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Nous sommes actuellement le 22 Octobre 2017, 10:27
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 Sujet du message : Crards Idea
Message Publié : 21 Mai 2017, 16:49 
Guémélite

Inscription : 07 Juin 2015, 18:16
Message(s) : 145
Yomi the Ice Witch
Guild: Kotoba,Zil
Race:Gemelith of Water, Gemelith of Shadow, Demon, Iceelf
Class: Magician
Caste: Circus, Crow
Spirit: 3
Atk: 3/5
Def: 3
Health: 16
Your Zils got +2 of magic damage and your Crow got -2 of damage taken .
Rage: After Playing cards a Amethyst Blizzard are creating and playing after your Cards
After round 4 every round all enemy chars getting 1 or 0 direct damage
Round 1,2 Your Chars gains Atk+2 and Def +1 at the end of the game

Bunny
Guild: Zil
Race: Gemelith of Shadow,Iceelf
Spirite: 2
Atk:6/11
Def:1
Health:14
At the Beginning of the Fight a Rabbit Iceclaw Claw from your deck are binding on Bunny
Rage: Your Chars gains Atk+1 and after playing your cards the latest cards form your discard are playing
Round:1,2,4 Cains Zil and Iceelf Cards

Rabbit Iceclaw
one handed Claw
permantly
Your Char gains Rage and at the end of the turn the Char with the most health losing X direct damage x are the dagger of the game

_________________
My specialty is shadow control


Dernière édition par ZyronHD le 21 Mai 2017, 17:10, édité 1 fois.

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 Sujet du message : Re: Kotoba Zil
Message Publié : 21 Mai 2017, 16:52 
Duelliste

Inscription : 26 Septembre 2014, 17:26
Message(s) : 42
it will be a strong card :)


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 Sujet du message : Re: Crards Idea
Message Publié : 21 Mai 2017, 17:39 
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Inscription : 04 Février 2013, 18:04
Message(s) : 1424
It looks interesting but I think the following would be more appropriate:

Yomi, the Dark Ice Princess.
Guild: Mercenary - Kotoba - Zil
Race: Water Guem - Shadow Guem - Ice Elf.
Class: Mage
Caste: Courtier - Shadowmancer - Crow
Spirit 3
Attack 4/6
Defense 2
HP 15
Your Ice Elf gains "Water Guemelite" and "Chain: Water Spell" until the end of the game.
Your Shadowmancers and Crows have +1 to magic damage dealt and -1 to damage taken.
Rage: "Yomi, the Dark Ice Princess" changes appeareance and an Amethyst Blizzard is created and played after your Cards.
Turns 1, 2 & 4: Your Characters gain Attack +2 and Defense +1 until the end of the game.

What do you think?

_________________
Guild Leader of the Nehantists
And it seems we weren't prepared... for a game that wasn't fair. Do we just go home? Can we follow through? When all hope is gone, there is one thing we can do. Let's just live!


Dernière édition par De Killer le 21 Mai 2017, 17:58, édité 1 fois.

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 Sujet du message : Re: Crards Idea
Message Publié : 21 Mai 2017, 17:47 
Guémélite

Inscription : 07 Juin 2015, 18:16
Message(s) : 145
De Killer a écrit :
It looks interesting but I think the following would be more appropriate:

Yomi, the Dark Ice Princess.
Guild: Mercenary - Kotoba - Zil
Race: Water Guem - Shadow Guem - Ice Elf.
Class: Mage
Caste: Courtier - Shadowmancer - Crow
Spirit 3
Attack 4/6
Defense 2
HP 15
Your Ice Elf gains "Water Guemelite" and "Chain: Water Spell" until the end of the game.
Your Shadowmancers and Crows have +1 to magic damage dealt and -1 to damage taken.
Rage: "Yomi, the Dark Ice Princess" changes appeareance and after playing your cards a Amethyst Blizzard is created and played after your Cards.
Turns 1, 2 & 4: Your Characters gain Attack +2 and Defense +1 until the end of the game.

What do you think?


is good but demon would be fit in because she can be realy called a ice demon

_________________
My specialty is shadow control


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 Sujet du message : Re: Crards Idea
Message Publié : 21 Mai 2017, 18:05 
Guémélite

Inscription : 07 Juin 2015, 18:16
Message(s) : 145
I got some more ideas :D

Ace the Trickster
Guild: Zil
Caste: Nightterror, Circus, Shadowmancer
Race: Mental Gemelith, Gemelith of Shadow
Class: Mage
Spirit 3
Atk 6/7
Def 3
Health 15
Your Shadowmancher and Mental Gemelith are +1 of dealing Magic Damage
At the Beginning of the fight a Deck of Card from your Deck are binding on Ace the Trickster
Then a Zil Char Playing a Shadow Spell or Menta Spell he heals 1 health
Round 1 3 5 2 Random play card are creating and playing

Magic Gun
object other
permantly
at the end of the fight the char with the lowest health are getting x direct damage
x are the spell they are bound on your

Deck of Card
objekt other unequi permantly
At the beginnign of every round a random play cards are creating and playing
(About the player cards that like this eggs and so)

_________________
My specialty is shadow control


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 Sujet du message : Re: Crards Idea
Message Publié : 21 Mai 2017, 21:47 
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Inscription : 04 Février 2013, 18:04
Message(s) : 1424
Let me make slight modifications ;)


Guild: Zil Warriors.
Caste: NightTerror - Circus - Shadowmancer
Race: Mental Guem - Shadow Guem
Class: Mage - Priest
Spirit 3
Atk 4/6
Def 2
Health 14
Your Shadowmancer and NightTerror have +1 to magic damage dealt. (Non-AoE)
At the start of the fight, a "Deck of Cards" from your Deck is attached on "Ace the trickster".
Your Shadow and Mental Guems heals 1 Health point if they play a Spell.
Turn 1, 3 & 5: A "Deck of Cards" is created and played.


Guild: Zil Warriors.
Type: One Handed Weapon.
Class: Mage - Priest
At the end of the fight, the opposing character with the lowest amount of Health Points suffers X Mental Magic Damage where X is the amount of Spells and Theurgies attached to you. (Maximum 6).
Duration: 2 to 3 Fights.
Circus: When this card is discarded, is placed in the opposing Deck.



Guild: Zil Warriors.
Caste: NightTerror - Circus.
Type: Item Other.
Spirit +1.
At the end of the Fight, you can choose a card in your Discard Pile. The choosen card is placed in your Hand.
Each time a card from your Discard Pile is placed in the opposing Deck or in your Hand, heals X Health points where X is the number of your cards in the opposing Hand and Deck. (Heals 5 Maximum).
Duration: 5 Turns.

Btw, I'm not the GL Zil, so MesterL (GL Zil) could have a different opinion.

_________________
Guild Leader of the Nehantists
And it seems we weren't prepared... for a game that wasn't fair. Do we just go home? Can we follow through? When all hope is gone, there is one thing we can do. Let's just live!


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