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The Market House
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Auteur :  Dreico [ 23 Mars 2017, 16:54 ]
Sujet du message :  The Market House

"Be welcome travelers! Here you can find that you're looking for your adventure... And much more!"

Hello ^^ I'm Dreico, the new Stone linker Guild Leader. In this thread you cans post your suggestions about the SL guild ^^

Auteur :  L_n [ 24 Mars 2017, 03:52 ]
Sujet du message :  Re: The Market House

Dreico a écrit :
"Be welcome travelers! Here you can find that you're looking for your adventure... And much more!"

"Hmm, have you any quest? ...they say, there are lots of mercenaries looking for adventure. Maybe you can hire them for crystals."

Cheers to you Dreico new guild leader! Here is my suggestion for the Guild:

Dreico, the Guild Leader
Human
Mage
Spirit: 3
Attack: 0/1
Defense: 3
Health Points: 14
Your Mages gain +1 to magic damage if they play a Stone-heart.
Turn 1: your Mercenaries gain the Stone Linkers Guild until the end of the game.

Roshan
Human
Warrior
Abara
Spirit: 3
Attack: 4/5
Defense: 5
Health Points: 13
Gain Chain if you play a Stone Linker card.
Each card that is created and played gets removed from the game immediately.

Auteur :  Dreico [ 24 Mars 2017, 14:30 ]
Sujet du message :  Re: The Market House

"your proposal is interesting traveler, May be I could consider it."

Roshan looks like an interesting addition to Abaras, may be with some modifications could be a good character ^^

Auteur :  Wolvos [ 24 Mars 2017, 15:39 ]
Sujet du message :  Re: The Market House

Stonelinker legendary concept
BASIC :
Class : mage OR warrior-mage
Race : guem-fire-water-earth-wind guemelite OR guem guemelite

Stonelinker main skills :
Must speed up the over time effects of the linker spells
OR
play stone-hearths (when a fire spell(s) is(are) played a fire stone-hearth is created and played, same for water, earth and wind [played from the hand, at the start of the fight])

Stonelinker secondary skill :
Your linkers can play spells of their same race or tipe without restrictions.
OR
Add synergy to your linkers "if everyone share X race at the start of the game".
OR
Chain if your linkers played a spells of their race/linker spell.

Auteur :  Dreico [ 24 Mars 2017, 15:49 ]
Sujet du message :  Re: The Market House

Another interesting proposal Wolwos, thanks ^^

Auteur :  Kelltaron [ 24 Mars 2017, 16:40 ]
Sujet du message :  Re: The Market House

For a Mage and Elemental deck:

----Jeweler Vartan 2 5/7 3 14 Human Mage/Craftsman
After you cards, a "Jewelry tools" is created and played.
Your Elementals have Spirit, Defense and Attack +1.
Turns 3, 5 and 6: For each Elemental, a Stone Heart of his type is created and played.

----Mini-Anvil Item Other Artisan SL
Choose a Jewel in game. A copy of it is created and played.
Chain.


For a Pure Water deck, water stoneheart s useless now, need gives some utility :P

Usnya - Mage/Warrior - Water Guemelite - Stonelinkers
3 5/6 2 15

Your characters that holds a Water Stone-heart have Attack +2, additional of Spirit +2 and Defense +1 if holds more than one.
Chain with Water Spells and the first played in each fight ignore the restrictions.
Turns 2 to 6: +1 of Inflicted Damage for each Water Spell in game.

Auteur :  Dreico [ 25 Mars 2017, 05:22 ]
Sujet du message :  Re: The Market House

Breor De Gwad a écrit :
For a Mage and Elemental deck:

----Jeweler Vartan 2 5/7 3 14 Human Mage/Craftsman
After you cards, a "Jewelry tools" is created and played.
Your Elementals have Spirit, Defense and Attack +1.
Turns 3, 5 and 6: For each Elemental, a Stone Heart of his type is created and played.

----Mini-Anvil Item Other Artisan SL
Choose a Jewel in game. A copy of it is created and played.
Chain.


For a Pure Water deck, water stoneheart s useless now, need gives some utility :P

Usnya - Mage/Warrior - Water Guemelite - Stonelinkers
3 5/6 2 15

Your characters that holds a Water Stone-heart have Attack +2, additional of Spirit +2 and Defense +1 if holds more than one.
Chain with Water Spells and the first played in each fight ignore the restrictions.
Turns 2 to 6: +1 of Inflicted Damage for each Water Spell in game.


This help me in nearly future planes, thanks a lot ^^

Auteur :  ZyronHD [ 02 Avril 2017, 15:23 ]
Sujet du message :  Re: The Market House

Hello my Friend im looking very young but im very old i know this world is it like my playground i know all the secret of the iceelf and now im awaking of my very long sleep too see how the world now ends. I know what the hell are this person and why you hire me yeah is easy too find some adventure and find my friends they sleept too dont worry this adventure you can find the big castle under the mountain do you wanna hire me or not?

