Due to the recent release of immortal cards, games have become ridiculously long and exhausting. Like in real TCG, it would be nice to have a time limit per match. And after the time limit is reached, whoever turn it is, there will be a "last-3-turns" that will come. If both players still have characters alive, then the scores are counted and the player with more scores wins. This is a good idea at least for tourneys. No need to apply it to the level, training rooms...
Players using control or unorthodox win condition decks would have to be more creative to be able to win even after the time limit. I believe 30 minutes is considerable long already for this game since each phase on a players turn have time limits too. Real TCG tourneys have a 1 hour time limit per round since the time players take on each phases cannot be controlled (unlike using time clock in chess)
_________________ "Work hard, play harder."
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