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 Sujet du message : New ZIL Char. Casey
Message Publié : 30 Mars 2016, 14:48 
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Inscription : 31 Mars 2013, 01:12
Message(s) : 719
Hello

i am playing this easter event my ZIL marouder event deck.
With this deck i just want to push my Attack Power as high as possible :D
In the end the games mostly ending at turn 3 with all chars death an i am like "Ok who has done more DMG :P "

For this i using
ImageImageImage
and only cards pushing the attack.

But i want to replace Arckam.
Since Zereshin has his connection to the Ninja Trutles, i have the Idee of Casey as new teammate.
To fit in my Team he should have 13 Hit Points and some ability to boost the attack power.
I guess it would be cool to have an human with an ice hockey mask as ZIL.


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 Sujet du message : Re: New ZIL Char. Casey
Message Publié : 12 Août 2016, 01:32 
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Inscription : 05 Avril 2013, 16:21
Message(s) : 42
Something like this:

Cassey Lvl 3
Race: Human
Guild: Zil
Class: Marauder
Spirit: 1
Attack: 2/3
Defense: 2
At the start of the Fight, if you discard three cards from your hand the Attack Bonus of Action cards played by Cassey this round are doubled.
Round 2: Gain chain Marauder card when you play a Marauder card.

Version2:
Cassey Lvl 3
Race: Human
Guild: Zil
Class: Marauder
Spirit: 0
Attack: 6/9
Defense: 2
If you play two cards reserved for the class Marauder double the Attack Bonus of the second card played by Cassey.
Round 2 and 3: Attack +X where X is the number of Marauder cards in your discard Pile.

Version3:
Cassey Lvl 3
Race: Human
Guild: Zil
Class: Marauder
Spirit: 0
Attack: 5/6
Defense: 2
At the begin of the game your characters suffer 3 direct damage and have +4/+0 until end of the game.
Even Turns: Suffers 1 direct damage and Attack +1/+0 for each dead character.
Pretty much a suicide version XD.

That were the most aggro crazy Idea I came up with XD I don't knwo if he's to hard or to weak. But that should be some kind of Brainstorm thing on which one can build up. I know that stuff should be way different xD.


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