Ugrod The Hunter
Guild:Stonelinker
Caste:Frozen Guardians
Race:Icelf Gemelith of Water
Class:Berserker,Warrior
Spirit:2
Atk:4/10
Def:3
Health:16
At the begin of the Match Ugrod choice one charakter this charakter has atk-2 def-1 spirit-1 and cannot play aoe spells
Then Ugrod get in Rage your Charakter your Charakter gains Atk+1 and Def+1 and every fight you can choice one stone heart or spell from your hand a copy of it played
Round 1,2,3 Ugrod creating one frozen stone heart

Frozen Guardians are a new class for the Iceelf :D the special of this caste is at the beginding of the match a ice aura or a iceskin are creating

Auteur :  Krillan [ 04 Avril 2017, 00:50 ]
Sujet du message :  Re: The Market House

My Legendary Stonelinker has 2 versions like , one for Elemental Characters and the other for Water and Fire Characters.

(ELEMENTAL VERSION) - Muön’g
Stonelinker BASE:
Class : Warrior-Mage
Level: 3
Race : Guemelite Guem
Caste: Colossal

Characteristics:
2
6/8
3
16

Skills: At the Start of the game, your Colossals permanently share there races between them and have Spirit, Attack and Defense +1. During the Odd Turns: If your Colossals play an Other Item, choose a card from your Discard Pile, it's played. Turns 1, 3 and 6: The Opponents out of Combat has Attack and Defense -2, during the next 2 turns.

==============================================

(WATER-FIRE VERSION) - Muön’g

Stonelinker BASE:
Class : Warrior-Mage
Level: 3
Race : Guemelite Fire-Water-Guem
Caste: Colossal

Characteristics:
2
4/7
2
15

Skills: Receive Chain if you play a Stonelinker Spell, your Fire Guemelites have +1 to Fire Spell Damage and your Water Guemelites have -1 to Damage Suffered. Your Water Guemelites have Attack +1/+2 for each time a Water Spell is played. Turns 2, 4 and 5: Spirit and Attack +1 and 2 cards of your Discard Pile is placed in your Deck.

Auteur :  Dreico [ 05 Avril 2017, 18:36 ]
Sujet du message :  Re: The Market House

ZyronHD a écrit :
Hello my Friend im looking very young but im very old i know this world is it like my playground i know all the secret of the iceelf and now im awaking of my very long sleep too see how the world now ends. I know what the hell are this person and why you hire me yeah si easy too find some adventure and find my friends they sleept too dont worry this adventure you can find the big castle under the mountain do you wanna hire me or not?

Ugrod The Hunter
Guild:Stonelinker
Caste:Frozen Guardians
Race:Icelf Gemelith of Water
Class:Berserker,Warrior
Spirit:2
Atk:4/10
Def:3
Health:16
At the begin of the Match Ugrod choice one charakter this charakter has atk-2 def-1 spirit-1 and cannot play aoe spells
Then Ugrod get in Rage your Charakter your Charakter gains Atk+1 and Def+1 and every fight you can choice one stone heart or spell from your hand a copy of it played
Round 1,2,3 Ugrod creating one frozen stone heart

Frozen Guardians are a new class for the Iceelf :D the special of this caste is at the beginding of the match a ice aura or a iceskin are creating


I'm interesting in your proposal traveler, but I must medite about your inclusion, this lands are inhospit and our work is hard, we know when we leave, but no when we return...

I don't sure about the new cast, but the character could be a great addition! ^^

Krillan a écrit :
My Legendary Stonelinker has 2 versions like , one for Elemental Characters and the other for Water and Fire Characters.

(ELEMENTAL VERSION) - Muön’g
Stonelinker BASE:
Class : Warrior-Mage
Level: 3
Race : Guemelite Guem
Caste: Colossal

Characteristics:
2
6/8
3
16

Skills: At the Start of the game, your Colossals permanently share there races between them and have Spirit, Attack and Defense +1. During the Odd Turns: If your Colossals play an Other Item, choose a card from your Discard Pile, it's played. Turns 1, 3 and 6: The Opponents out of Combat has Attack and Defense -2, during the next 2 turns.

==============================================

(WATER-FIRE VERSION) - Muön’g

Stonelinker BASE:
Class : Warrior-Mage
Level: 3
Race : Guemelite Fire-Water-Guem
Caste: Colossal

Characteristics:
2
4/7
2
15

Skills: Receive Chain if you play a Stonelinker Spell, your Fire Guemelites have +1 to Fire Spell Damage and your Water Guemelites have -1 to Damage Suffered. Your Water Guemelites have Attack +1/+2 for each time a Water Spell is played. Turns 2, 4 and 5: Spirit and Attack +1 and 2 cards of your Discard Pile is placed in your Deck.


Certainly I have some planes to the Elemental Colossus, however, it's interesting your focus. In other way, the second evolution would be great for all the mages ^^

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