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August 30th 2016 - Card Release: Akhet http://forums.eredan.com/viewtopic.php?f=208&t=20208 |
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Auteur : | Glainborough [ 30 Août 2016, 12:04 ] |
Sujet du message : | August 30th 2016 - Card Release: Akhet |
![]() 30/08/2016 Release New cards have been released on Eredan iTCG! (3 evolutions in total) Evolution 2 requires: - 1 Evolution 3 requires: - 1 At its last evolution: Uncommon Classes: Warrior, Priest Guild: Desert Nomad Race: Solarian Cast: Temple Guardian Spirit: 2 Attack: 7/9 Defense: 1 Health points: 18 Effects: Gain Chain if you play a Sword. If your character in battle suffers direct damage from his allies, he gains Attack +3 until the end of the Turn. If not, he gains 3 Health points at the end of the Turn. Turn 4 and less: Attack +2. Super Pack Akhet For this release, the Akhet Super Pack is available in store for a limited time! ![]() The Akhet Super Pack contains "Akhet" + 5 Standard Nomad boosters, for a total of 60 cards including 40 from your Guild and 20 generic or Mercenary cards, selected from the last 3 acts, including at least 5 Rare cards. Reedition The following cards have been reedited: - - - - - - Patch Changes brought to the cards are colored. At its last evolution: Uncommon Class: Warrior, Priest Guild: Desert Nomad Race: Solarian Cast: Temple Guardian Spirit: 1 Attack: 8/10 Defense: 0 Health Points: 18 Effects: All your Temple Guardians gain Chain if they play "This Tomb...". Turns 2 and 3: you suffer 1 direct damage point and gain Attack +2. At its last evolution: Common Classes: Warrior, Priest Guild: Desert Nomad Race: Solarian Cast: Temple Guardian Spirit: 1 Attack: 5/9 Defense: 0 Health Points: 17 Effects: Gain Chain if you play a "Desert Scimitar". Your Solarians gain Attack +1 for each living allied Solarian. Turns 4 and 6: Defense +1. At its last evolution: Common Class: Warrior Guild: Desert Nomad Race: Human Caste: Temple Guardian Spirit: 0 Attack: 6/9 Defense: 2 Health Points: 15 Effects: Gain Chain if you play a "Desert Scimitar" or a Two handed Weapon. If "Kararine" or "Neythiri" is one of your living characters, she and "Lodir" share their classes and casts. Turns 4 and 6: Defense +2. Uncommon Effects: Choose an opposing character. An opposing Action attached to him is discarded. Priest: If you suffered allied damage during this Turn, this card is attached to the chosen character. He loses as many Defense points as the amount of suffered allied damage. Duration: 4 Turns. If not, an additional Action is discarded. Uncommon Desert Nomad, Warrior, Priest Effects: The 2 characters in battle exchange their current Defense bonuses. Solarian: Chain. Uncommon Desert Nomad, Marauder, Warrior Effects: Permanent. Dual Wield. Max. Attack + 1. All your Nomads gain Attack +1. At the end of the Turn, your non-Immortal characters wounded during this Turn gain 1 Health point, +1 additional Health point if they suffered damage from allies during this Turn. Rare Desert Nomad, Warrior, Temple Guardian Effects: Activates after the Fight. Permanent. Attack +3. Defense +1. Each time your character suffers damage, he gains Attack +2/+0. Priest: Heals 4 Health points. These cards are now available in the Newcomers booster. Have fun! |
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