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April 20th 2016 - Card release: Djoha
http://forums.eredan.com/viewtopic.php?f=208&t=19409
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Auteur :  Glainborough [ 20 Avril 2016, 12:29 ]
Sujet du message :  April 20th 2016 - Card release: Djoha

New cards have been released on Eredan iTCG!

Image

(3 evolutions in all)

At its last evolution:

Rare
Classes: Warrior, Maraudeur
Guild: Desert Nomads
Race: Undead
Casts: Eclipse, Temple Guardian
Spirit: 1
Attack: 8/10
Defense: 1
Health points: 16

Effects:
Revenant.
Gain chain if you play a Clothing.
At the end of the turn, if one your characters has risen again, he gains Attack +1/+3 for every Turn he spent dead.
Turns 1, 5 and 6: All characters suffer 1 direct damage point.




Common
Clothing
Desert Nomads, Undead

Effects:
Permanent. One copy of this card per character only.
Each time another character dies, you gain 4 Health points.


For this release, the Djoha Super Pack is available in store for a limited time!

Image

The Djoha Super Pack contains: "" + 5 Newcomer boosters. That is 60 cards, including at least 5 Rare (or Legendary) and 20 Uncommon.

Reedition / Patch:

Changes brought to the cards are colored.

(2 evolutions in all)

At its last evolution:

Rare
Classes: Warrior, Maraudeur
Guild: Desert Nomads
Race: Undead
Casts: Eclipse, Immortal
Spirit: 1
Attack: 7 / 11
Defense: 0
Health points:15

Effects:
Revenant.
At the start of the fight, if an Undead ally is dead, a "Ptol'a's dagger" will be created and played after your other cards.
Turns 3, 5 and 7: Ahkmosis suffers 1 direct damage point and your Desert Nomads gain Attack +1 until the end of the game.




Common
Action
Desert Nomads

Effects:
Attack +1 and heals 2 Health points.
Undead: additional Attack +1.
Immortal: at the end of the fight, if your character has less than 10 Health points, an injured ally gains 3 Health points.




Common
Action
Desert Nomads, Priest, Warrior

Effects:
The two characters in battle suffer 4 direct damage points.
At the end of the fight, if your character has less than 1 Health point, his Health points become equal to 0.
Temple guardian: the characters out of fight suffer 1 direct damage point.
Chain.




Rare
Item Other
Desert Nomads, Undead

Effects:
Duration: 3 Turns. Chain.
X equals the number of dead Undead allies +1 to +2.
As this card activates, choose one of your characters, he dies. Attack +X.
At the end of the turn, your dead Undead characters gain 1 Health point.
If the holder dies, "Canopic jars" attaches to one of your living characters and he has Attack +X.




Rare
Action
Desert Nomads

Effects:
Duration: 4 Turns.
-2 to damage points suffered by your Temple Guardians.
Non Priest: Chain Item.


These cards are now available in the Newcomers Boosters.

Enjoy the game!

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