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Nous sommes actuellement le 28 Mars 2024, 21:22
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 Sujet du message : Crards Idea
Message Publié : 21 Mai 2017, 16:49 
Guémélite

Inscription : 07 Juin 2015, 18:16
Message(s) : 146
Yomi the Ice Witch
Guild: Kotoba,Zil
Race:Gemelith of Water, Gemelith of Shadow, Demon, Iceelf
Class: Magician
Caste: Circus, Crow
Spirit: 3
Atk: 3/5
Def: 3
Health: 16
Your Zils got +2 of magic damage and your Crow got -2 of damage taken .
Rage: After Playing cards a Amethyst Blizzard are creating and playing after your Cards
After round 4 every round all enemy chars getting 1 or 0 direct damage
Round 1,2 Your Chars gains Atk+2 and Def +1 at the end of the game

Bunny
Guild: Zil
Race: Gemelith of Shadow,Iceelf
Spirite: 2
Atk:6/11
Def:1
Health:14
At the Beginning of the Fight a Rabbit Iceclaw Claw from your deck are binding on Bunny
Rage: Your Chars gains Atk+1 and after playing your cards the latest cards form your discard are playing
Round:1,2,4 Cains Zil and Iceelf Cards

Rabbit Iceclaw
one handed Claw
permantly
Your Char gains Rage and at the end of the turn the Char with the most health losing X direct damage x are the dagger of the game

_________________
My specialty is shadow control


Dernière édition par ZyronHD le 21 Mai 2017, 17:10, édité 1 fois.

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 Sujet du message : Re: Kotoba Zil
Message Publié : 21 Mai 2017, 16:52 
Duelliste

Inscription : 26 Septembre 2014, 17:26
Message(s) : 42
it will be a strong card :)


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 Sujet du message : Re: Crards Idea
Message Publié : 21 Mai 2017, 17:39 
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Inscription : 04 Février 2013, 18:04
Message(s) : 1524
It looks interesting but I think the following would be more appropriate:

Yomi, the Dark Ice Princess.
Guild: Mercenary - Kotoba - Zil
Race: Water Guem - Shadow Guem - Ice Elf.
Class: Mage
Caste: Courtier - Shadowmancer - Crow
Spirit 3
Attack 4/6
Defense 2
HP 15
Your Ice Elf gains "Water Guemelite" and "Chain: Water Spell" until the end of the game.
Your Shadowmancers and Crows have +1 to magic damage dealt and -1 to damage taken.
Rage: "Yomi, the Dark Ice Princess" changes appeareance and an Amethyst Blizzard is created and played after your Cards.
Turns 1, 2 & 4: Your Characters gain Attack +2 and Defense +1 until the end of the game.

What do you think?

_________________
Guild Leader of the Nehantists
And it seems we weren't prepared... for a game that wasn't fair. Do we just go home? Can we follow through? When all hope is gone, there is one thing we can do. Let's just live!
BattleTag: Dekillerking#1139


Dernière édition par De Killer le 21 Mai 2017, 17:58, édité 1 fois.

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 Sujet du message : Re: Crards Idea
Message Publié : 21 Mai 2017, 17:47 
Guémélite

Inscription : 07 Juin 2015, 18:16
Message(s) : 146
De Killer a écrit :
It looks interesting but I think the following would be more appropriate:

Yomi, the Dark Ice Princess.
Guild: Mercenary - Kotoba - Zil
Race: Water Guem - Shadow Guem - Ice Elf.
Class: Mage
Caste: Courtier - Shadowmancer - Crow
Spirit 3
Attack 4/6
Defense 2
HP 15
Your Ice Elf gains "Water Guemelite" and "Chain: Water Spell" until the end of the game.
Your Shadowmancers and Crows have +1 to magic damage dealt and -1 to damage taken.
Rage: "Yomi, the Dark Ice Princess" changes appeareance and after playing your cards a Amethyst Blizzard is created and played after your Cards.
Turns 1, 2 & 4: Your Characters gain Attack +2 and Defense +1 until the end of the game.

What do you think?


is good but demon would be fit in because she can be realy called a ice demon

_________________
My specialty is shadow control


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 Sujet du message : Re: Crards Idea
Message Publié : 21 Mai 2017, 18:05 
Guémélite

Inscription : 07 Juin 2015, 18:16
Message(s) : 146
I got some more ideas :D

Ace the Trickster
Guild: Zil
Caste: Nightterror, Circus, Shadowmancer
Race: Mental Gemelith, Gemelith of Shadow
Class: Mage
Spirit 3
Atk 6/7
Def 3
Health 15
Your Shadowmancher and Mental Gemelith are +1 of dealing Magic Damage
At the Beginning of the fight a Deck of Card from your Deck are binding on Ace the Trickster
Then a Zil Char Playing a Shadow Spell or Menta Spell he heals 1 health
Round 1 3 5 2 Random play card are creating and playing

Magic Gun
object other
permantly
at the end of the fight the char with the lowest health are getting x direct damage
x are the spell they are bound on your

Deck of Card
objekt other unequi permantly
At the beginnign of every round a random play cards are creating and playing
(About the player cards that like this eggs and so)

_________________
My specialty is shadow control


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 Sujet du message : Re: Crards Idea
Message Publié : 21 Mai 2017, 21:47 
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Inscription : 04 Février 2013, 18:04
Message(s) : 1524
Let me make slight modifications ;)


Guild: Zil Warriors.
Caste: NightTerror - Circus - Shadowmancer
Race: Mental Guem - Shadow Guem
Class: Mage - Priest
Spirit 3
Atk 4/6
Def 2
Health 14
Your Shadowmancer and NightTerror have +1 to magic damage dealt. (Non-AoE)
At the start of the fight, a "Deck of Cards" from your Deck is attached on "Ace the trickster".
Your Shadow and Mental Guems heals 1 Health point if they play a Spell.
Turn 1, 3 & 5: A "Deck of Cards" is created and played.


Guild: Zil Warriors.
Type: One Handed Weapon.
Class: Mage - Priest
At the end of the fight, the opposing character with the lowest amount of Health Points suffers X Mental Magic Damage where X is the amount of Spells and Theurgies attached to you. (Maximum 6).
Duration: 2 to 3 Fights.
Circus: When this card is discarded, is placed in the opposing Deck.



Guild: Zil Warriors.
Caste: NightTerror - Circus.
Type: Item Other.
Spirit +1.
At the end of the Fight, you can choose a card in your Discard Pile. The choosen card is placed in your Hand.
Each time a card from your Discard Pile is placed in the opposing Deck or in your Hand, heals X Health points where X is the number of your cards in the opposing Hand and Deck. (Heals 5 Maximum).
Duration: 5 Turns.

Btw, I'm not the GL Zil, so MesterL (GL Zil) could have a different opinion.

_________________
Guild Leader of the Nehantists
And it seems we weren't prepared... for a game that wasn't fair. Do we just go home? Can we follow through? When all hope is gone, there is one thing we can do. Let's just live!
BattleTag: Dekillerking#1139


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