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September 11th: Adventure Companion
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Auteur :  kmilea [ 11 Septembre 2013, 16:04 ]
Sujet du message :  September 11th: Adventure Companion

To celebrate the arrival of our new tsoutai, this week, we offer you to acquire a pre-built Deck that will make you experience a new game play style and get some of this week's cards. You have until Sunday, September 15th, 8:00 PM to discover the Immortality deck for 999 Fee'z.
This Deck is made of: Li Lan - Xianren - Hime - Akagi no jutsu X2 - Assassination X1 - Stolen knifeX1 -Protector Flawseeker X3 - The Flawseeker's Harmony X3 - The Flawseeker's Calling X3 - Kaiken X2 - Katamaru X3 - The Flawseeker's Protection X2 - Power of the Flawseeker X3.

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What's more, this week, Katamaru, The Flawseeker's Calling and The Flawseeker's Harmony are re-edited.


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. Rare. Action. Kotoba. Tsoutaï. Mage: Spirit +1. Marauder: Chain. War Guemelite: Defense +X where X equals your character's Spirit. Human: Heals X Health points where X equals your character's Spirit.
War watchdog . Rare. Protective. Human. Permanent. Your Humans' Health point limit and Health points increase by 2 until the end of the game. After you have played your cards, you can choose an active card, ii you do, this card and the chosen card are both discarded.

. Uncommon. war. Kotoba. Mage. Tsoutaï. Attack +2 for each "The Flawseeker's..." activated, this one included.

. (3 evolutions in all). On its last evolution : Common. Kotoba. Mage, Marauder. Human, War Guemelite . Tsoutaï. Spirit 2. Attack 7/9. Defense 2. Health points 14. Attack +1 against Marauders and Warriors. Your Tsoutai have Spirit +1. At the end of the fight, your Tsoutai gain 1 Health point if they have a "The Flawseeker's..." card attached to them. Turns 2, 3 and 5: Defense +1 and Spirit +1.


. Common. Offensive. Sap Heart. Permanent. Choose an opposing character, it is tapped and has Defense -2. At the start of each turn, he has Defense -1. Elfine: Defense +2, Chain.

. Common. Magic. Mage. Defense +4. Your opponent has Attack -3. Chain Item or "Raaaaaabbit!".

. Common. war. Kotoba. Mage. Tsoutaï. Duration 3 fights. Attack and Spirit +2. Once a turn, when you deal physical damage, Defense +3 until the end of the turn. Chain.

. Common. Protective. Kotoba. Tsoutaï. Permanent. Defense +3 if your opponent is Marauder or Warrior and Spirit +3 if he is Mage or Priest. Counts as 2 "The Flawseeker's..." cards. Chain.

. Common. Volk. Zil Warriors. Warrior. Duration 3 fights. Defense +1 per Volk pet and per Beast. Your characteristic penalties are ignored. At the start of an even turn, your "The Pack" heal 3 Health points. Chain.

. (3 evolutions in all). On its last evolution : Common. Kotoba. Mage, Marauder. Human, War Guemelite . Tsoutaï. Spirit 3. Attack 6/9. Defense 3. Health points 13. Deals her physical attack after 2 of your cards have been activated. At the start of each turn, your Tsoutais who haven't any card attached to them have -2 to damage suffered until the end of the turn. Turns 3, 5 and 7: Attack +3 and Spirit +1.

. Common. war. Kotoba. Mage. Attack +X where X equals your character's Spirit. The opposing character has Defense -X where X equals his Spirit.

Enjoy the game!

Auteur :  Surly [ 11 Septembre 2013, 16:47 ]
Sujet du message :  Re: September 11th: Adventure Companion

Voltaix certainly seems like a bucket of fun to play against. I can't wait to increase my attack by 7 to reach parity.

Auteur :  Sereaphim [ 11 Septembre 2013, 17:56 ]
Sujet du message :  Re: September 11th: Adventure Companion

Surly a écrit :
Voltaix certainly seems like a bucket of fun to play against. I can't wait to increase my attack by 7 to reach parity.


Good that this is the only pet that is not permanent.
I like this release so far looks not like a broken one ...

