skadooosh a écrit :
Yep, that totally was sarcasm.
Because your idea is like an other game in fact. your sistem is basicly the same as just couting negative health for the score
In the situation I described, It would be completely unfair if the runic won and you should see that this is a huge problem.High health character start with a huge advantage to the score compared to low health char...
The more healthpoint your team has at the beginning of the game, the more point it will get at the end.
How fair is it that you get an advantage to the score before even starting the fight...
Your system would profit mainly to the top elo deck. And it is completely stupid to try and balance something in advantage of the best deck of the game.
First, my suggestion doesn't make the game all about negative health.
There are ALOT of ways to change the result, from killing characters (, , Lv3) wich doesn't count as damage taken, to Discard, to + combo.
How can you say that high health characters start with a huge advantage, if both sides managed to get each other to 0 HP?
Are you under the delusion that low health decks are overcoming difficult odds when facing a high health deck?
Do you think high health decks don't have their own difficulties?
You are essentially saying it's balanced for Zil and Runic to end up with 0 HP despite having different Health amounts (wich I agree)
and then you say it's only balanced if Zil wins.
Why? Just because they defeated a higher health opponent?
Don't you see how biased that is?
It's exactly that thinking - Feerik's thinking - that make the system the way it is.
It's precicely why having high Health becomes a penalty in most situations - because if both sides have equal chances to win, the side that depends on high health is at disadvantage.
What distorts your view, is the fact that there are several high health decks in top elo, making it look like I'm interested in catering to them.
However, the fact that top elo decks are better than the rest, makes them completely irrelevant to this discussion.
This discussion is regarding situations of equal win chances.
Here's an example - after all cards are played,
Character A has 8 Attack, 2 Defense, 20 Health.
Character B has 12 Attack, 2 Defense 12 Health.
After 2 fights, they both have 0 HP.
At the end of the game, A got 12 points and B got 20.
In my idea, A would get 12+20 = 32 points, and B would get 20+12 = 32 points, resulting in a Draw.
In your idea, just because Character A is more focused on health and less on damage, he deserves to lose.
Not biased at all...