Inscription : 25 Juillet 2014, 11:37 Message(s) : 200
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well i think that there are 2 options available...
1. you leave things as they are... that has been the strategy that feerik was following up till now with minor bumps in the way like the soul system... the result is a diminishing playerbase and a more broken game with each release
2. make a radical change to the system... that strategy bears a huge risk in scaring off many players who were paying some salaries over the past years... but it also increases the chances of attracting new paying players if the changes made are good for newer players...
so... either adapt or die... darwinism at its basic principle
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