The Dark Tower, one of adventures modes most annoying campaigns (well until someone figures out how to beat the new missions: p). It used to be updated, adding new floors and rewards and sometimes new trophies to earned. Here is list of what each mission has and what special rules they have in-store to try and waste your energy. But before that, here is a list of hidden trophies;
Kill 300 zombies at mission 1 - You'll get the trophy "Undead Hunter" and 5 200 xp cards.
Play a deck with a pirate character and win on mission 3.
Have a perfect on missions 3, 4, and 5.
Defeat the Lost Tracker (mission 5) with a deck from each guild.
Finish missions 1-8 without losing. – You'll win the Trophy Unbreakable and 3000 xp and crystals
Mission 1: Near the Dark TowerEnemies:
Cards Restricted: None
Special Rules: None
Note: None
Suggested Deck(s):
Discard Deck
Mission Specific Loot: None
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Mission 2: Dark Tower EntranceEnemies:
Cards Restricted: None
Special Rules: None
Note: Those Lunar Stones from the Ritual missions can come in handy if you’re not using a discard deck. Losing in this mission locks missions 2-5.
Suggested Deck(s):
Discard Deck
Mission Specific Loot: None
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Mission 3: Ground Floor: Right DoorEnemies:
Cards Restricted: None
Special Rules: None
Note: Behem’s hidden effect is to negate the activation of the last (2nd) card you play (if you play only one card it gets negated). Losing in this mission locks missions 2-5.
Suggested Deck(s):
Discard Deck
Pirate Golem Deck with kunai
Mission Specific Loot:
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Mission 4: Ground Floor: Central Door Enemies:
Cards Restricted: None
Special Rules: None
Note: Big voracious one’s hidden effect is, 3 cards from your deck are removed from the game. Each time you play a card, a slime is created and attached on one of your character. If your character has 3 of those slimes attached, that character dies at the end of the turn. Losing in this mission locks missions 2-5.
Suggested Deck(s):
Master Mage Marzhim deck (has to have lots of fire and water spells)
The Pack deck (play one black fang skin and watch Brutus have jelly for dessert.)
Mission Specific Loot:
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Mission 5: Ground Floor: Left Door (BOSS)
Cards Restricted: None
Special Rules: None
Note:Lost Tracker starts the game with , , and equipped. Losing in this mission locks missions 2-5.
Suggested Deck(s):
Corruption Deck
Mission Specific Loot:
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Mission 6: First Floor: big hallEnemies:
Cards Restricted: Nehantist characters aren’t allowed(how racist!), Items Have a Soul, Spiritual Duel, Dazzle, Dissidence, Mastery, Ivory Bow, Recyling, Creative Inventions.
Special Rules: None
Note: his hidden effect is to be able to play 3 corruptions from his discard pile so that means corruptions that were previously attached to your dead characters will be playd (how fun). Losing here locks missions 7 and 8.
Suggested Deck(s):
Eclipse Marauder deck
Any other Marauder deck that focuses on offense
Mission Specific Loot: None
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Mission 7: First Floor: right door(BOSS)Cards Restricted: Nehantist characters aren’t allowed(how racist!), Items Have a Soul, Spiritual Duel, Dazzle, Dissidence, Mastery, Ivory Bow, Recyling, Creative Inventions.
Special Rules: None
Note: Losing here locks missions 7 and 8.
Suggested Deck(s):
Eclipse Marauder deck
Master Mystic Slayer (fire proof) deck (with Mystic Slayer’s Shadow + another character both of them must die, Master Mystic Slayer must get the shadow’s effect bonus).
Tracker Deck with
Any golem deck the has (put 3 just in-case and hope you get it during your iniative).
Mission Specific Loot:
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Mission 8: First Floor: left door:
Enemies:
Cards Restricted: Nehantist characters aren’t allowed(how racist!), Items Have a Soul, Spiritual Duel, Dazzle, Dissidence, Mastery, Ivory Bow, Recyling, Creative Inventions.
Special Rules: None
Note: Losing here locks missions 7 and 8.
Suggested Deck(s):
Queen deck
Wild Buds Deck
Mission Specific Loot: none
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Hidden Mission, First Floor: Secret room(BOSS)Cards Restricted: Nehantist characters aren’t allowed(how racist!), Items Have a Soul, Spiritual Duel, Dazzle, Dissidence, Mastery, Ivory Bow, Recyling, Creative Inventions.
Special Rules: None
Note:Mission randomly opens after beatings missions 7 and 8.Hidden Effect: creates and plays .Losing here locks missions 7 and 8.
Suggested Deck(s):
Queen deck
Beatdown Deck with Master Mystic Slayer (Nature proof)
Mission Specific Loot: (obtained only after 1st victory)
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Mission 9: Second Floor: LandingCards Restricted:
Special Rules: You and your opponent cannot lose by mechanical discarding
Note:None
Suggested Deck(s):
Tempus or any low attack deck
Mission Specific Loot: (random chance)
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Mission 10: Second Floor: CorridorCards Restricted:
Special Rules: You and your opponent cannot lose by mechanical discarding
Note: None
Suggested Deck(s):
Tempus Deck (use your time spells to make sure you don’t land on even turns)
Mage Blast deck (just don't blast her on even turns)
Mission Specific Loot: None
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Mission 11: Second Floor: Passageway Enemies:
Cards Restricted:
Special Rules:
Note: None
Suggested Deck(s):
Hmmm, maybe a deck that buffs each character (e.g. Master Ma, Jian Qiao and Senryaku ) and don’t bring items to your deck unless you want the Saphyra Doll’s attack to increase due to her effect.
