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Nous sommes actuellement le 26 Avril 2024, 21:39
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Message Publié : 24 Juillet 2017, 17:58 
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Inscription : 01 Mai 2014, 05:17
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Just read the cards or learn to read -_-

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Where the lost are the heroes and the thieves are left to drown, but everyone knows by now fairy tales are not found they're written in the walls


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Message Publié : 02 Août 2017, 11:35 
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Inscription : 19 Juillet 2013, 19:27
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Since I have received many complaints concerning Telendar's doll, i will have to balance it somehow. I would be curious of your opinion about these suggestions:

- Maximum 1+X copies per character, where X equals the number of dead allies.
- EFFECT CHANGE: Your allies have -1 to damages suffered.
- Adding a duration of 3 to 4 turns.

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Message Publié : 02 Août 2017, 15:00 
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Inscription : 07 Février 2013, 22:33
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Localisation : The demon of time
mesterl a écrit :
- Maximum 1+X copies per character, where X equals the number of dead allies.


I do not like ... :|



mesterl a écrit :
- EFFECT CHANGE: Your allies have -1 to damages suffered.


mmmm...It doesn't convince to 100%...mmmmmm...Maybe it would be better that in the activation of that card, you lose 1 or 2 life point... mmmmm...

mesterl a écrit :
- Adding a duration of 3 to 4 turns.


Could be the best...But I would bet for only 4 turns. The players who have damned the cards will claim it. I do not like random xD.



Other Suggestions:

1-When your character dies; Suffers X direct damages where it is equal to the double of puppets in game. So you can never win by score. Also puppets should get revenge on puppeteers when they can, right? It's a dangerous art xD.


2-During the Odd Rounds: -1 damage to all your characters.
During the even rounds: All your characters have Max Attack +2.





Mmmmm ... I do not know ... I have many ideas, and I think the others were almost decided. I hope it does not break the puppet xD


Dernière édition par Puigx le 02 Août 2017, 16:24, édité 2 fois.

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Message Publié : 02 Août 2017, 16:12 
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Inscription : 04 Février 2013, 21:44
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mesterl a écrit :
Since I have received many complaints concerning Telendar's doll, i will have to balance it somehow. I would be curious of your opinion about these suggestions:

- Maximum 1+X copies per character, where X equals the number of dead allies.
- EFFECT CHANGE: Your allies have -1 to damages suffered.
- Adding a duration of 3 to 4 turns.

No

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Message Publié : 02 Août 2017, 16:18 
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aflameinferno7 a écrit :
mesterl a écrit :
Since I have received many complaints concerning Telendar's doll, i will have to balance it somehow. I would be curious of your opinion about these suggestions:

- Maximum 1+X copies per character, where X equals the number of dead allies.
- EFFECT CHANGE: Your allies have -1 to damages suffered.
- Adding a duration of 3 to 4 turns.

No


Better suggestion? :) Without major change in the effect.

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Message Publié : 02 Août 2017, 16:24 
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Inscription : 04 Février 2013, 21:44
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I like it like this, those who cry are because they only want water for their mill, go and see what decks they use, sure strong who do not want to leave the jam. I also hope for the improvement of , and not find your card nerf.

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"El corazón roto es propio del hombre, la falla en su voluntad es donde nace la corrupción..."


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Message Publié : 02 Août 2017, 16:25 
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Inscription : 07 Février 2013, 22:33
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My crazy idea of a light Nerf:

Duration 7 Turns: At the end of the seven turn; your character dies and is replaced by the puppet Telendar, changes appearance, Is a golem of unknown class, he can't chain cards and has Spirit and Defense 0 and Attack 1/7 and 7 life points.
(Only if it is one of your characters.)

jajaja... is very funny ;)


The puppet must always manipulate the puppeteer, as I said should be a dangerous art.


...But I also prefer that the puppet have not nerf...


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Message Publié : 02 Août 2017, 16:59 
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I will wait more. The card can be countered, I know that there are many who dislike this strategy.
Saphyra the Zil is in my plans ;)

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Message Publié : 02 Août 2017, 19:58 
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Citer :
Effects:
Saphyra the Zil or Ageless Saphyra: Your characters have -1 to damage points suffered.
Circus: At the start of the fight, Attack +0/+1 for each Class among the living characters.
Craftsman: Defense and spirit +1.
Marauder: Your characters have +1 in direct damage caused and Attack +1/0.

At the start of the game, this card is attached to "Saphyra the Zil” or “Ageless Saphyra”.
If the holder of this card dies, it is attached to another of your characters.


At least this will have a good additional effect to play with Puppet X and Saphyra marauder, in addition, the craftsmen wouldn't lose resistance, except against dd.

But at least this card is rare, but Olor I think it is on the same level or more than this.

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Even a well-lit place can hide salvation, a map to a one-man maze that never sees the sun.
Where the lost are the heroes and the thieves are left to drown, but everyone knows by now fairy tales are not found they're written in the walls


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Message Publié : 02 Août 2017, 21:45 
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mesterl a écrit :
I will wait more. The card can be countered, I know that there are many who dislike this strategy.
Saphyra the Zil is in my plans ;)


Just fix the bug and wait to see the result in tournaments.

Last week I think someone abused the bug in Amnezy(and maybe even win it). Let's wait and see how strong it is without the bug. You can check which deck rank top 5 in the tournament, right?


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