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Crards Idea http://forums.eredan.com/viewtopic.php?f=224&t=21806 |
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Auteur : | ZyronHD [ 21 Mai 2017, 16:49 ] |
Sujet du message : | Crards Idea |
Yomi the Ice Witch Guild: Kotoba,Zil Race:Gemelith of Water, Gemelith of Shadow, Demon, Iceelf Class: Magician Caste: Circus, Crow Spirit: 3 Atk: 3/5 Def: 3 Health: 16 Your Zils got +2 of magic damage and your Crow got -2 of damage taken . Rage: After Playing cards a Amethyst Blizzard are creating and playing after your Cards After round 4 every round all enemy chars getting 1 or 0 direct damage Round 1,2 Your Chars gains Atk+2 and Def +1 at the end of the game Bunny Guild: Zil Race: Gemelith of Shadow,Iceelf Spirite: 2 Atk:6/11 Def:1 Health:14 At the Beginning of the Fight a Rabbit Iceclaw Claw from your deck are binding on Bunny Rage: Your Chars gains Atk+1 and after playing your cards the latest cards form your discard are playing Round:1,2,4 Cains Zil and Iceelf Cards Rabbit Iceclaw one handed Claw permantly Your Char gains Rage and at the end of the turn the Char with the most health losing X direct damage x are the dagger of the game |
Auteur : | yoming [ 21 Mai 2017, 16:52 ] |
Sujet du message : | Re: Kotoba Zil |
it will be a strong card |
Auteur : | De Killer [ 21 Mai 2017, 17:39 ] |
Sujet du message : | Re: Crards Idea |
It looks interesting but I think the following would be more appropriate: Yomi, the Dark Ice Princess. Guild: Mercenary - Kotoba - Zil Race: Water Guem - Shadow Guem - Ice Elf. Class: Mage Caste: Courtier - Shadowmancer - Crow Spirit 3 Attack 4/6 Defense 2 HP 15 Your Ice Elf gains "Water Guemelite" and "Chain: Water Spell" until the end of the game. Your Shadowmancers and Crows have +1 to magic damage dealt and -1 to damage taken. Rage: "Yomi, the Dark Ice Princess" changes appeareance and an Amethyst Blizzard is created and played after your Cards. Turns 1, 2 & 4: Your Characters gain Attack +2 and Defense +1 until the end of the game. What do you think? |
Auteur : | ZyronHD [ 21 Mai 2017, 17:47 ] |
Sujet du message : | Re: Crards Idea |
De Killer a écrit : It looks interesting but I think the following would be more appropriate: Yomi, the Dark Ice Princess. Guild: Mercenary - Kotoba - Zil Race: Water Guem - Shadow Guem - Ice Elf. Class: Mage Caste: Courtier - Shadowmancer - Crow Spirit 3 Attack 4/6 Defense 2 HP 15 Your Ice Elf gains "Water Guemelite" and "Chain: Water Spell" until the end of the game. Your Shadowmancers and Crows have +1 to magic damage dealt and -1 to damage taken. Rage: "Yomi, the Dark Ice Princess" changes appeareance and after playing your cards a Amethyst Blizzard is created and played after your Cards. Turns 1, 2 & 4: Your Characters gain Attack +2 and Defense +1 until the end of the game. What do you think? is good but demon would be fit in because she can be realy called a ice demon |
Auteur : | ZyronHD [ 21 Mai 2017, 18:05 ] |
Sujet du message : | Re: Crards Idea |
I got some more ideas Ace the Trickster Guild: Zil Caste: Nightterror, Circus, Shadowmancer Race: Mental Gemelith, Gemelith of Shadow Class: Mage Spirit 3 Atk 6/7 Def 3 Health 15 Your Shadowmancher and Mental Gemelith are +1 of dealing Magic Damage At the Beginning of the fight a Deck of Card from your Deck are binding on Ace the Trickster Then a Zil Char Playing a Shadow Spell or Menta Spell he heals 1 health Round 1 3 5 2 Random play card are creating and playing Magic Gun object other permantly at the end of the fight the char with the lowest health are getting x direct damage x are the spell they are bound on your Deck of Card objekt other unequi permantly At the beginnign of every round a random play cards are creating and playing (About the player cards that like this eggs and so) |
Auteur : | De Killer [ 21 Mai 2017, 21:47 ] |
Sujet du message : | Re: Crards Idea |
Let me make slight modifications Guild: Zil Warriors. Caste: NightTerror - Circus - Shadowmancer Race: Mental Guem - Shadow Guem Class: Mage - Priest Spirit 3 Atk 4/6 Def 2 Health 14 Your Shadowmancer and NightTerror have +1 to magic damage dealt. (Non-AoE) At the start of the fight, a "Deck of Cards" from your Deck is attached on "Ace the trickster". Your Shadow and Mental Guems heals 1 Health point if they play a Spell. Turn 1, 3 & 5: A "Deck of Cards" is created and played. Guild: Zil Warriors. Type: One Handed Weapon. Class: Mage - Priest At the end of the fight, the opposing character with the lowest amount of Health Points suffers X Mental Magic Damage where X is the amount of Spells and Theurgies attached to you. (Maximum 6). Duration: 2 to 3 Fights. Circus: When this card is discarded, is placed in the opposing Deck. Guild: Zil Warriors. Caste: NightTerror - Circus. Type: Item Other. Spirit +1. At the end of the Fight, you can choose a card in your Discard Pile. The choosen card is placed in your Hand. Each time a card from your Discard Pile is placed in the opposing Deck or in your Hand, heals X Health points where X is the number of your cards in the opposing Hand and Deck. (Heals 5 Maximum). Duration: 5 Turns. Btw, I'm not the GL Zil, so MesterL (GL Zil) could have a different opinion. |
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