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Message Publié : 05 Juillet 2017, 14:18 
Aventurier

Inscription : 04 Avril 2017, 11:54
Message(s) : 99
Image

05/07/2017 Release

New cards have been released on Eredan iTCG!

All the following cards have from now on a Damned and Sacred evolution.

Image

(3 evolutions in total)

At his last evolution:

Uncommon
Class: Warrior
Guild: Pirates
Race: Beast, Water Guemelite
Spirit: 1
Attack: 7/9
Defense: 2
Health points: 15

Effects:
Gain Chain and Attack +2 if you play a Powder Weapon or a Water Spell.
At the start of the game, a "Cartridge pouch” from your Deck is attached to "Hammerhead".
If you have a Captain alive, your Characters gain Attack +2 Defense +2.
Turn 1, 2 and 4: The two characters in battle gain 6 "Powder" Tokens.


Super Pack

For this release, the Hammerhead Super Pack is available in store for a limited time!

Image

The Hammerhead Super Pack contains "" + 5 Standard Pirate boosters, so 60 of the newest cards, from which 40 from your Guild and at least 5 Rare, 20 Uncommon and 5 Damned or Sacred as well as up to 5 additional Destiny XP cards!

Reedition

The following cards have been reedited and/or patched:

    Captain Olaho
    Cartridge pouch
    Love affair
    Let my guns talk!
    Piracy
    Heavy Weapon
    Cauterization
    Harpoon-launcher


Patch

Changes brought to the cards are colored.

(3 evolutions in total)

At his last evolution:

Common
Class: Warrior
Guild: Pirates
Race: Human
Cast: Captain
Spirit: 1
Attack: 7/9
Defense: 2
Health points: 15

Effects:
Gain Chain if you play a Powder Weapon.
Your Characters gain Spirit +2 and Attack +1 until the end of the game, if they play a "Heavy Weapon".
Your Pirate Warriors gain Defense +1 and their Powder Weapons are activated immediately.
Turn 1, 3 and 4: -2 to damage points suffered and a Powder Weapon from your Deck is placed in your Hand.




Rare
Item Other
Pirates, Warrior, Marauder

Effects:
Duration: 3 fights.
If you activate a Powder Weapon, the opposing characters have Defense -2 until the end of the turn.
At the end of the turn, for each Powder Weapon in play, each character gains 1 "Powder" Token.
Marauder: Chain.





Rare
Action
Pirates

Effects:
If your next card is an Item or a Spell, the next opposing Item or Spell is discarded.
Chain Spell or Item.
If you have a Captain alive, the opposing characters cannot chain cards until the end of the next turn.




Uncommon
Action
Warrior, Pirates

Effects:
Attack +1 for each 2 "Powder" Tokens attached to your Character (+5 max).
Activation: Your characters gain 3 "Powder" Tokens.
Permanent. Chain.




Uncommon
Action
Pirates

Effects:
Attack +3.
If you have at least 3 "Powder" Tokens, 3 of them are removed and a Powder Weapon from your Hand is played.




Common
Powder Weapon
Warrior, Pirates

Effects:
Permanent.
At the start of your fights, your opponent and yourself lose your "Powder" Tokens and you gain Attack +1 until the end of the turn for each "Powder" Token lost this way.

"BOOOOOOOOOOOOOOOOOM !!!"




Common
Action
Pirates

Effects:
-3 to damage points suffered.
If you have more than 2 "Powder" Tokens, a Powder Weapon from your Discard pile is placed in your Hand.
Chain.




Common
Powder Weapon
Pirates

Effects:
As this card activates and at the start of the fight, choose an opposing character, he has Defense -2 until the end of the game. Permanent.
Pirate: The opposing character suffers 5 magic damage points.
At the end of the fight, if you dealt more damage than your opponent, one card attached to the chosen character is discarded.


These cards are now available in the Newcomers booster.



Have fun!


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Message Publié : 05 Juillet 2017, 14:44 
Aventurier

Inscription : 13 Février 2013, 15:09
Message(s) : 94
Nice addition for Piratessss <3

Who will be the Captain for the Beast-WaterG crew? :) :D

Edit: Since Cap'n Olaho is promoted :)

He can be added on Clover's scuttling deck :)

_________________
Zoot bloom zoot tzziit.

Lightning cause of rods.

