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February 24th 2016 - Card release: Pamm http://forums.eredan.com/viewtopic.php?f=208&t=18977 |
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Auteur : | boadicea [ 24 Février 2016, 13:08 ] |
Sujet du message : | February 24th 2016 - Card release: Pamm |
Card release: Pamm Hello, A new Caste appears on Eredan ITCG: The “Tamer” Caste. All Tamers have the following skill: “Gain Chain and maximum Health upgraded by 1 if you play a pet that can be attached to the character of your choice.” ![]() New cards have been released on Eredan iTCG: . (3 evolutions in all). On its last evolution: Uncommon. Noz'Dingard Envoys. Human, Dragon Guemelite. Compendium, Tamer. Mage. Spirit 2. Attack 5/7. Defense 1. Health points 14. Tamer. At the start of the game, a "Darkat" from your Deck is attached to one of your Tamers. Your Tamers gain Chain if they play a Draconic Spell. Turns 2, 3 and 5: Your other characters gain 2 Health points. . Uncommon. Protector Pet. Noz'Dingard Envoys. Your characters have Defense +1 until the end of the game. Tamer: As this card activates and at the start of the fight, choose an ally. A pet (not "Skar") from your discard pile is attached to him. ![]() For this release, a Noz'Dingard Envoys Super Pack is available in store for a limited time. The Noz'Dingard Envoys Super Pack contains: "Pamm" + 5 Noz boosters. That is 60 cards from the last 3 Acts, including 40 from your Guild and at least 5 Rares. Reedition / Patch: . Mythical. Unique. Magic Pet. Noz'Dingard Envoys. At the start of the game, this card is attached to one of your Noz. If 7 draconic or fire Spells are active, this card is removed from the game and the holder has Spirit +4, Defense +2 and changes appearance until the end of the game. . (3 evolutions in all). On its last evolution: Rare. Noz'Dingard Envoys. Human. Compendium, Tamer. Mage. Spirit 3. Attack 5/8. Defense 2. Health points 14. Tamer. Defense +2 if you play an Action. At the start of the fight, choose a character. He suffers 3 magic damage points +3 if he has a Class in common with your character. Turns 3, 5 and 6: +2 to magic damage. . Rare. Protector Pet. Noz'Dingard Envoys. Permanent. Defense +4, you gain the Warrior Class. Tamer: -2 to damage points suffered. . Uncommon. Magic Pet. Noz'Dingard Envoys. Spirit +2, you gain the Mage class. Permanent. Tamer: +2 to magic damage dealt. . Uncommon. Offensive Pet. Noz'Dingard Envoys. Attack +4, you gain the Marauder class. Permanent. Tamer: +2 to physical damage dealt. . (3 evolutions in all). On its last evolution: Common. Noz'Dingard Envoys. Human. Compendium, Tamer. Mage. Spirit 2. Attack 5/7. Defense 2. Health points 14. Tamer. If a pet is attached to "Vaerzar" Attack and Defense +1 and your Noz gain Chain if they play a Spell. Turns 4, 5 and 6: your characters who have a Pet attached to them have Defense +1 until the end of the game. These cards are now available in the Newcomers Booster. Enjoy the game! |
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