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Message Publié : 23 Juin 2013, 23:23 
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I must have missed the memo. No wait I didn't I just forgot it, but given how Feerik loves to bury any info that's not in French.

What is the point of Basic Format? What was Feerik aiming to do? Create a tournament that new players can get into? Yeah cause when I think of card new players have I think of:








Etc etc.

Yeah. Those are 'Basic' Cards. Maybe I'm behind on the "Basic" complaining but still, someone remind me what they were trying to do with "Basic"?

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Message Publié : 23 Juin 2013, 23:39 
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Allow new players to apprehend the game with only 300 cards instead of 2000.
With this, give a view of what the game offers, what the guild could do.
Allowing cards from old acts to be played in standard tournament.

And for the official information, see here :
viewtopic.php?f=208&t=839

Everything is explained.

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Message Publié : 23 Juin 2013, 23:50 
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Basic format is simple and limited. It aims at offering an accessible environment to new players so they can start having fun in tournaments with decks that are relatively easy to handle. In this format, only cards from the Basic Set and cards from the Adventure series are playable.


Ah yes 'accessible' so they can have 'fun' with decks that are 'easy' to handle. Riiiiiiiiight.

Still thanks for the link Zurga.

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Message Publié : 24 Juin 2013, 00:27 
Marchand

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The only card that shouldn't really be in the set is Nadarya, she's the only reason witchblades have been at the top, as she has HP and passives that are greater than pretty much every other character in the base set. All of the other cards don't have a full lineup that can utilize them. Discard usually consists of Aby, The Marquis, and Galmara/the shadow, there aren't enough lightning spells in the set to make lightning blade as much of a beast as it is in full lightning pirates. The only characters that can chain Chimera are ardrakar(who still needs one for her lv 4) and soul chewer, everything else has to play it on a situational basis(They're better off using the oldest combo ever, assassination+Living dagger). Dark fury isn't as pungent as you'd think, the only time it really gets it's +5 is when a witchblade fails to otk, otherwise the characters will hover above 5 hp (personal experience). I haven't seen a full elfine deck, but the only cards it has to support it are quick draw and amber dagger, all of the other elfine and sap heart cards that elfines tend to use, including all of their debuffs, aren't in the basic set.

The other reason witchblades are unbalanced for basic, is Card+Rain of death with high attack.(Witchblade armor+Rod= 7-11 magic damage + 6/10 lowest atk)

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Message Publié : 24 Juin 2013, 02:52 
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Schrei_VonWeisheit a écrit :
The only card that shouldn't really be in the set is Nadarya, she's the only reason witchblades have been at the top, as she has HP and passives that are greater than pretty much every other character in the base set. All of the other cards don't have a full lineup that can utilize them. Discard usually consists of Aby, The Marquis, and Galmara/the shadow, there aren't enough lightning spells in the set to make lightning blade as much of a beast as it is in full lightning pirates. The only characters that can chain Chimera are ardrakar(who still needs one for her lv 4) and soul chewer, everything else has to play it on a situational basis(They're better off using the oldest combo ever, assassination+Living dagger). Dark fury isn't as pungent as you'd think, the only time it really gets it's +5 is when a witchblade fails to otk, otherwise the characters will hover above 5 hp (personal experience). I haven't seen a full elfine deck, but the only cards it has to support it are quick draw and amber dagger, all of the other elfine and sap heart cards that elfines tend to use, including all of their debuffs, aren't in the basic set.

The other reason witchblades are unbalanced for basic, is Card+Rain of death with high attack.(Witchblade armor+Rod= 7-11 magic damage + 6/10 lowest atk)


So and are okay for basic. Those aren't a problem.

My complaints aren't about any one card. I just listed off examples. Cards that are too strong or pricey for new players to be expected to get a hold of. Example, I don't think should be in basic. If he had the support, he'd be a strong card that new players would not be able to acquire anytime soon. But he's not, since there is no Dragon Knight cards or characters to support him. Why is he in Basic when the play style of DK can't be seen or shown? All new players see is Witchblades for Noz.

My actual complaint isn't against certain cards being uber for Basic. My complaint is that certain cards and characters are either too strong, too 'rare', or too useless for new players.

