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Message Publié : 18 Octobre 2016, 12:04 
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18/10/2016 Release

New cards have been released on Eredan iTCG!

All the following cards have from now on a Damned and Sacred evolution.

(3 evolutions in total)

Evolution 3 requires:
- 1

At its last evolution:

Rare
Classes: Warrior, Marauder
Guild: Pirates
Races: Human, Lightning Guemelite
Cast: Captain
Spirit: 1
Attack: 8/12
Defense: 1
Health points: 15

Effects:
If you only have one "Captain", your other Pirate Warriors gain Defense +2 and your other Pirate Marauders gain Max. Attack +2 until the end of the game.
The P.L.O.P played by your Marauders gain +1 to direct damage dealt.
Turns 1, 3 and 5: A P.L.O.P from your Hand or Deck is played before your other cards.


Super Pack

For this release, the Captain Le Min Super Pack is available in store for a limited time!

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The Le Min Super Pack contains + 5 Standard Pirates boosters, so 60 of the newest cards, from which 40 from your Guild and including at least 5 Rare, 20 Uncommon and 5 Damned or Sacred as well as up to 5 additional Destiny XP cards!

Reedition

The following cards have been reedited:

-
-
-

Patch

Changes brought to the cards are colored.

(3 evolutions in total)

At its last evolution:

Uncommon
Classes: Warrior, Craftsman
Guild: Pirates
Race: Human
Casts: Mechanist, Captain
Spirit: 1
Attack: 7/9
Defense: 3
Health points: 14

Effects:
At the start of the Fight, you can choose a Craftsman Item in play, it is placed in your Hand.
If you only have one Captain: Until the end of the game, your Warriors gain Defense +2 and your Craftsmen gain Attack and Defense +1.
Turns 1, 3 and 4: Attack and Defense +2.


(3 evolutions in total)

At its last evolution:

Uncommon
Classes: Marauder, Craftsman
Guild: Pirates
Race: Human
Casts: Mechanist, Captain
Spirit: 1
Attack: 8/12
Defense: 3
Health points: 15

Effects:
At the start of the game, a "Pocket shooter" from your Deck is placed in your Hand. If you only have one Captain, your Marauders gain Max Attack +4 until the end of the game and your Golems gain Chain if they play an Item.
Attack +1/+3 against Mages and Guemelites.
Turns 1, 3 and 4: Max Attack +4.


(3 evolutions in total)

At its last evolution: (Mage version)

Rare
Class: Mage
Guild: Pirates
Race: Human
Cast: Captain
Spirit: 2
Attack: 2/5
Defense: 2
Health points: 15

Effects:
If you only have one Captain, your none Golem Mages gain 1 Health point at the start of the Turn for each Lightning and Fire Spell attached to them. If a character heals more than 3 Health points that way, he has Spirit -1 for 3 Turns.
Your characters gain Spirit and Defense +1 until the end of the game.

Turns 2, 4 and 6: Defense and Spirit +2.


(3 evolutions in total)

At its last evolution: (Warrior version)

Rare
Class: Warrior
Guild: Pirates
Race: Human
Casts: Captain
Spirit: 1
Attack: 8/10
Defense: 3
Health points: 15

Effects:
At the start of the game, if you only have one Captain, your Pirate Warriors gain Defense +2 until the end of the game and gain Chain and 1 Powder Token if they play a Pirate card.
At the start of the Turn, if "Watahata" has at least 4 Powder Tokens attached to her, she gains the Fire Guemelite race until the end of the Turn.

Each time one of your characters suffers damage, an opposing character gains a "Powder" Token.
Turns 2, 3 and 7: Defense +2 and your Warriors gain 2 "Powder" Tokens.


These cards are now available in the Newcomers booster.

Have fun!


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