I would like to be the new leader Nehant guild.
I have gained more than 5000 times with this guild.
I have all the cards of this guild.
My issues in other forums exceed more than 2300 visits.
I have contributed ideas and new strategies cards on the same issues.
I have many excellent strategies to resurface this union as one of the strongest and most original.
card modification example:
Grief
Demon - Marauder
Spirit: 2
Attack: 8/10
Defense: 2
Life: 16
abilities:
Attack + 2 against Mages
If " Grief" dies before 5 turn, your Demons have Attack + 3 until the end of the game.
Turns 1, 2 and 3 : "Grief" suffers 1 direct damage points and has Attack + 2.
the justification:
It is a very good illustration as to be wasted
It's a character that lasts a fight.
so much damage does the same.
It is worth re-start for future strategies.
regards , bye.
the challenge:
Krakal:
Nehant Guemelite – Hom´chai.
Warrior
Spirit: 1
Attack: 7/9
Defense: 3
Life remaining: 16
Gain Chain if you play a spear.
As long as “Kralkal” is dead., all your other Nehantist allies gain Attack + 2 and Defense +2.
Turns 2 , 4 and 5 : A Nehantic Spell from your discard, is it played.
Decomposition:
Attaches to the opposing character. Permanent.
Attack – 2 and Spirit – 2.
Demon and dais: He suffers 6 magic damage points.
Guemelite: Gain Chain.
Nehantist: this card becomes a Corruption Nehant Spell.
Hesitation
A card attached to an opposing character is discarded.
Your opponent discards 1 card from is Hand and Deck.
Guemelite: Gain Chain.
In the name of Nehnat:
Nehant Guemelite.
Permanent.
Your character gain his Order Bonus at the beginning of the fight.
Even Turns: : A Nehantic Spell from your discard, is it played.
Sealed Mask:
Permanent.
Warrior: Attack + 2
Marauder: Defense + 2
Mage: Spirit +2
Priest: - 2 to suffered damages.
Chain.
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http://i48.tinypic.com/oqjdzk.jpgPor mi se va a la ciudad doliente, por mi se ingresa al dolor eterno, por mi se pierde toda esperanza.