Eredan http://forums.eredan.com/ |
|
Guild Idea - The Monzón http://forums.eredan.com/viewtopic.php?f=224&t=4726 |
Page 1 sur 3 |
Auteur : | Tony_Hall [ 28 Avril 2013, 15:56 ] |
Sujet du message : | Guild Idea - The Monzón |
Hey, guys. To those of you that are familiar with this idea, yep. I'm bringing it back! Others who aren't, this is a forum to continue from this guild idea I have with some help: http://forum.eredan.com/viewtopic.php?id=43914 . Quebrada Race: Multi (Remolo/Water Guemelite) Gender: Female Guild: Monzón Class: Warrior or Mage Levels: 3 (Quebrada starts off as a mage, but on level 3, you can choose her to be a mage, or a warrior) Rarity: uncommon Mage Spirit: 3 Attack: 3/4 Defense: 2 HP: 14 Tide slots: 3 Leviathan At the end of the fight, "Quebrada" deals X magic damage, where X equals the number of tide counters on her +1 Turns 2 & 5: Defense + 1 and Spirit +1 Warrior Spirit: 2 Attack: 7/9 Defense: 3 HP: 14 Tide slots: 3 Leviathan Gain chain if you play a Monzón weapon Your Leviathan have their maximum health increased by one until the end of the game. Turns 2 & 5: Spirit +1 until the end of the game. Flavor text: "The ocean can be your salvation, or your doom." Cleansing Waters Guild: Monzón Spell: Water Rarity: Uncommon At the end of the fight, your character heals 5 health points. Leviathan: Your characters out of battle heal 3 health points 3 tide counters: Duration: 2 fights. Flavor Text: "The sea can wash all your pain away" As I said before, if you have some ideas for cards for this guild, feel free to post! |
Auteur : | Tony_Hall [ 03 Mai 2013, 15:48 ] |
Sujet du message : | Re: Guild Idea - The Monzón |
Arroyo, Former War Prisoner Race: Remolo Gender: Male Guild: Monzón Class: Multi (Mage - Warrior) Spirit: 2 Attack: 6/8 Defense: 1 HP: 14 Tide slots: 3 Rarity: Uncommon Leviathan Your Remolo have Defense +1 until the end to the game At the end of the fight, choose one of your characters. He gains 1 tide counter Turns 1 and 4: A Monzón weapon from your deck is placed in your hand. Flavor Text: He escaped from his captors by sheer willpower alone. Deep Sea Piercer Card: Item Guild: Monzón Class: Multi (Warrior - Berzerker) Rarity: Rare Item One-handed sword Activates after the fight. Attack +2, and Defense +3 Your Monzón have their tide slots upgraded by 1 until the end of the game. Dual Wield. Permanent. Arroyo, The Adviser Race: Multi (Remolo - Water Guemelite - Air Guemelite) Gender: Male Guild: Courtier (Monzón - Kotoba - Stone Linkers) Class: Warrior Spirit: 2 Attack: 7/9 Defense: 3 HP: 14 Tide slots: 3 Rarity: Rare Leviathan Gain chain if you play a Water Spell At the start of the fight, "Arroyo, The Adviser" gains Spirit +1 if a Stone Linker card is attached to him, Defense +1 if a Kotoba card is attached to him, and Attack +1 if a Monzón card is attached to him Turns 1 and 4: A Monzón weapon from your deck is place in your hand. Flavor Text: "People say that I have a cold touch... Well, I can't say they're wrong." Wipeout Card: Spell Guild: Monzón Rarity: Rare Spell Water (AOE) Deals 5 magic damage + 1 for each tide counter attached to your character to each opposing character. Your characters have their total number of tide slots upgraded by one until the end of the game. Flavor Text: "I know that deserts have to have erosion, but this is RIDICULOUS!!" |
Auteur : | Pikadusk [ 04 Mai 2013, 00:16 ] |
Sujet du message : | Re: Guild Idea - The Monzón |
Actually, floods in the middle of a desert are very common during a rainy season. Since deserts don't have any proper topsoil to hold the water, the water drains to whatever point has the lowest elevation taking any decent soil with it, which causes erosion. |
Auteur : | Tony_Hall [ 05 Mai 2013, 06:20 ] |
