So I told myself if I would ever see this deck loaded to the point if would be unplayable in standard I would post it here.
The key card of this deck needed to recycle certain unique cards for multiple uses
Not much choice in the way Mechanists for standard, so both are picked
x3 Basic Mechanist armor x1 In case opponents leave items on the characters. x1 Ica-Rusty starts with it x3 Key card sucks up opponent discard pile best attached to someone who already has a kunai attached to them. x3 Key card that knocks off opponents cards x2 to mill your deck and to reach the main item cards sooner also for dodging removal x2 Healing x2 used when your pretty sure a character is a goner and don't want to waste an item on the character/when you know the other player will play a removal x3 Some minor protection this deck really has to magic damage x1 More minor protection to magic damage x1 Key card you want S.A.R.A.H. to recycle it right after it is played x1 Occasionally useful against decks that aren't heavy removal.
Pros: This deck is good against other removal decks and most offensive decks.
Cons: This deck has a slight weak spot to magic decks even with cards like sos and rte
_________________ Ty Boadicea for the awesome farewell gift. Now just to think up an avatar to go with it. Anyway, I'm still a Sap/Nomad/Pirates fan and user.
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