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| new caste "knife-thrower" and new cards http://forums.eredan.com/viewtopic.php?f=224&t=16116 |
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| Auteur : | Cat_Wachter [ 17 Mars 2015, 12:56 ] |
| Sujet du message : | new caste "knife-thrower" and new cards |
Most guilds have more than 2 castes and I felt annoyed by the fact, that the zil dagger are playerd like a caste without being one. So here is my suggestion, how to change that: new caste: Knife-thrower existing charakters: another idea Maybe every knife-trower could make 1 point direct dmg, when he plays his own dagger. named dagger: card-ideas: BTW:The new cards ideas are even possible without building the caste. new charakter: Citer : Emeraude level 3 guild- zil race- guemelite of shadow (or human) class- marauder caste - Knife-thrower (uncommon) Spirit1 attack 7/9 defense 2 chain dagger attack + 1 per dagger in the graveyard Turn 1,2,4 plays "Emeraude's sharpened blade-hoop" from your hand or deck. (another idea: The character could be named "Amethyst und Emeraude" on level 1, and Amethyst could envolve into a circus character or a more-than-one-guild courtesan.) If there was a big update I would like a new edition of with 2 lifepoints more on every level. (11 life-points on level 3 is really less.) Citer : spike-amor: guild - zil class - marauder caste - knife-thrower, the pack (uncommon) item amor duration: 3 fights Everytime an opponent character damages your character, he gets x direct damage damage, at which x matches with the defense of your character. knife-thrower: sacrifice 2: a dagger from your deck is played and your character gets 1 direct damage the pack: defense +1 and one of your the pack-characters gets 1 direct damage, if an action is bound to any of your the pack characters. Explantion: , , etc. give a good bonus, but the pack marauders are weaker than the pack warriors, because the can play less the pack cards like no axe and they do not grow unlimited. Citer : Emeraude's sharpened blade-hoop guild - zil caste - knife-thrower (or: class - maraudere) (uncommon) item: dagger one handed duration: 2 fights ambidextrie attack +2 The character wins ambidextrie and can wear another dagger, too (maximal up to 4). All other temporary daggers get 2 turns or 1 fight more. chain dagger Alternative version: attack +2 The character can wear up to 3 daggers. If played by Emeraude or Dancing-blade up to 4 dagger. All other temporäry daggers get 2 turns or 1 fight more. chain dagger The artwork could be hoop, that is a blade at the same time. I think of something like this: http://sabishikukage.deviantart.com/art/Tira-Soul-Calibur-5-436129720 Citer : Dancing-blade's Throwingknife level 1 guild - zil caste - knife-thrower (or: class - maraudere) (rare) item: dagger one handed duration: 3 turns ambidextrie Binding on the opponent character and he gets x physical damage, at which x matches to the basic attack of the character who threw this dagger and at the start of every turn he gets - 2 defense until the end of the turn. chain dagger For the artwork I think about a dagger with a hole in the middle like wears in level 1 and 3. Citer : poisened throwingknife Stufe 2 guild - zil caste - knife-thrower (or: class - maraudere) (rare) item: dagger one handed duration: permanent Binding on the opponent character and he gets x physical damage, at which x matches to the basic attack of the character who threw this dagger and gets every turn 1 point direct damage or -1 defense until the end of the game. chain dagger (Needs a fusion of 2 Throwingknife of the Dancing-blade for envole or a card like: Citer : weapon poison )caste - knife-thrower (or: class - maraudere) item Potion duration 2 turns Every dagger played by one of your (Knife-trower) characters gets +2 Attack. chain dagger Citer : Ashtra's claw guild - zil caste - knife-thrower (or: class - maraudere) (common) item: dagger one handed duration: 2 fights ambidextrie The opponent character gets x direct damage, at which x matches to the number of daggers the char is wearing +2. The other opponent characters get 1 point direct damage. chain dagger For the artwork I think of the claw wears. Citer : Boomerang-blade guild - zil caste - knife-thrower (or: class - maraudere) (common) item: dagger one handed duration: 6 turns Binding on an opponent character and he gets 3 points direct damage. At the end of every turn binding to a random other character. If this character is a zil he gets 1 point direct damage. If the character is non-zil he gets 3 points direct damage. chain dagger "Inpredictable." For the artwork I think of 3 bounded blades with a hole in the middle like this: http://images.manufactum.de/manufactum/produktdetail/83749_1.jpg Citer : Bag over the head class: marauder caste: Knife-trower, Eclipse (or guild: Zil, Nomade) (rare) item andere duration 2 fights Binding on the opponent character. If his defense is maximal 8, it will be cut in a half (rounded up). If his defense is 9 or higher, it wil be set to 3. sacrifice 1: The opponent gets 1 point direct damage and loses an item chain "Uh, who turned of the light?!" Citer : breaking legs class: marauder caste: Knife-thrower, Eclipse, Tracker, Mysic slayer (uncommon) Aktion duration: 2 fights The defense of the opponent is set to 2 and cannot get increased more than 2 points, chain. "That looks painful!" Ps: If you think some cards are op you can post your version of this cards. PPS.: I got the inspiration through a threat in the old forum, whe the caste "Merpeople" was suggested. Maybe these would be interessting today, too: http://forum.eredan.com/viewtopic.php?id=39364 When you think about Tempus and Avalonier, then the merpeople could get their caste-attack-bonus from: x = number of bonus on the stats of themselfe and the opponent charcters. (Then the maximum was 18 but this could be highered with caste-specific cards.) and in that threat they suggest the caste "Vampir". Could be nehant or undead courtisane character. |
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