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Nous sommes actuellement le 24 Avril 2024, 05:28
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Message Publié : 08 Juin 2013, 19:52 
Guémélite

Inscription : 04 Février 2013, 21:28
Message(s) : 100
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The Destroyer
Race: Realm Guemelite
Gender: Male
Guild: Mercenaries
Class: Warrior
Level: 2
Spirit: 0
Attack: 5/8
Defense: 3
HP: 13
Rarity: Uncommon
Galux
Gain chain if you play an Armor
Turns 3 and 5: Attack +1
Flavor Text: When The Destroyer looks for a target, people will know that the target has no future.

The Reaper
Race: Realm Guemelite
Gender: Female
Guild: Mercenaries
Class: Marauder
Level: 2
Spirit: 1
Attack: 5/9
Defense: 2
HP: 12
Rarity: Uncommon
Galux
Attack +1 against Marauders
Turns 1 and 4: Defense +1
Flavor Text: After the Destroyer eliminates the target, The Reaper collects their soul and essence

The Elite (Merge The Destroyer Level 2 + The Reaper Level 2)
Race: Realm Guemelite
Gender: Female
Guild: Mercenaries
Class: Multi (Marauder, Warrior)
Level: 3
Spirit: 1
Attack: 6/9
Defense: 3
HP: 14
Rarity: Uncommon
Galux
Your Galux characters gain Defense +1
Turns 2, 4, and 8: Attack +1
Flavor Text: Crossing against the laws of the realms, and you'll be crossing against the Elite.

The Infinite (Merge The Emissary level 3 + The Elite level 3)
Race: Realm Guemelite
Gender: Female
Guild: Mercenaries
Class: Multi (Mage, Marauder, Priest, Warrior)
Level: 4
Spirit: 2
Attack: 6/9
Defense: 3
HP: 16
Rarity: Rare
Galux
Gain chain if you play a Galux card
Your other Galux characters gain Defense +1
Cannot play Divine Anger Theurgy
Turns 3, 5, and 6: Pick a card from your opponent's hand. If it's an Item, it's instantly removed from the game. If not, the card goes back to the opponent's deck.


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Message Publié : 12 Juin 2013, 05:59 
Marchand

Inscription : 08 Avril 2013, 21:11
Message(s) : 522
Eirhart
Male
Mercenaries
Warrior
Human
Galux
Sp:1 Atk:4/4 def:4 hp:15
Gain chain if you play an armor.
At the start of the fight, if more than 3 cards are removed from the game, Your human Galux gain Attack +3/+4 until the end of the game.
Turns 2,3 and 6: The turn counter equals 3,then if the opposing character has gained their order bonus, Attack +3

Shiele
Female
Mercenaries
Warrior
Human/Realm Guemelite
Galux
Sp:2 Atk:5/8 Def:2 Hp:15
Gain chain if you play a weapon
If Shiele does not have her order bonus,she has Attack +4/+5 and Defense +1 until the end of the turn.
Turns 1 and 2: All characters not in battle have spirit -2 until the end of the fight. At the end of the turn, if at least one character has a spirit score of 0, cards played by both characters this turn are removed from the game.

Protector Einlied
Male
Mercenaries
Warrior
Realm Guemelite
Galux
Sp:2 Atk:7/10 Def:3 Hp:14
Gain chain if you play a weapon.
If there are more than 4 cards removed from the game, your Galux gain spirit +1 Defense +1.
Turn 1,4, and 7: The first card played by the opposing character is ignored and removed from the game, at the start of Protector Einlied's next fight, a copy of the card removed by this effect is created and played by the opposing character.

Galux Renegade
Unknown gender
Mage
Realm Guemelite
Galux
Sp:3 Atk:4/7 Def:2 Hp:14
Your Galux have spirit +2 against Mages
Spells played by Galux Renegade and his opponent are removed from the game instead of going to the discard pile.
Turns 1,4 and 5: A random card in both players decks is removed from the game, at the start of the next turn, a copy of the cards affected is created and played by their respective line, if a card created by this effect does not resolve, that character takes 4 direct damage.



Rift
Item- two handed sword- Galux
Activation: Attack -2, select a card from your hand, it is removed from the game, your opponent must select one of their cards in play or a card in their hand of the same type, it is removed from the game.
At the start of the turn Attack +2/+0 for each card removed from the game by this effect.

Mirrored Shield
Item- Shield- Galux
Spirit +1, Defense +1
Each time your character suffers non physical damage, the opposing character takes X direct damage, where X equals the difference between your current health points and your maximum health points divided by two.

Sealing the doors
Spell- Realm - Galux - AoE
Deals X magic damage to each opposing character where X is your character's spirit +1 for every two cards removed from the game.
If "Door to Infinity" exists in a discard pile or is removed from the game, your characters gain X/2 health points.

Well planted
Action
Each time a card is removed from the game by the effect of an opponent's card, one of their characters suffers 1 direct damage, +1 to this effect if you have more cards removed from the game than in your discard pile.
If the opposing character is a mercenary, this card cannot be ignored or removed from the game and has a duration of 6 turns.

_________________
Fixing Eredan
Courtiers are not your friends


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Message Publié : 12 Juin 2013, 06:09 
Guémélite

Inscription : 04 Février 2013, 21:28
Message(s) : 100
Nice ideas so far, Schrei! Keep it up. :) Just wondering, are you planning something for the leader of the caste, "Galux, Realm Lord?"


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Message Publié : 12 Juin 2013, 06:16 
Marchand

Inscription : 08 Avril 2013, 21:11
Message(s) : 522
Edit: How about:

Galux, Realm lord
Mercenary
Unknown Gender
Guem Guemelite/ Realm Guemelite
Warrior/Marauder/Mage
Galux/Champion
Sp:2 Atk:6/8 Def:4 Hp:14
Attack +1/+0 for each type of guemelite in play (dead or alive).
At the start of the fight, select one of your opponent's cards that are removed from the game and one of your characters, at the start of that character's next fight, a copy of the selected card is created and played before the other cards are played ignoring guild restrictions(other conditions must be correct).
Turns 3 or more: Your characteristics(Spirit/Attack/Defense) equal their printed values if they were inferior and they cannot be reduced until the end of the turn. Spirit +1 for each characteristic affected until the end of the game.

I was an avid D.D player in YGO, and one of the people that were the reason Dimension Fusion and Dark Magician of Chaos were perma-banned.

_________________
Fixing Eredan
Courtiers are not your friends


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Message Publié : 12 Juin 2013, 18:32 
Guémélite

Inscription : 04 Février 2013, 21:28
Message(s) : 100
Oh, wow. Now, that's awesome! Keep'em up. :)


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Message Publié : 11 Juillet 2013, 06:05 
Guémélite

Inscription : 04 Février 2013, 21:28
Message(s) : 100
Spacial Erasing
Card: Action
Rarity: Uncommon
Galux
Spirit +2 and Defense +1
Human: Remove 2 cards from the game from your hand
Realm Guemelite: The opposing player removes 2 cards from the game.
Chain.


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Message Publié : 20 Décembre 2013, 21:14 
Guémélite

Inscription : 04 Février 2013, 21:28
Message(s) : 100
Abyssal Bomb
Card: Spell
Rarity: Uncommon
Spell Realm
Select card attached to the opposing character in battle. This card is removed from the game.
Galux: Any additional copies of the card in the opponent's deck or discard pile are also removed from the game.
Flavor text: There's only one place where I think that'll be safe... in the nothiness where it came from.


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