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Message Publié : 07 Décembre 2016, 17:01 
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07/12/2016 Release

New cards have been released on Eredan iTCG!

All the following cards have from now on a Damned and Sacred evolution.

(3 evolutions in total)

Evolution 3 requires:
- 1 x

At its last evolution:

Rare
Classes: Warrior
Guild: Mercenary
Race: Human
Cast: Avalonian
Spirit: 0
Attack: 6/8
Defense: 3
Health points: 15

Effects:
At the start of the game, a "Thirsty one's helmet" is created and attached to all your Avalonians.
Chain Potion.
Even Turns: An "Avalonian oil" from your Deck is played.
Odd Turns: Gain 1 Level.




Common
Potion

Effects:
All the non-Avalonian characters suffer 4 magical damage points.
Boyl: Your opponent suffers X magical damage points, where X equals your Level.


Super Pack

For this release, the Boyl Super Pack is available in store for a limited time!

Image

The Boyl Super Pack contains + 5 Newcomer boosters, so 60 of the newest cards, from which at least 5 Rare (or Legendary) and 5 Damned or Sacred as well as up to 5 additional Destiny XP cards!

Reedition

The following cards have been reedited:

-
-
-
-
-
-

Patch

Changes brought to the cards are colored.

(3 evolutions in total)

At its last evolution:

Uncommon
Class: Warrior
Guild: Mercenary
Race: Human
Cast: Avalonian
Spirit: 2
Attack: 7/9
Defense: 3
Health points: 14

Effects:
Gain Chain and Defense +2 if you play a Jewel.
You draw an additional card during the drawing phase.
Turns 2 and more: A Jewel from your Deck or Discard Pile is played.


(3 evolutions in total)

At its last evolution:

Rare
Class: Warrior
Guild: Mercenary
Race: Human
Cast: Avalonian
Spirit: 2
Attack: 5/8
Defense: 3
Health points: 15

Effects:
Gain Chain and Spirit +1 until the end of the game if you play a Jewel.
At the end of the Fight, one of your Avalonians with the least Health points heals X Health points, where X equals the Spirit of "Aelide, Queen of Avalonia".
Turns 1, 3 and 5: Your Avalonians permanently gain 1 Level and have their maximum Health upgraded by 1.




Common
Jewel
Human, Avalonian

Effects:
If "Aelide, Queen of Avalonia" is one of your characters and alive, she gains Spirit +1 until the end of the game.
Choose one of your living Avalonians, he gains X Health points, where X equals his Spirit (max 5).
Permanent.




Common
Helmet

Effects:
Permanent. Your Avalonians gain 1 Level and Spirit +1 until the end of the game.
Chain
.




Rare
Sword

Effects:
Activates after the Fight. Permanent.
Attack +X, where X equals the Level of your character.
Your "Cup of Life" are removed and reactivated.




Rare
Sword

Effects:
Permanent.
Dual Wield. Attack +2 until the end of the game.
Avalonian: As this card activates and at the start of the Fight, Attack +2 and Spirit +2 until the end of the Turn.


These cards are now available in the Newcomers booster.

Have fun!


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