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Message Publié : 23 Novembre 2017, 16:03 
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Inscription : 22 Janvier 2013, 19:02
Message(s) : 1736
Image

New cards are available on Eredan iTCG!

All the following cards have from now on a Damned and Sacred evolution. For this release, you can choose between a Loniz Damned version Super Pack and a Loniz Sacred version Super Pack.

(3 evolutions in total)

At her last evolution:

Image

Rare
Guild: Noz'Dingard Envoys, Zil Warriors
Class: Mage, Marauder
Race: Human, Dragon Guemelite
Caste: Courtier, Tamer
Spirit: 2
Attack: 7/10
Defense: 2
Health Points: 15

Effects:
Your Tamers have Attack and Defense +1.
At the start of the game, a "Kilgarrah" from your deck is attached to "Loniz".
At the start of the fight, choose an opposing character. He suffers 2 direct damage, +1 if he shares a Class with your character.
Turn 1, 2 and 4: the opponent has Defense = 2.



Image

Unique
Rare
Offensive Pet
Noz'Dingard Envoys, Zil Warriors

Effects:
If "Kilgarrah" is played or at the start of odd turns: This card is attached to one of your characters without a Pet, he has Attack +2 until the end of the game.
At the start of even turns: This card is attached to an opposing character. He has Defense -1 until the end of the game and suffers 4 physical damage.

Super Pack

For this release, the Loniz Super Pack is available in store for a limited time! This Super Pack is available in two versions: one with Loniz Damned version, the other with her Sacred version.

Image Image

The Loniz Super Pack contains: “Loniz” Damned or Sacred version + 5 Standard Noz'Dingard Envoys boosters, so 66 cards from the last 3 Acts, from which at least 5 Rare (or Legendary) and 5 Damned or Sacred, as well as up to 5 additional Destiny XP cards!

Reedition

The following cards have been reedited and/or patched:

-
-
-
-
-
-

Patch

Changes brought to the cards are colored.

(3 evolutions in total)
Uncommon
Guild: Noz'Dingard Envoys
Class: Mage
Race: Human, Dragon Guemelite
Caste: Compendium, Tamer
Spirit: 2
Attack: 5/7
Defense: 2
Health Points: 15

Effects:
At the start of the game, a "Darkat" from your Deck is attached to one of your Tamers without a Pet.
Your Tamers gain Chain if they play a Draconic Spell.
Turns 2, 3 and 5: Your characters gain 2 Health points, +1 for each Pet in play.


Uncommon
Offensive Pet
Noz'Dingard Envoys

Effects:
Attack +4, you gain the Marauder Class until the end of the game. Permanent.
Tamer: +2 to physical damage dealt.


Uncommon
Food

Effects:
Duration: 2 fights.
As this card activates, Heal 1 Health point and an Item Other from your Deck is played.
Tamer: Heal 3 Health Points and a Pet is played instead of an Item.

If played after "Little job", this card is attached to your opponent.
At the end of the fight, Attack -4 and Spirit -2.


Common
Action
Noz'Dingard Envoys

Effects:
If a Magic Pet is attached to your character, the opposing character suffers X Magic damage points where X equals your character's Spirit +4.
If an Offensive Pet is attached to your character: Attack +3.
If a Protective Pet is attached to your character: Defense +3.

Chain.


Common
Action
Noz'Dingard Envoys

Effects:

At the start of each turn, your Tamers who have a Pet attached gain, until the end of the turn:
Spirit +2 if it's a Magic Pet.
Attack +2 if it's an Offensive Pet.
Defense +2 if it's a Protective Pet.
Permanent.


Common
Action

Effects:
The characteristic with the highest bonus among the Spirit, Attack and Defense of the opposing character is reduced to its base value until the end of the turn.
Chain.


These cards are now available in the Newcomers booster!

Have fun!


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Message Publié : 23 Novembre 2017, 16:24 
Aventurier

Inscription : 10 Avril 2013, 17:43
Message(s) : 50
Is there going to be an event this month?


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Message Publié : 23 Novembre 2017, 16:26 
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Inscription : 19 Juillet 2013, 19:27
Message(s) : 2184
Localisation : Romania
MeowthRules a écrit :
Is there going to be an event this month?


No one can know this XD Even the GLs cannot :P
By the way, just for making it clear: the pet is pure noz, the image is an older version of it.

_________________
Guild Leader of the Zil Warriors


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Message Publié : 20 Décembre 2017, 18:34 
Eminence
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Inscription : 01 Mai 2014, 05:17
Message(s) : 1356
kilgarrah is too bug, it makes you lose games without being able to do anything.

Also the effect of gain stats doesn't work until the end of the game, being one of the few noz cards that does that.

_________________
Even a well-lit place can hide salvation, a map to a one-man maze that never sees the sun.
Where the lost are the heroes and the thieves are left to drown, but everyone knows by now fairy tales are not found they're written in the walls


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Message Publié : 20 Décembre 2017, 18:48 
Duelliste

Inscription : 07 Février 2013, 21:21
Message(s) : 43
I have reported this bug in the relevant section a few weeks back. Pretty major bug.


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Message Publié : 21 Décembre 2017, 03:29 
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Inscription : 14 Février 2013, 01:27
Message(s) : 2125
Localisation : SAN JUAN - ARGENTINA
EREDAN ITCG are DIED, coming soon: Arena died :D


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