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 Sujet du message : Guild Idea- The Silence
Message Publié : 20 Mai 2013, 18:59 
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This is a secret guild. They handle all of the dirty, unsavory jobs that the Council can't publicly handle itself, though they also guard the borders of the land from invasion. Many potential threats have been eliminated with no one noticing due to their efforts.

The guild consists of shadow and air guemelites, who while small in number, are experts in deception, stealth, and making sure their targets disappear with no traces. Even the famous Trackers can't compete with them. Watch your step, or you may be the next to be silenced.


Characters:

Vyirma-Air guemelite-Marauder-Female
Spirit: 1 Attack: 4/7 Defense: 1 Health: 13
attack +1 against mages. Your other guemelites have defense +X where X = their base spirit.
Gain Chain if you play Wind clone
Turns 1, 2 and 5: choose an opposing character, it is tapped.

Viento Oscuro-Shadow/Air guemelite-Marauder-Female
Spirit: 1 Attack: 5/6 Defense: 0 Health: 14
Defense +1 against Warriors. If The Silent is one of your characters and alive, all your characters have their maximum health upgraded by 1. Race restrictions on marauder cards are ignored.
Turns 2, 3 and 4: Opposing character has defense -1.
"The Silent's favorite girl, and not just for killing..."

The Silent-Shadow guemelite-Marauder-Male
Spirit: 0 Attack: 4/6 Defense: 2 Health: 14
Your other Silence have attack +1 and -1 to damages suffered. Dark sword activates immediately.
Turns 1, 3 and 5: The opposing characters each suffer 1 direct damage
"So sneaky, even the others don't know he's their leader."


Items:

Dark Sword
Weapon- one handed sword
Max attack +2 and Spirit +1.
If the opponent is a warrior or marauder, then your character deals X magic damage, where X is your characters spirit. If the opponent is a mage or priest, then your character deals physical damage.

Shadow Clone
Pet- Shadow Guemelite
Duration: 2 turns.
-1 damages suffered by your character. On the final turn this card is activated, if your character is tapped, Shadow clone deals 2 direct damages to an opposing character.

Air Dagger-Weapon- one handed dagger
Min attack +2 and Spirit +1.
Marauder: Dual wield. Guemelite: Heal one health.
"What, you gonna say that I stabbed him with wind?" "That's ridiculous."

Nightbreeze Stealthsuit-Item armor
-2 to magical damages suffered, and Spirit and Defense +1. Permanent.
The Silence: Heal 2 to 3 health.


Actions:

Wrong Killer
Each character can only get this bonus once.
Choose one of your other characters, he gains Min attack +1 and defense +1 until the end of the game. Min attack +2 if Shadow Strike or Death from Above is played as a chain. Chain.
Instead of your character attacking, choose one of your out of combat characters, he is then tapped. Your opponents character in battle receives damage equal to his min attack.
"Sorry bro, its not me."

Shadow Strike
Duration: 2 fights-one copy per character. Cannot be played together with Death from Above.
Attack +2, if the character this card is attached to didnt give any damage during his fight, then after he has been tapped he will deal 2 direct damages to a random opposing character.
Shadow Guemelite: A card from your opponents hand is discarded.
"Heh. He doesn't know it's me!"

Assassination Squad
This character doesnt attack this turn. Defense +2
Choose an opposing character, he receives 2 direct damages from each of your untapped, out of combat characters.
"Sometimes it takes a village."

Like a Hurricane
Min attack +2. Chain.
Your cards activate before your opponents. 2 cards from your opponents hand or attached to one of his characters, are discarded.
"Here I am, rock you like a hurricane!!"

Not here...
Permanent.
Heal 1 health and defense +1 and chain each turn, until the end of the turn. Your character doesn't attack The first time this card activates.
Extra health and defense +1 if you chain "...But everywhere"

...But everywhere
Your character heals 1 health and attack +1. "Not here..." is discarded. Attack +1 till the end of the game if played after "Not here".
Choose a card from your discard, it is placed in your hand.

Death From Above
Defense +2 and Attack +2. Duration: 2 fights. Cannot be played together with Shadow Strike.
Choose one of your tapped characters, he is then untapped.
Air Guemelite: If played after Wrong killer, your character in battle can attack one of your opponents tapped characters.
"No one ever looks up."

_________________
Runic Legion GL

Protecting the world from devastation
Uniting all people within our nation


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 Sujet du message : Re: Guild Idea- The Silence
Message Publié : 21 Mai 2013, 03:28 
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Inscription : 05 Février 2013, 02:49
Message(s) : 569
Localisation : East, always into the east. . .
Citer :
This is a secret guild. They handle all of the dirty, unsavory jobs that the Council can't publicly handle itself,
The Council already has the Mystics Slayers for that. Anyway cool guild.

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Every 5 seconds a prinny is thrown.


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 Sujet du message : Re: Guild Idea- The Silence
Message Publié : 21 Mai 2013, 08:10 
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Message(s) : 474
Mang Isko a écrit :
Citer :
This is a secret guild. They handle all of the dirty, unsavory jobs that the Council can't publicly handle itself,
The Council already has the Mystics Slayers for that. Anyway cool guild.



Wait, they do? Didn't kno that. Thx though :D

_________________
Runic Legion GL

Protecting the world from devastation
Uniting all people within our nation


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