitter

Common
Item Other
Nehantist, Warrior, Demon

Effects:
Permanent. Choose a character and attach this card.
Attack -2.
+1 to damage points suffered.
This card becomes a Demonic Servant Pet, if no other Demonic Servant Pet is attached to its holder.

Chain.


These cards are now available in the Newcomers booster.



Have fun!


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Message Publié : 21 Juin 2017, 17:47 
Eminence
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Inscription : 01 Mai 2014, 05:17
Message(s) : 1356
with this text the nehant with caste is confirmed :,v

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Even a well-lit place can hide salvation, a map to a one-man maze that never sees the sun.
Where the lost are the heroes and the thieves are left to drown, but everyone knows by now fairy tales are not found they're written in the walls


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Message Publié : 21 Juin 2017, 17:53 
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John_Sebastian1748 a écrit :
with this text the nehant with caste is confirmed :,v


there are nehantists with caste... the necromancers, colossus. This effect is used in order to stop the too powerful synergy that Inferno and Demons with Thanatissia could get

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Guild Leader of the Zil Warriors


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Message Publié : 21 Juin 2017, 21:20 
Immortel
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Inscription : 04 Février 2013, 17:01
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Localisation : da world
non-caste is a caste (?)

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My (outdated) decks

create a new post if you want to communicate with me, DONT SEND PMs!!!!

CURRENT STATUS: OFFLINE / NOT MODERATING


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Message Publié : 21 Juin 2017, 21:53 
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Wolvos a écrit :
non-caste is a caste (?)


No, it is not, but provided that we specified this non-caste in the effect of some cards they think that this means the appearance of additional nehantist castes in the future

_________________
Guild Leader of the Zil Warriors


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Message Publié : 21 Juin 2017, 22:11 
Eminence
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But what is the difference without the addition of these non-caste effects, it's not as if the caste couldn't use the cards of this release, the effect is the same, they didn't change anything substantial of the main effect ._.

What surely confirm these post, is that the Spanish forum has been totally abandoned, there is no publication of the releases several weeks ago and there are many previous ones that they forgot to publish. We are about to publish the releases ourselves in the discussion section of spanish forum.

_________________
Even a well-lit place can hide salvation, a map to a one-man maze that never sees the sun.
Where the lost are the heroes and the thieves are left to drown, but everyone knows by now fairy tales are not found they're written in the walls


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Message Publié : 21 Juin 2017, 22:47 
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Inscription : 19 Juillet 2013, 19:27
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John_Sebastian1748 a écrit :
But what is the difference without the addition of these non-caste effects, it's not as if the caste couldn't use the cards of this release, the effect is the same, they didn't change anything substantial of the main effect ._.

What surely confirm these post, is that the Spanish forum has been totally abandoned, there is no publication of the releases several weeks ago and there are many previous ones that they forgot to publish. We are about to publish the releases ourselves in the discussion section of spanish forum.


I will ask the staff about Lesia.. let's see if they can do something

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Message Publié : 21 Juin 2017, 23:24 
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Thank you very much, we would be very grateful.

_________________
Even a well-lit place can hide salvation, a map to a one-man maze that never sees the sun.
Where the lost are the heroes and the thieves are left to drown, but everyone knows by now fairy tales are not found they're written in the walls


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Message Publié : 22 Juin 2017, 02:17 
Guémélite
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Localisation : Bangkok, Thailand
Look like these characters are only for low cost players.
Rich players can just play The scourge with his weapon upgrade.


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Message Publié : 22 Juin 2017, 22:16 
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All cards, should be soul, or none, eliminating the soul system.

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"El corazón roto es propio del hombre, la falla en su voluntad es donde nace la corrupción..."


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