11/01/2017 ReleaseNew cards have been released on Eredan iTCG!
All the following cards have from now on a Damned and Sacred evolution. (3 evolutions in total)
At her last evolution:Uncommon
Class: Warrior
Guild: Mercenaries
Race: Unknown
Spirit: 0
Attack: 10/12
Defense: 2
Health points: 16
Effects:
Your characters gain Spirit +1 if one of your allies is Mage.
Your characters gain Attack +3/+0 if one of your allies is Marauder.
Even Turns: An Axe from your Discard pile is played.Rare
Axe
Effects:
Permanent. Attack +3.
As this card activates, your characters gain Attack +1 until the end of the game.
Lana and Shana: "Family Axe" is reactivated at the start of each Fight.Preconstructed DeckFor this release, a
preconstructed deck has been created after a concept from
Ilfana.
This Deck of 27 cards (containing 5 Rares and 11 Uncommons), including , is now available for 999 Fee'z in the store, thanks to a 50% discount lasting until Wednesday midnight (CET).Afterwards, the preconstructed deck Lana will be available for 1999 Fee’z in the “Deck” section of the store.
ReeditionThe following cards have been reedited:-
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PatchChanges brought to the cards are
colored.
(3 evolutions in total)
At his last evolution:Common
Class: Warrior
Guild: Mercenaries
Race: Human
Spirit: 0
Attack: 7/11
Defense: 2
Health points: 14
Effects:
Your Warriors gain Chain and immediate activation of Axes.
A random opponent suffers 5 physical damage points each time an Axe is removed from Kronhan.
Turn 1 and 2: An Axe from your Deck is placed in your Hand. (3 evolutions in total)
At her last evolution:Uncommon
Class: Marauder
Guild: Mercenaries
Race: Human
Spirit: 2
Attack: 6/12
Defense: 2
Health points: 12
Effects:
Attack +1 against Marauders.
Your characters gain Defense +1 if one of your allies is Priest.
Your characters gain Attack +0/+2 if one of your allies is Warrior.
Odd Turns: An Axe from your Hand is played.Rare
Two handed Weapon
Mercenaries, Warrior, Marauder
Effects:
Activates after the Fight. Permanent.
Attack +5.
Priest Mercenary : Phantom Attack.Unique
Rare
Action
Mercenaries
Effects:
Duration: 2 Turns.
The opposing characters have +X to damage suffered and -X to damage dealt where X equals the number of different Classes in play.Common
Axe
Warrior
Effects:
Activates after the Fight. Permanent.
Attack +4.
If the opposing character is Mage or Priest: An additional Attack +2.Common
Axe
Marauder, Warrior
Effects:
Permanent. Dual Wield: "Simple Axe".
Attack +1 and an additional Attack +2 if your character has another "Simple Axe" attached to him.These cards are now available in the Newcomers booster.Have fun!