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| January 4th 2017 - Card release: Jubey http://forums.eredan.com/viewtopic.php?f=208&t=20935 |
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| Auteur : | Glainborough [ 04 Janvier 2017, 16:08 ] |
| Sujet du message : | January 4th 2017 - Card release: Jubey |
![]() 04/01/2017 Release New cards have been released on Eredan iTCG! All the following cards have from now on a Damned and Sacred evolution. (3 evolutions in total) At its last evolution: Uncommon Class: Marauder Guild: Kotoba Race: Shadow Guemelite Cast: Crow Spirit: 2 Attack: 7/9 Defense: 2 Health points: 14 Effects: At the start of the Fight, the opposing characters' maximum Health is reduced by 1. After playing your cards, you can choose a Shadow Spell from your Discard pile. If you do, you lose 3 Health points and the Spell is played. Turn 4, 5 and 6: Attack +1 for each Shadow Spell in your Discard pile. Super Pack For this release, the Jubey Super Pack is available in store for a limited time! ![]() The Jubey Super Pack contains + 5 Standard Kotoba boosters, so 60 of the newest cards, from which 40 from your Guild and at least 5 Rare, 20 Uncommon and 5 Damned or Sacred as well as up to 5 additional Destiny XP cards! Reedition The following cards have been reedited: - - - - - - - Patch Changes brought to the cards are colored. (3 evolutions in total) At its last evolution: Uncommon Class: Marauder Guild: Kotoba Race: Shadow Guemelite Cast: Crow Spirit: 2 Attack: 6/11 Defense: 2 Health points: 15 Effects: Attack +1 against Marauders. Your Crows gain Attack +1, Spirit +1 and Chain : Tsume until the end of the game. Turn 1, 2 and 5: Spirit +2 and Defense +1. (3 evolutions in total) At its last evolution: Rare Classes: Mage, Marauder Guild: Kotoba Race: Human Casts: Tracker, Crow Spirit: 2 Attack: 0/7 Defense: 2 Health points: 16 Effects: As long as Malyss is alive, -2 to damage points suffered by your other Trackers. Each time a Shadow Spell is activated, Malyss gains Min Attack +2 until the end of the game. Turn 1, 4 and 7: Spirit +1 and Min Attack +3. Common Action Kotoba, Crow Effects: All your Crows gain Attack +1. Mage or "Karasu Kage": All your Crows gain an additional Attack +1. If played after "Kagejutsu": Deals 3 to 5 magic damage points to the opposing character. Permanent. Rare Claws Kotoba, Warrior, Marauder, Crow Effects: Permanent. Dual Wield. Attack +2/+3. Your character performs magic Attacks instead of his physical Attacks. "Karasu Kage" and "Jubey": At the start of the Fight, the opposing character has Attack -1 and Spirit -1 until the end of the game. Uncommon Shadow Spell Kotoba, Zil Warriors, Mage, Crow, Shadowmancer Effects: As this card activates and at the start of the Fight, if you don't have the initiative, Defense +2 and Spirit +1 until the end of the Turn, otherwise your opponent has Spirit -3 until the end of the Turn. Permanent. Common Shadow Spell Kotoba, Mage Effects: Your opponent has Spirit = 0, then the two characters in battle suffer X magic damage where X equals the opposing character's printed Spirit. Chain: "Karajutsu". Uncommon Shadow Spell Mage Effects: Attack +1. Discard X cards from your Hand. An additional Attack +X. At the end of the Fight, if your character is alive, X random cards from your Discard pile are shuffled in your Deck. These cards are now available in the Newcomers booster. Have fun! |
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