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Nous sommes actuellement le 15 Octobre 2024, 06:27
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Message Publié : 22 Septembre 2013, 11:16 
Néophyte

Inscription : 14 Mai 2013, 22:30
Message(s) : 11
Hi,

Pretty much as the title implies.

I played around a bit but they are either still really luck luster since removing their keycards (other than the weapons) seem to severly weaken them to the point where any hard hitting deck can take em out (pirates/ mages/ even zil dagger).

OR am I just missing an awesome combo? Other than stacking helmets for the buff and playing a Catapult (which Kotoba can argueably do better) and the basic tricks I can't find anything special about them.

Is this just me or do you have an idea how to utilize them to an better extend?


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Message Publié : 24 Septembre 2013, 16:00 
Néophyte
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Inscription : 04 Février 2013, 21:45
Message(s) : 15
L4r90 a écrit :
Hi,

Pretty much as the title implies.

I played around a bit but they are either still really luck luster since removing their keycards (other than the weapons) seem to severly weaken them to the point where any hard hitting deck can take em out (pirates/ mages/ even zil dagger).

OR am I just missing an awesome combo? Other than stacking helmets for the buff and playing a Catapult (which Kotoba can argueably do better) and the basic tricks I can't find anything special about them.

Is this just me or do you have an idea how to utilize them to an better extend?


I think it is somewhat viable in standard. I tried the deck of the week setup and its pretty nice. A few minor tweaks and it can be even better. Unfortunately, I think the "awesome combo" would be , , and . But then its no longer eligible in any format other than the regular rooms.

_________________
Don't go into the jungle dressed like a banana if you don't like monkeys!


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Message Publié : 06 Mai 2023, 17:25 
Néophyte

Inscription : 27 Juin 2020, 14:50
Message(s) : 1
Erezil a écrit :
L4r90 a écrit :
Hi,

Pretty much as the title implies.

I played around a bit but they are either still really luck luster since removing their keycards (other than the weapons) seem to severly weaken them to the point where any hard hitting deck can take em out (pirates/ mages/ even zil dagger).

OR am I just missing an awesome combo? Other than stacking helmets for the buff and playing a Catapult (which Kotoba can argueably do better) and the basic tricks I can't find anything special about them.

Is this just me or do you have an idea how to utilize them to an better extend?


I think it is somewhat viable in standard. I tried the deck of the week setup and its pretty nice. A few minor tweaks and it can be even better. Unfortunately, I think the "awesome combo" would be , , and . But then its no longer eligible in any format other than the regular rooms.

i think using ourenos is good with a strong 2 handle


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