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Message Publié : 24 Février 2016, 13:08 
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Inscription : 22 Janvier 2013, 18:52
Message(s) : 2480
Card release: Pamm

Hello,

A new Caste appears on Eredan ITCG: The “Tamer” Caste.

All Tamers have the following skill:
“Gain Chain and maximum Health upgraded by 1 if you play a pet that can be attached to the character of your choice.”

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New cards have been released on Eredan iTCG:

. (3 evolutions in all). On its last evolution: Uncommon. Noz'Dingard Envoys. Human, Dragon Guemelite. Compendium, Tamer. Mage. Spirit 2. Attack 5/7. Defense 1. Health points 14. Tamer. At the start of the game, a "Darkat" from your Deck is attached to one of your Tamers. Your Tamers gain Chain if they play a Draconic Spell. Turns 2, 3 and 5: Your other characters gain 2 Health points.

. Uncommon. Protector Pet. Noz'Dingard Envoys. Your characters have Defense +1 until the end of the game. Tamer: As this card activates and at the start of the fight, choose an ally. A pet (not "Skar") from your discard pile is attached to him.

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For this release, a Noz'Dingard Envoys Super Pack is available in store for a limited time.

The Noz'Dingard Envoys Super Pack contains: "Pamm" + 5 Noz boosters. That is 60 cards from the last 3 Acts, including 40 from your Guild and at least 5 Rares.


Reedition / Patch:

. Mythical. Unique. Magic Pet. Noz'Dingard Envoys. At the start of the game, this card is attached to one of your Noz. If 7 draconic or fire Spells are active, this card is removed from the game and the holder has Spirit +4, Defense +2 and changes appearance until the end of the game.

. (3 evolutions in all). On its last evolution: Rare. Noz'Dingard Envoys. Human. Compendium, Tamer. Mage. Spirit 3. Attack 5/8. Defense 2. Health points 14. Tamer. Defense +2 if you play an Action. At the start of the fight, choose a character. He suffers 3 magic damage points +3 if he has a Class in common with your character. Turns 3, 5 and 6: +2 to magic damage.

. Rare. Protector Pet. Noz'Dingard Envoys. Permanent. Defense +4, you gain the Warrior Class. Tamer: -2 to damage points suffered.

. Uncommon. Magic Pet. Noz'Dingard Envoys. Spirit +2, you gain the Mage class. Permanent. Tamer: +2 to magic damage dealt.

. Uncommon. Offensive Pet. Noz'Dingard Envoys. Attack +4, you gain the Marauder class. Permanent. Tamer: +2 to physical damage dealt.

. (3 evolutions in all). On its last evolution: Common. Noz'Dingard Envoys. Human. Compendium, Tamer. Mage. Spirit 2. Attack 5/7. Defense 2. Health points 14. Tamer. If a pet is attached to "Vaerzar" Attack and Defense +1 and your Noz gain Chain if they play a Spell. Turns 4, 5 and 6: your characters who have a Pet attached to them have Defense +1 until the end of the game.


These cards are now available in the Newcomers Booster.

Enjoy the game!


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