They're still nowhere near on par with stronger decks.
Nehantic Bridge Nehantist/ Demon/Nehant Guem Mage Spirit:1 Attack:2/3 Defense:1 HP:5
Can play cards limited to the Demon Race without restrictions. Your demons have Defense +1, Spirit +1, characters at less than 6 health have +2 to this effect. Turns 1,2, and 3:-1 to damage suffered for each of your other demons.If "Nehantic Bridge" dies before his next fight, he is replaced with "The Devourer of Guem" (Nehantist/Demon/Marauder. Spirit=0, Attack=0 Defense=0 Health= 5)..He has -4 to damage taken for each of your living characters. At the start of the fight Attack+X where X is the amount of cards in both players discard piles.(+15 Max), and can play Nehantist cards without restriction until the end of the fight."The Devourer of Guem" dies at the end of his next fight.
Render Nehantist/Demon Marauder Spirit:2 Attack:8/9 Def:3 HP:14 Cannot chain cards. After the cards have been played, select a card limited to the demon race from your hand,it is played. Turns 5 or more:If "Render"'s allies are dead:Spirit =0, Defense=0, and Attack= 15/15, and all living characters have +2 to damage suffered.
Rumination Nehantists/Demon/Marauder Action Duration: 2 fights Select a character and attach this card to them. At the start of the fight, the opposing character is a demon they have Spirit=1 Def=1 and your character has +2 to damage suffered for each one of those traits that were superior to 1, +2 to this effect if you have less than 3 cards in your hand. If not, this card is discarded and neither player draws cards at the start of the next turn. Nehant Guemelite: This card can not be removed from a character except by it's own effect. Permanent
With wit... Nehantist/Demon Action Duration: 3 fights. -2 to physical and magic damage suffered this turn. At the start of the next fight, this card is attached to one of the opposing characters with the most cards attached. Chain: Nehantist card Nehant Guemelite: At the end of the next fight all characters with "With wit..." or "...in silence" attached have +2 to damage suffered until the end of the game.
...in silence Nehantist/Demon Action Mage/Marauder Duration: 4 turns Attaches to the opposing character. At the end of each turn, your traits that are above their printed value are reduced by 1.
Hierarchy of the Underworld Nehantist Action-Unique Your characters traits become their printed traits if they were inferior. Your demons have attack +1 until the end of the game. Your Nehant Guemelites have Spirit+1 until the end of the game. At the end of the turn, If your character has taken more than 5 damage, this card is shuffled into the deck.
Demonic Shadow Nehantist/Nehant Guemelite Spell Nehantic Corruption Duration:2 fights Both characters in combat take no damage this turn. At the start of the fight, the characters in battle take X direct damage, where X is their printed spirit. Demon: At the end of the turn, select a character, this card is attached to that character.
ONE CAN DREAM
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