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Nous sommes actuellement le 19 Juin 2025, 09:39
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Message Publié : 02 Juillet 2013, 15:04 
Marchand

Inscription : 09 Avril 2013, 16:42
Message(s) : 332
From tomorrow onwards, the card release of 30th of April will not be available in the NewComer Booster!

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Locking Enchantment. Rare. Light. Noz'Dingard Envoys. Mage. Duration 2 fights. As this card activates and at the start of your fights, the next opposing Spell and the next opposing Theurgy are discarded. Courtier: Duration 1 extra fight.

Lady Izandra. (2 evolutions in all). On its last evolution : Rare. Noz'Dingard Envoys, Sap Heart, Stone linkers. Mage. Water Guemelite, Earth Guemelite. Courtisan. Spirit 2. Attack 4/6. Defense 3. Health points 15. At the start of turn 1, the opposing characters have Attack -1 for each of your Sap Heat allies, Spirit -1 for each of your Noz allies and Defense -1 for each of your Stone Linker allies. Turn 1, 2, 3, and 4: you draw a card.

Master Linker Cane. Uncommon. Staff. Stone linkers. Water Guemelite . Permanent. For each of your allies that have the same Guild as you, your opponent has Spirit -1 and -1 to damage dealt. Courtier: Chain. As this card activates, choose a card attached to a character and it's discarded

Magic Ball. Uncommon. Light. Sap Heart. Mage. Deals 6 to 8 magic damage points to your opponent. Courtier: +6 to +8 extra magic damage points, then he gain X Health points where X equals his Minimun Printed Attack.

Savage Cloak. Common. Item of Clothing. Permanent. Your allies gain Guilds and Classes as yours. Courtier: your Warriors and Marauders have Attack +2 and Defense +2.

Venom Ring. Common. Jewel. Courtisan. Duration 2 fights. Your characters have Defense +1. As this card activates, the next Theurgies are placed in their owner's Hands.

Dishonour on sale. Common. Action. Attack +1, Defense +1 or Spirit +1 until the end of the game. Courtier: Chain. At the end of the fight this card is placed in your Deck.

Enjoy the game !


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