12/07/2016 ReleaseNew cards have been released on Eredan iTCG! (3 evolutions in all)
At his final evolution:Uncommon
Class: Warrior
Guild: Pirates
Races: Beast, Water Guemelite
Spirit: 1
Attack: 7/9
Defense: 4
Health points: 15
Effects:
Gain Chain if you play a One handed Weapon. Dual Wield. Can carry up to 3 One handed Weapons.
Every time a Powder Weapon activates, one of your Beasts gains Attack +1/+0 until the end of the game.
Turns 1 to 4: "Okto" and his opponent gain 4 "Powder" Tokens.For this release, the Okto Super Pack is available in store for a limited time!
The Okto Super Pack contains "Okto" + 5 Standard Pirate boosters, for a total of 60 cards, including at least 5 Rares (or Legendaries) and 20 Uncommons.Re-editionThe following cards have been reedited:-
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PatchChanges brought to the cards are
colored.
(3 evolutions in all)
At its last evolution:Uncommon
Class: Warrior
Guild: Pirates
Races: Beast, Water Guemelite
Spirit: 1
Attack:
7/9
Defense: 4
Health points: 15
Effects:
Gain Chain if you play a One handed Weapon. Dual Wield.
As long as Boucan is untapped, your Beasts have Attack +2. Each time a Powder Weapon is activated, one of your Water Guemelites gains Attack +0/+1 until the end of the game.
Turns 1 to 4: Your opponent and yourself gain 4 "Powder" Tokens. (3 evolutions in all)
At its last evolution:Common
Class: Warrior
Guild: Pirates
Races: Beast, Water Guemelite
Spirit:
1Attack:
6/9Defense: 4
Health points: 15
Effects:
Gain Chain and Attack +1 until the end of the game if you play a Pirate Weapon. Dual Wield.
Turns 1 to 4: Attack +1 and the two characters in battle gain 3 "Powder" Tokens.One leak will sink a ship: one bad word on my Gofer-sinker will destroy your life.Uncommon
One Handed Weapon
Pirates, Warrior
Effects:
Permanent. Dual Wield.
Attack +2. Beast: an additional Attack +1 to +2.
Poucos: If "Poucos" deals damage to an opposing character, an opposing Action in play is discarded. (max. 1 per Fight)
Common
Action
Pirates
Effects:
Duration: 3 Turns. A Powder Weapon from your Hand/Deck/Discard pile is played and the characters in battle gain 3 "Powder" Tokens.
At the start of the Turn, your characters wearing more than 1 "Powder" Token lose 1 of them and gain Defense +1 and Spirit +1.Rare
Water Spell
Mage
Effects:
Permanent. All your characters gain Defense +1.
Water Guemelite: an additional Spirit +2.
Beast: an additional Attack +1.
This spell was invented by accident. A mage who wanted to keep food fresh. Fail.These cards are now available in the Newcomers Booster.Have fun!