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Tony_Hall
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Publié : 08 Juin 2013, 19:52 |
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Inscription : 04 Février 2013, 21:28 Message(s) : 100
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Citer : The Destroyer Race: Realm Guemelite Gender: Male Guild: Mercenaries Class: Warrior Level: 2 Spirit: 0 Attack: 5/8 Defense: 3 HP: 13 Rarity: Uncommon Galux Gain chain if you play an Armor Turns 3 and 5: Attack +1 Flavor Text: When The Destroyer looks for a target, people will know that the target has no future.
The Reaper Race: Realm Guemelite Gender: Female Guild: Mercenaries Class: Marauder Level: 2 Spirit: 1 Attack: 5/9 Defense: 2 HP: 12 Rarity: Uncommon Galux Attack +1 against Marauders Turns 1 and 4: Defense +1 Flavor Text: After the Destroyer eliminates the target, The Reaper collects their soul and essence
The Elite (Merge The Destroyer Level 2 + The Reaper Level 2) Race: Realm Guemelite Gender: Female Guild: Mercenaries Class: Multi (Marauder, Warrior) Level: 3 Spirit: 1 Attack: 6/9 Defense: 3 HP: 14 Rarity: Uncommon Galux Your Galux characters gain Defense +1 Turns 2, 4, and 8: Attack +1 Flavor Text: Crossing against the laws of the realms, and you'll be crossing against the Elite.
The Infinite (Merge The Emissary level 3 + The Elite level 3) Race: Realm Guemelite Gender: Female Guild: Mercenaries Class: Multi (Mage, Marauder, Priest, Warrior) Level: 4 Spirit: 2 Attack: 6/9 Defense: 3 HP: 16 Rarity: Rare Galux Gain chain if you play a Galux card Your other Galux characters gain Defense +1 Cannot play Divine Anger Theurgy Turns 3, 5, and 6: Pick a card from your opponent's hand. If it's an Item, it's instantly removed from the game. If not, the card goes back to the opponent's deck.
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Schrei_VonWeisheit
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Publié : 12 Juin 2013, 05:59 |
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Inscription : 08 Avril 2013, 21:11 Message(s) : 522
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Eirhart Male Mercenaries Warrior Human Galux Sp:1 Atk:4/4 def:4 hp:15 Gain chain if you play an armor. At the start of the fight, if more than 3 cards are removed from the game, Your human Galux gain Attack +3/+4 until the end of the game. Turns 2,3 and 6: The turn counter equals 3,then if the opposing character has gained their order bonus, Attack +3
Shiele Female Mercenaries Warrior Human/Realm Guemelite Galux Sp:2 Atk:5/8 Def:2 Hp:15 Gain chain if you play a weapon If Shiele does not have her order bonus,she has Attack +4/+5 and Defense +1 until the end of the turn. Turns 1 and 2: All characters not in battle have spirit -2 until the end of the fight. At the end of the turn, if at least one character has a spirit score of 0, cards played by both characters this turn are removed from the game.
Protector Einlied Male Mercenaries Warrior Realm Guemelite Galux Sp:2 Atk:7/10 Def:3 Hp:14 Gain chain if you play a weapon. If there are more than 4 cards removed from the game, your Galux gain spirit +1 Defense +1. Turn 1,4, and 7: The first card played by the opposing character is ignored and removed from the game, at the start of Protector Einlied's next fight, a copy of the card removed by this effect is created and played by the opposing character.
Galux Renegade Unknown gender Mage Realm Guemelite Galux Sp:3 Atk:4/7 Def:2 Hp:14 Your Galux have spirit +2 against Mages Spells played by Galux Renegade and his opponent are removed from the game instead of going to the discard pile. Turns 1,4 and 5: A random card in both players decks is removed from the game, at the start of the next turn, a copy of the cards affected is created and played by their respective line, if a card created by this effect does not resolve, that character takes 4 direct damage.
Rift Item- two handed sword- Galux Activation: Attack -2, select a card from your hand, it is removed from the game, your opponent must select one of their cards in play or a card in their hand of the same type, it is removed from the game. At the start of the turn Attack +2/+0 for each card removed from the game by this effect.
Mirrored Shield Item- Shield- Galux Spirit +1, Defense +1 Each time your character suffers non physical damage, the opposing character takes X direct damage, where X equals the difference between your current health points and your maximum health points divided by two.
Sealing the doors Spell- Realm - Galux - AoE Deals X magic damage to each opposing character where X is your character's spirit +1 for every two cards removed from the game. If "Door to Infinity" exists in a discard pile or is removed from the game, your characters gain X/2 health points.
Well planted Action Each time a card is removed from the game by the effect of an opponent's card, one of their characters suffers 1 direct damage, +1 to this effect if you have more cards removed from the game than in your discard pile. If the opposing character is a mercenary, this card cannot be ignored or removed from the game and has a duration of 6 turns.
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Tony_Hall
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Publié : 12 Juin 2013, 06:09 |
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Inscription : 04 Février 2013, 21:28 Message(s) : 100
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Nice ideas so far, Schrei! Keep it up. Just wondering, are you planning something for the leader of the caste, "Galux, Realm Lord?"
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Schrei_VonWeisheit
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Publié : 12 Juin 2013, 06:16 |
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Inscription : 08 Avril 2013, 21:11 Message(s) : 522
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Edit: How about:
Galux, Realm lord Mercenary Unknown Gender Guem Guemelite/ Realm Guemelite Warrior/Marauder/Mage Galux/Champion Sp:2 Atk:6/8 Def:4 Hp:14 Attack +1/+0 for each type of guemelite in play (dead or alive). At the start of the fight, select one of your opponent's cards that are removed from the game and one of your characters, at the start of that character's next fight, a copy of the selected card is created and played before the other cards are played ignoring guild restrictions(other conditions must be correct). Turns 3 or more: Your characteristics(Spirit/Attack/Defense) equal their printed values if they were inferior and they cannot be reduced until the end of the turn. Spirit +1 for each characteristic affected until the end of the game.
I was an avid D.D player in YGO, and one of the people that were the reason Dimension Fusion and Dark Magician of Chaos were perma-banned.
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Tony_Hall
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Publié : 12 Juin 2013, 18:32 |
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Inscription : 04 Février 2013, 21:28 Message(s) : 100
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Oh, wow. Now, that's awesome! Keep'em up.
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Tony_Hall
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Publié : 11 Juillet 2013, 06:05 |
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Inscription : 04 Février 2013, 21:28 Message(s) : 100
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Spacial Erasing Card: Action Rarity: Uncommon Galux Spirit +2 and Defense +1 Human: Remove 2 cards from the game from your hand Realm Guemelite: The opposing player removes 2 cards from the game. Chain.
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Tony_Hall
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Publié : 20 Décembre 2013, 21:14 |
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Inscription : 04 Février 2013, 21:28 Message(s) : 100
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Abyssal Bomb Card: Spell Rarity: Uncommon Spell Realm Select card attached to the opposing character in battle. This card is removed from the game. Galux: Any additional copies of the card in the opponent's deck or discard pile are also removed from the game. Flavor text: There's only one place where I think that'll be safe... in the nothiness where it came from.
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