07/12/2016 ReleaseNew cards have been released on Eredan iTCG!
All the following cards have from now on a Damned and Sacred evolution. (3 evolutions in total)
Evolution 3 requires:- 1 x
At its last evolution:Rare
Classes: Warrior
Guild: Mercenary
Race: Human
Cast: Avalonian
Spirit: 0
Attack: 6/8
Defense: 3
Health points: 15
Effects:
At the start of the game, a "Thirsty one's helmet" is created and attached to all your Avalonians.
Chain Potion.
Even Turns: An "Avalonian oil" from your Deck is played.
Odd Turns: Gain 1 Level.Common
Potion
Effects:
All the non-Avalonian characters suffer 4 magical damage points.
Boyl: Your opponent suffers X magical damage points, where X equals your Level.Super PackFor this release, the Boyl Super Pack is available in store for a limited time!
The Boyl Super Pack contains + 5 Newcomer boosters, so 60 of the newest cards, from which at least 5 Rare (or Legendary) and 5 Damned or Sacred as well as up to 5 additional Destiny XP cards!ReeditionThe following cards have been reedited:-
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PatchChanges brought to the cards are
colored.
(3 evolutions in total)
At its last evolution:Uncommon
Class: Warrior
Guild: Mercenary
Race: Human
Cast: Avalonian
Spirit:
2Attack: 7/9
Defense: 3
Health points: 14
Effects:
Gain Chain and Defense +2 if you play a Jewel.
You draw an additional card during the drawing phase.
Turns 2 and more: A Jewel from your Deck or Discard Pile is played. (3 evolutions in total)
At its last evolution:Rare
Class: Warrior
Guild: Mercenary
Race: Human
Cast: Avalonian
Spirit: 2
Attack: 5/8
Defense:
3Health points: 15
Effects:
Gain Chain and Spirit +1 until the end of the game if you play a Jewel.
At the end of the Fight, one of your Avalonians with the least Health points heals X Health points, where X equals the Spirit of "Aelide, Queen of Avalonia".
Turns 1, 3 and 5: Your Avalonians permanently gain 1 Level and have their maximum Health upgraded by 1.Common
Jewel
Human, Avalonian
Effects:
If "Aelide, Queen of Avalonia" is one of your characters and alive, she gains Spirit +1 until the end of the game.
Choose one of your living Avalonians, he gains X Health points, where X equals his Spirit (max 5).
Permanent.Common
Helmet
Effects:
Permanent. Your Avalonians gain 1 Level and Spirit +1 until the end of the game.
Chain.Rare
Sword
Effects:
Activates after the Fight. Permanent.
Attack +X, where X equals the Level of your character.
Your "Cup of Life" are removed and reactivated.Rare
Sword
Effects:
Permanent.
Dual Wield. Attack +2 until the end of the game.
Avalonian: As this card activates and at the start of the Fight, Attack +2 and Spirit +2 until the end of the Turn.These cards are now available in the Newcomers booster.Have fun!