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| May 31st 2016 - Card Release: Mahawk http://forums.eredan.com/viewtopic.php?f=208&t=19695 |
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| Auteur : | Glainborough [ 31 Mai 2016, 12:57 ] |
| Sujet du message : | May 31st 2016 - Card Release: Mahawk |
![]() 31/05/2016 Release New cards have been released on Eredan iTCG! (3 evolutions in all) At its last evolution: Uncommon Classes: Warrior, Marauder Guild: Noz'Dingard Envoys Race: Dragon Guemelite Cast: Dragon Knight Spirit: 1 Attack: 6/8 Defense: 3 Health points: 14 Effects: Gain Chain if you play a Two Handed Weapon. Your other Marauders gain +1 to damage dealt. Your other Warriors gain +1 to Draconic Spell damage. Odd Turns: Your Dragon Knights gain Min Attack +1 until the end of the game. Rare Two handed Weapon, Axe Effects: Permanent. Activates at the end of the fight. Mahawk: Activates immediately. As this card activates, you gain Attack +3 and an additional +2 against Colossi, Hom'Chai and Beasts. Noz (non-golem): At the end of the Fight, the opposing out-of-combat characters suffer 2 direct damage points. Dragon Knight: If your Spirit is higher than 9, the opposing characters suffer 3 additional direct damage points. For this release, the Mahawk Super Pack is available in store for a limited time! The Mahawk Super Pack contains: "" + 5 Standard Noz boosters. That is 60 cards, including at least 5 Rare (or Legendary) and 20 Uncommon. Reedition / Patch: Changes brought to the cards are colored. (3 evolutions in all) At its last evolution: Rare Classes: Warrior, Marauder Guild: Noz'Dingard Envoys Race: Dragon Guemelite Cast: Dragon Knight Spirit: 2 Attack: 5/8 Defense: 3 Health points: 13 Effects: Attack +2 and Defense +1 against Warriors and Maraudeurs. Your other Dragon Guemelites gain Attack +1. Your other Marauders gain Spirit +1. Your other Dragon Knights gain Defense +1. Turns 1, 4 and 7: Spirit, Defense and Attack +1. Common Action Noz'Dingard Envoys, Dragon Knight Effects: Your Dragon Knights gain Spirit +1 and heal 2 Health points. Marauder: if your Discard pile contains 15 Items or more, your Dragon Knights gain Defense +1 and have their maximum Health upgraded by 1 until the end of the game. Chain Noz'Dingard card. Uncommon Draconic Spell Mage, Noz'Dingard Envoys, Dragon Knight Effects: Attack +3 for each Item attached to your character (max. Attack +12 if Marauder, if not max. Attack +6). All the Items attached to your character are discarded. Marauder: You suffer X damage where X equals the number of Items discarded by "Draconium". Rare Draconic Spell Noz'Dingard Envoys, Dragon Knight Effects: Duration 2 Fights. One copy per character. Each time your character deals physical damage points, an opposing character suffers 6 magic damage points and has Attack -2. Marauder: Your opponent has Defense -2. Dragon Knight: Chain. These cards are now available in the Newcomers Boosters. Enjoy the game! |
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