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| March 12th: Cards withdrawn from the NewComer Booster http://forums.eredan.com/viewtopic.php?f=207&t=2429 |
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| Auteur : | kmilea [ 12 Mars 2013, 14:59 ] |
| Sujet du message : | March 12th: Cards withdrawn from the NewComer Booster |
![]() From tomorrow onwards, the card release of January 9nd 2013, will not be available in the NewComer Booster. Here is the list of cards concerned: Al Killicrew's mob is getting stronger thanks to the arrival of a new recruit! Watahata has come to help the Pirates in a very particular way, she has brought a mishmash of things, a powder keg and a few barrels full of her home-made cocktail. The perfect hodgepodge to please these scoundrels who welcome her warmly. They would have, had she only come with some alcoholic beverage! ![]() ![]() ![]() . (4 evolutions in all). On her last evolutions: Rare. Character. Pirates. Warrior. Human. Spirit 1. Attack 7/9. Defense 3. Health points 15. Gain Chain if you play a Pirate Weapon. Each time one of your characters suffers damage, an opposing character gains a "Powder" token. Turns 2, 3 and 7: Defense +2 and your Warriors gain 2 "Powder" tokens. OR Rare. Character. Pirates. Mage. Human. Spirit 2. Attack 2/5. Defense 2. At the start of the turn, your Pirate Mages wearing a Lightning Spell gain 1 Health point. At the end of the fight, the Pirate Spells you have been wearing since the fight began are placed in your Deck. Turns 2, 4 and 6: Defense +1 and Spirit +1. . Rare. Other Item. Pirates, Warrior. Permanent. Spirit +2. You gain 4 to 6 "Powder" tokens. At the start of the turn, you gain Chain if you are wearing more than 2 "Power" tokens, then you lose one. . Uncommon. Potion Item. Pirates. Permanent. Attack +2, Defense +2 and Spirit +1. The "Captain's hipflask" worn by the other characters are discarded. At the end of the fight, if you are not a Pirate, you suffer between 2 and 4 direct damage. Chain. . Uncommon. Action. Pirates, Warrior, Marauder. Choose a powder Weapon worn by one of your allies, it is removed and played. Warrior: each character gains 1 to 2 "Powder" tokens. Chain. . Common. Action. Pirates. You lose 3 "Powder" tokens. If you have at least 1 left, you have -2 to damage suffered. Chain. . Common. Action. Pirates. Choose a card attached to a character, it is discarded. If it is an Item, you gain 2 "Powder" tokens. . Common. Other Item. Pirates. Duration 3 turns. As this card activates and at the start of the turn, the characters who aren't wearing "Powder" tokens gain 2 and the others gain 1. Chain. Enjoy the game! |
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