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Sap Heart release/update idea http://forums.eredan.com/viewtopic.php?f=224&t=13421 |
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Auteur : | Ellias [ 05 Mai 2014, 16:04 ] |
Sujet du message : | Sap Heart release/update idea |
Just to put this out there I tried to make this fairly balanced with upgrades to Elfines and Nature guem warriors. The upgrades would reintroduce some cards that would be eliminated in the standard format as well as revamp some cards that we have not seen in a very long time. And finally, the new elfine introduces a powerful, yet risky option to the race. ------------------------------------------- Name: Marigold Rarity: Uncommon Creature At level 3 Guild: Sap hearts Race: Elfine Gender: Female Class: Warrior Caste: None Spirit:1 Attack:4/6 Defense:3 Life:14 Chain if you play a bow or an arrow This creature performs an extra attack equal to its minimum printed attack for each time it has suffered damage this turn. Odd turns: Marigold's printed minimum attack is increased by 1 until the end of the game Even turns: Marigold gets spirit and defense +1 until the end of turn and suffers 1 damage. ----------------------------------------------------- Poisoned Arrow (nerf) Item Sap Hearts Common Durration: 2 Fights This card attaches to the opposing character. Attack -2 Elfine: That character has +2 damage suffered as well. ------------------------------------------------------ In a hostile environment (upgrade) Action - Elfine - Dias - Nature Guemelite Sap Heart Common Chose a character and attach this card to him. At the beginning of the fight that character suffers 1 damage. If he is your character he gets attack, defense and spirit +1 for each sap heart you control (+2 max) until the end of turn. If he is not your character he gets attack, defense and spirit -1 for each sap heart you control (-2 max) until the end of turn. ------------------------------------------------------ Double Bow (upgrade) Item Sap Heart Uncommon Attack +1 and Defense +1 Elfine: chose any number of arrows in your hand. They are played. Your character suffers 2 direct damage for each arrow beyond the first. ----------------------------------------------------- Querecus (Upgrade) Character Guild: Sap Heart Class: Warrior Gender: Unknown Caste: World Tree - Champion Race: Dias - Nature Guem Rare On final evolution Spirit: 2 Attack: 6/8 Defense: 3 Health: 16 At the start of each turn Quarecus and a World Tree ally gain attack, defense, or spirit +1 until the end of the game At the start of the fight chose any number of opposing characters. 6 magic damage is divided among them. Turns 4+: gains chain. ----------------------------------------------------- Amber Fetish of Protetion (upgrade) Item - Amulet Craftsman - Warrior If played by a craftsman can be attached to any character. Attack +1 for each other living nature guemelite. This character gains the nature Geumelite class if he does not have it. He gains chain Nature spell if he does. If played by Gaya: spirit and defense +1 for each other living nature guemelite. ------------------------------------------------------ Off To War (upgrade) Action, without a guild Duration: 3 fights Attack +1 At the start of each Fight printed attack +1 and printed defense -1 chain. |
Auteur : | Oscar_Gomez [ 18 Mai 2014, 16:07 ] |
Sujet du message : | Re: Sap Heart release/update idea |
Thank god you don't design cards. |
Auteur : | Wolvos [ 18 Mai 2014, 16:37 ] |
Sujet du message : | Re: Sap Heart release/update idea |
Oscar_Gomez a écrit : Thank god you don't design cards. chill out man, give some constructive ideas this ideas arent terrible as you said, maybe only the last one |
Auteur : | Ellias [ 22 Mai 2014, 07:16 ] |
Sujet du message : | Re: Sap Heart release/update idea |
Wolvos a écrit : Oscar_Gomez a écrit : Thank god you don't design cards. chill out man, give some constructive ideas this ideas arent terrible as you said, maybe only the last one That last one was suppose to be at the end of the fight, not at the end of the turn. Oopsie! off to edit that rightaway! |
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