Auteur :  Luxo2011 [ 11 Septembre 2013, 17:58 ]
Sujet du message :  Re: September 11th: Adventure Companion

Sereaphim a écrit :
Surly a écrit :
Voltaix certainly seems like a bucket of fun to play against. I can't wait to increase my attack by 7 to reach parity.


Good that this is the only pet that is not permanent.


The pet is permanent,, only the effect last for 1 turn. So you'll keep your pet attached

Auteur :  Man_Santichai [ 11 Septembre 2013, 18:28 ]
Sujet du message :  Re: September 11th: Adventure Companion

kmilea a écrit :
. (3 evolutions in all). On its last evolution : Common. Kotoba. Mage, Marauder. Human, War Guemelite . Tsoutaï. Spirit 3. Attack 6/9. Defense 3. Health points 13. Deals her physical attack after 2 of your cards have been activated. At the start of each turn, your Tsoutais who haven't any card attached to them have -2 to damage suffered until the end of the turn. Turns 3, 5 and 7: Attack +3 and Spirit +1.


Will she attack for EVERY 2 cards we activate (such as 2, 4, 6)?
Or, is it just another one addition attack per turn?

Auteur :  Ellias [ 11 Septembre 2013, 19:51 ]
Sujet du message :  Re: September 11th: Adventure Companion

Man_Santichai a écrit :
kmilea a écrit :
. (3 evolutions in all). On its last evolution : Common. Kotoba. Mage, Marauder. Human, War Guemelite . Tsoutaï. Spirit 3. Attack 6/9. Defense 3. Health points 13. Deals her physical attack after 2 of your cards have been activated. At the start of each turn, your Tsoutais who haven't any card attached to them have -2 to damage suffered until the end of the turn. Turns 3, 5 and 7: Attack +3 and Spirit +1.


Will she attack for EVERY 2 cards we activate (such as 2, 4, 6)?
Or, is it just another one addition attack per turn?

Since it reads "Deals her physical attack after 2 of your cards have been activated" I think it can not only deal one attack based on the cards you play but since it says that she deals "her physical attack" rather than "a physical attack" I think it takaes place instead of her normal attack. The reason being to utilize before the opponent attacks.

Just speculation tho.

Auteur :  Man_Santichai [ 11 Septembre 2013, 20:34 ]
Sujet du message :  Re: September 11th: Adventure Companion

Ellias a écrit :
Since it reads "Deals her physical attack after 2 of your cards have been activated" I think it can not only deal one attack based on the cards you play but since it says that she deals "her physical attack" rather than "a physical attack" I think it takaes place instead of her normal attack. The reason being to utilize before the opponent attacks.

Just speculation tho.


Well, I don't think the new character will be designed to be that useless.

I asked because I know that the English translation of this game always miss its true meaning; that's the original(French) version. We always have problems doing the weekly quest that translated badly.

Auteur :  Luxo2011 [ 11 Septembre 2013, 20:42 ]
Sujet du message :  Re: September 11th: Adventure Companion

Man_Santichai a écrit :
Ellias a écrit :
Since it reads "Deals her physical attack after 2 of your cards have been activated" I think it can not only deal one attack based on the cards you play but since it says that she deals "her physical attack" rather than "a physical attack" I think it takaes place instead of her normal attack. The reason being to utilize before the opponent attacks.

Just speculation tho.


Well, I don't think the new character will be designed to be that useless.

I asked because I know that the English translation of this game always miss its true meaning; that's the original(French) version. We always have problems doing the weekly quest that translated badly.


the normal attack will take place after the second card played, not every 2 cards. that means if you have initiative, your attack will take place before opponents second card activates, so maybe before his tadaaa its a bunny, or maybe even a chain of 2nd, 3rd card or even maybe more in case of a tracker.


give it a try before critisizing too much, because Li Lan is in fact really powerfull.

Auteur :  Darken Rahl [ 11 Septembre 2013, 20:46 ]
Sujet du message :  Re: September 11th: Adventure Companion

i'm love the tsouni and i already love this release they finally have a really good release

Auteur :  Man_Santichai [ 11 Septembre 2013, 22:14 ]
Sujet du message :  Re: September 11th: Adventure Companion

If it just attacks after the second card activated and then skip its normal attack, then it sure is a very bad ability. Now you can't use to bring from the discard pile. Since this character will attack before it get attack bonus from the third card activated.

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