Hail, Admiral Killcrew! Reign forever, Pirates!


Dernière édition par Neja.Persot le 05 Juillet 2017, 14:53, édité 1 fois.

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Message Publié : 05 Juillet 2017, 14:50 
Aventurier

Inscription : 10 Avril 2013, 17:43
Message(s) : 50
Fix the soul cards, Feerik. Stop ruining the game


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Message Publié : 05 Juillet 2017, 15:04 
Eminence
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Inscription : 01 Mai 2014, 05:17
Message(s) : 1356
Citer :

Harpoon-launcher

Common
Powder Weapon
Pirates

Effects:
As this card activates and at the start of the fight, choose an opposing character, he has Defense -2 until the end of the game. Permanent.
Pirate: The opposing character suffers 5 magic damage points.
At the end of the fight, if you dealt more damage than your opponent, one card attached to the chosen character is discarded.


magic? .-.

_________________
Even a well-lit place can hide salvation, a map to a one-man maze that never sees the sun.
Where the lost are the heroes and the thieves are left to drown, but everyone knows by now fairy tales are not found they're written in the walls


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Message Publié : 05 Juillet 2017, 16:52 
Guémélite
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Inscription : 06 Février 2013, 04:18
Message(s) : 266
Localisation : Bangkok, Thailand
Nice update, the deck become very strong, especially in Standard format that we can use Unstable Portal.


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Message Publié : 05 Juillet 2017, 18:06 
Guémélite

Inscription : 04 Février 2013, 18:13
Message(s) : 186
Yep, already testing this and looks veeery promising! (in Standard)


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Message Publié : 07 Juillet 2017, 22:10 
Archonte
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Inscription : 04 Février 2013, 21:44
Message(s) : 2233
Localisation : Peru
Undoubtedly, the worst Captain, you can see that they only put him by the name he already had.

The Captain must have been the new Guemelian, with some Captain-like improvements, even if it would have been rare.

Also they removed the description, that activates weapons of powder immediately, was of more but activated , which I suppose so they had put that initial ability to him, but it did not work.

I hope that the next Guemelian of the Water, is a Captain only for that deck of Guemelian Beasts.

And the nerf of , because magical damages ?, better not have done anything, just relaunch it.

Thanks to Google Translate

_________________
"El corazón roto es propio del hombre, la falla en su voluntad es donde nace la corrupción..."


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Message Publié : 08 Juillet 2017, 13:08 
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Inscription : 06 Février 2013, 04:18
Message(s) : 266
Localisation : Bangkok, Thailand
aflameinferno7 a écrit :
Undoubtedly, the worst Captain, you can see that they only put him by the name he already had.

The Captain must have been the new Guemelian, with some Captain-like improvements, even if it would have been rare.

Also they removed the description, that activates weapons of powder immediately, was of more but activated , which I suppose so they had put that initial ability to him, but it did not work.

I hope that the next Guemelian of the Water, is a Captain only for that deck of Guemelian Beasts.

And the nerf of , because magical damages ?, better not have done anything, just relaunch it.

Thanks to Google Translate


Olaho is just common, he is only for a low cost deck. If you want a strong pirate deck that use , you should play , or + . (Which is much more expensive.)

About the harpoon, normal characters have Sp = 1-3, so 5 magic damages usually deal 2-4 damages and it isn't limited to marauders anymore. Also now it has the ability to discard a card so it's clearly better than before if you play it with a deck with massive damage, such as golems + .


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Message Publié : 08 Juillet 2017, 13:38 
Néophyte

Inscription : 28 Juin 2017, 00:14
Message(s) : 1
aflameinferno7 a écrit :
Thanks to Google Translate


You are welcome, my friend ;) :D


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Message Publié : 08 Juillet 2017, 15:17 
Aventurier

Inscription : 13 Février 2013, 15:09
Message(s) : 94
Google Translator a écrit :
aflameinferno7 a écrit :
Thanks to Google Translate


You are welcome, my friend ;) :D



I won't be surprise if Bing Translator is also around here. :)

_________________
Zoot bloom zoot tzziit.

Lightning cause of rods.

Hail, Admiral Killcrew! Reign forever, Pirates!


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