Mission Specific Loot: None
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Mission 12: Second Floor: Hall (BOSS)Cards Restricted:
Special Rules:
Note: None
Suggested Deck(s):
Eclipse Marauder Deck
Queen Deck
Portal Deck
Golem Deck
Mission Specific Loot: (only obtained during 1st victory), (random chance).
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Mission 13: Second Floor: Backroom (BOSS)Cards Restricted:
Special Rules:
Note: Toxik’s hidden effect is to create a magic poison ,and if he has 0-10 hp he heals 20hp
Suggested Deck(s):
Queen Deck
Beatdown Deck with Master Mystic Slayer (Nature proof)
Mission Specific Loot: (random chance).
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Mission 14: Third Floor: Another Corridor (first)Enemies
Cards Restricted: all legendary cards, all the mythic cards, Dazzle, Demonic Portal, Multitasking,Bluff,Vital Syphon, Items have a soul, Spiritual Duel, Dissidence, Ivory bow, Recycling, Creative Inventions, Masterpiece, Germination, My Name is Legion, Emergency Generator, Mallascaria
NoteYou and your opponent cannot lose via discard mechanic. Jorus’ hidden effect =? (help! :p ), try to kill the creations first.
Suggested Deck(s):
Master Mage Marzhim deck (I got lucky using this deck for missions 14-17)
Mission Specific Loot:None
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Mission 15: Third Floor: another corridor (second)Enemies
Cards Restricted: Shu’long, Scargh, Kaes, Clumsiness, Steal, Smash the Iron!, Break the wall, Dazzle, Demonic Portal, Multitasking, Bluff, Vital Syphon, Items have a soul, Spiritual Duel, Dissidence, Ivory bow, Recycling, Creative inventions, Masterpiece, Germination, My Name is Legion, Emergency Generator, Mallascaria
Note:You and your opponent cannot lose via discard mechanic.Hidden Effect: both characters starts the game with Sacred Avalonian Blade, one of your characters die.
Suggested Deck(s):
Master Mage Marzhim deck (I got lucky using this deck for missions 14-17)
Noz Blast Deck
Mission Specific Loot:None
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Mission 16: Third Floor: At the end of the corridor (boss)Cards Restricted: all legendary cards, all the mythic cards, Dazzle, Demonic Portal,Multitasking,Bluff,Vital Syphon, Items have a soul, Spiritual Duel, Dissidence, Ivory bow, Recycling, Creative inventions, Masterpiece, Germination, My name is Legion, Emergency generator, Mallascaria, Brawl, Tadaa! You’re a bunny!,Fallback.
Hidden Effect(s):Each time your character deals damage to Skar. . . er Crystal Scorpion the attacker suffers 1 direct damage. Each time you (us, the players) plays and item, Skarn. . . er Crystal Scorpion heals 1 hp points. Each time you (us, the players) plays a spell or theugry, your characters have -1 spirit till the end of the game.
Note:You and your opponent cannot lose via discard mechanic.
Suggested Deck(s):
Master Mage Marzhim deck (I got lucky using this deck for missions 14-17)
Tempus Deck
War Guem Tracker Deck
Mission Specific Loot:None
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Mission 17: Third Floor: Blocked PassageEnemies
Cards Restricted: Shu’long, Scargh, Kaes, Clumsiness, Steal, Smash the Iron!, Break the wall, Dazzle, Demonic Portal, Multitasking, Bluff, Vital Syphon, Items have a soul, Spiritual Duel, Dissidence, Ivory bow, Recycling, Creative inventions, Masterpiece, Germination, My Name is Legion, Emergency Generator, Mallascaria, Dark stone heart, Nehantic stone, Magicshield, Counterspell, Deflection, Mastery.
Note:You and your opponent cannot lose via discard mechanic.Hidden effect: One of them revives (can’t remember who or how it revives )
Suggested Deck(s):
Master Mage Marzhim deck (I got lucky using this deck for missions 14-17), Earth Elemental and Marzhim must not meet until your ready to kill him(or you can add ).
Mission Specific Loot:(random chance),(random chance).
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Mission 18: Third Floor: secret room (BOSS)Enemies
Cards Restricted:all legendary cards, all the mythic cards, Dazzle, Demonic Portal, Multitasking,Bluff,Vital Syphon, Items have a soul, Spiritual Duel, Dissidence, Ivory bow, Recycling, Creative Inventions, Masterpiece, Germination, My Name is Legion, Emergency Generator, Mallascaria,Dark Stone Heart, Nehantic stone, Magic shield,Counterspell, Deflection, Tadaa! You’re a bunny!,Fallback.
Note:You and your opponent cannot lose via discard mechanic.You need to kill Nivaly first before you can damage Toxik
Suggested Deck(s):
Queen Deck
Mission Specific Loot:(obtained after first victory),(random chance).
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