Sujet du message : | Re: Guild Idea - The Monzón |
Joseph_Strom a écrit : Actually, floods in the middle of a desert are very common during a rainy season. Since deserts don't have any proper topsoil to hold the water, the water drains to whatever point has the lowest elevation taking any decent soil with it, which causes erosion. Ah, I see. Well, you learn something new everyday. Btw, what do you think of the ideas in this topic, so far? |
Auteur : | Tony_Hall [ 05 Mai 2013, 07:17 ] |
Sujet du message : | Re: Guild Idea - The Monzón |
Tibura Race: Water Guemelite Gender: Female Guild: Monzón Class: Berzerker Levels: 3 Spirit: 2 Attack: 7/10 Defense: 1 HP: 17 Tide slots: 3 Rarity: Rare Sea Lord Rage: Changes appearance(turns into a shark), and at the start of the fight, your Sea Lords gain 1 tide counter "Tibura" has -1 to magic damage suffered for each Sea Lord card attached to her (-3 maximum) turns 1 and 5: a "Shark Hammer" from your deck is placed in your hand. |
Auteur : | Tony_Hall [ 05 Mai 2013, 17:56 ] |
Sujet du message : | Re: Guild Idea - The Monzón |
Tidal Aura Card: Action Race: Remolo Guild: Monzón Rarity: Uncommon Duration: 3 turns All of your Remolo have Spirit +1, and Defense +1. 3 Tide Counters: Permanent Flavor Text: "Even the fiercest of flames will be extinguished by our presence." |
Auteur : | Pikadusk [ 06 Mai 2013, 09:00 ] |
Sujet du message : | Re: Guild Idea - The Monzón |
Tony_Hall a écrit : Joseph_Strom a écrit : Actually, floods in the middle of a desert are very common during a rainy season. Since deserts don't have any proper topsoil to hold the water, the water drains to whatever point has the lowest elevation taking any decent soil with it, which causes erosion. Ah, I see. Well, you learn something new everyday. Btw, what do you think of the ideas in this topic, so far? I think its a neat idea, I just wish they would do somethings with what they already have like mage Hom'chai's first. |
Auteur : | Tony_Hall [ 06 Mai 2013, 17:03 ] |
Sujet du message : | Re: Guild Idea - The Monzón |
Joseph_Strom a écrit : Tony_Hall a écrit : Joseph_Strom a écrit : Actually, floods in the middle of a desert are very common during a rainy season. Since deserts don't have any proper topsoil to hold the water, the water drains to whatever point has the lowest elevation taking any decent soil with it, which causes erosion. Ah, I see. Well, you learn something new everyday. Btw, what do you think of the ideas in this topic, so far? I think its a neat idea, I just wish they would do somethings with what they already have like mage Hom'chai's first. Tell me about it. |
Auteur : | Tony_Hall [ 25 Mai 2013, 19:32 ] |
Sujet du message : | Re: Guild Idea - The Monzón |
Lluvia, Militia Captain Race: Multi ( Remolo, Water guemelite ) Gender: Female Guild: Monzón Class: Warrior Levels: 2 Spirit: 2 Attack: 6/8 Defense: 3 HP: 16 Tide slots: 3 Rarity: Rare Champion - Leviathan Every time "Lluvia, Militia Captain", plays cards restricted to the the Leviathan, one of your ally Leviathans gain a tide counter At the end of the fight, one of your characters who has the most tide counters among them has Spirit +1 or Defense +1 until the end of the game Turns 5, 6, and 8: your Leviathan have -2 to damage suffered. Flavor Text: "Underestimate the Leviathan, and you'll sink into the Abyss!" |
Auteur : | Tony_Hall [ 30 Mai 2013, 17:51 ] |
Sujet du message : | Re: Guild Idea - The Monzón |
Geyser Wall Card: Spell Rarity: Uncommon Spell Water Duration: 3 turns Your characters have -2 to Fire and Draconic magic damage they suffer. Monzón: An additional -2 to the damage and your characters gain 1 tide counter. |
Page 1 sur 3 | Le fuseau horaire est UTC+1 heure [Heure d’été] |
Powered by phpBB® Forum Software © phpBB Group http://www.phpbb.com/ |