Card #1: (Lv2)
Modifications:Change #1 - Printed Spirit and Printed Defense = 2 (instead of 1)
Change #2 - Becomes Warrior-Mage (instead of Warrior)
Change #3 - Printed Attack changes to 7/10 when he changes (instead of just his Attack)
Change #4 - Additional Attack equals his
new Printed Attack (instead of 5)
Change #5 - Order Bonus also increases Spirit and Defense by 1 per dead ally (instead of just Attack)
Change #6 - Additional Order Bonus. Odd Turns: A "" is created and played.
New Text:Citer :
At the start of the turn if you have a dead Beast or Hom'Chai, The Sachem changes his appearance and becomes an Elfine-Beast Warrior-Mage with Printed Attack = 7/10 that deals an additional attack that equals his Printed Attack.
Odd Turns: A "Regeneration" is created and played.
Turns 3 and more: Spirit +1, Attack +1 and Defense +1 for each one of your dead characters.
Math:Turn 1: 2 Spirit, 3/6 Attack, 2 Defense, 14 Health.
Turn 3: (best case scenario) 4 Spirit, 9/12 Attack, 4 Defense, 14 Health.
Justification:The Sachem was trampled when the became best played with 3 Hom'Chai.
The Sachem requires alot of setup, is extremely frail and unreliable.
Unreliable because he's a Mage at start, making your Warrior cards useless early on, and then becomes a Warrior, making your Mage cards useless.
Frail because he has 1 Spirit, 1 Defense and a measily 14 Health.
Requires alot of setup because he's nothing until at least one of your Hom'Chai or Beasts is dead.
The suggested changes are intended to improve his survivability to competitive levels while preserving his gameplay and allowing him to work better with existing warrior cards designed for Elfine (Quick Draw, Briskness, Butterfly Collar) by affecting his Printed Attack, as well as keeping the ability to use Spells (as Warrior-Mage).
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Card #2: Modifications:Change #1: Two additional effects after "Hom'Chai: Defense +3."
Elfine: Damage taken reduced by 2.
Beast: Chain.
New Text:Citer :
Choose one of your other Warriors, he dies and your character has Attack +X where X equals the chosen character's Printed Min Attack.
Hom'CHai: Defense +3.
Elfine: Damage taken is reduced by 2.
Beast: Chain.
Justification:This card was made for The Sachem, and yet is best used by Hom'Chai.
It should have effects for Beasts and Elfine, in order to open some paths for decks with The Sachem that do not include Hom'Chai (Pilferess, etc).