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Message Publié : 24 Juin 2013, 03:13 
Marchand

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Which is why witchblades and discard reign. Absalon is only in basic because of Nadarya.

I've said it before, and I'll say it again, the way the sets have been carved up for basic really doesn't make much sense, especially because the "rare" and uber cards from the same set as many of the cards in basic are lobbed into the veteran's/global booster. Zahal(regular Zahal) and Valentine are prime examples of cards that shouldn't be in the veteran's booster. I could understand if they dwindled the archtypes down to solely what they'll be updating regularly, or used all of the cards from up to X act, and a handful of cards from acts thereafter, but currently everything is divided in a lopsided and odd way that may feel okay for new players, but for someone who knows the acts well, and from which era the cards were taken, it would seem really odd and lopsided. My main qualm with basic is not removing all of the useless cards from the same acts the cards in basic come from, instead cramming them into the booster that has many of the staple cards necessary to compete in Amnezy.

The only positive about void and ans being in the basic set is that their draw rates from boosters aren't as abysmal as the rest of the legendary cards (most of which are in the same, poorly situated and greatly diluted veterans booster). And given what can be used, ANS is really only a counter for discard strategies, and void isn't nearly as useful as it is in standard and global. In essence, they're only there to secure that they'll never be removed from the standard card roster.

Basic is also the only tournament where you can literally purchase a winning deck through feez save ANS and Void.

I share your thoughts of the contrast in power between guilds in basic, as well as the inclusion of types that have essentially become 'traps' now that they'll no longer see support/have no support in standard, and aren't competitive/complete enough in global.

Recently there was a change of a few cards toggled in/out of basic, we should see more of this that would actually make basic a balanced environment, currently discard and witchblades are the only two winning types I know of.

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Message Publié : 24 Juin 2013, 03:25 
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Recently there was a change of a few cards toggled in/out of basic, we should see more of this that would actually make basic a balanced environment, currently discard and witchblades are the only two winning types I know of.


Can't tell you another winning type, but compared to the others Trackers really get beat up in 'Basic'. Yes let's put a archetype into basic that isn't supported anymore. Even if they end up 'balancing' Basic, Trackers are a trap. With no support coming from Feerik they are a dead end for players. I'd say the same about other archetypes, if they were playable.

Basic is basically a mess of 'let's throw whatever cards in and see what happens'. I refuse to believe this was tested in anyway before they put it in the game. "Seeing what the guilds can do" is a joke. But hey, they have Standard. Literally the 'Pay to keep up format' so why would they care about Basic when they have their money?

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Message Publié : 24 Juin 2013, 23:45 
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I refuse to believe this was tested in anyway before they put it in the game.


With the exception of "Witchblade Armor," Basic is pretty balanced. It's not hard to do well with Pirates so don't whine about it only being WB and Discard. I don't quite get why you feel there is no point in having trackers in Basic since they haven't had an update in quite awhile. The current updates don't go into Basic anyways so it's not like a recent Tracker release would affect Basic in any possible way. I also don't quite get what you want Basic to be anyways. Would you prefer the worst possible selection of characters and rares/uncommons?


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Message Publié : 25 Juin 2013, 00:25 
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MeowthRules a écrit :

With the exception of "Witchblade Armor," Basic is pretty balanced. It's not hard to do well with Pirates so don't whine about it only being WB and Discard. I don't quite get why you feel there is no point in having trackers in Basic since they haven't had an update in quite awhile. The current updates don't go into Basic anyways so it's not like a recent Tracker release would affect Basic in any possible way. I also don't quite get what you want Basic to be anyways. Would you prefer the worst possible selection of characters and rares/uncommons?


Yes because is balanced for 'new players just signing in'. And about Trackers, yes CURRENT new cards would not go into basic. But more to the point is the collection of cards they put into for no reason what so ever. Why is in but who was after him not? Why is Vizer in when if they wanted Temple Guardians, another seemingly dead Archtype, when would have been easier? Why is there only one Eclipse character? Why is Johan in this bloody format?!?

As for the Pirate complaint, I will 'whine'. If they do well as you say, then why do I not see them. Ever. For every pirate that 'will do well' I see 5 to 10 of the big three. Because there's no point to running Pirates due to having no proper support.

What do I want for basic? New players to be able to play in a tourny without fear of getting their face kicked in because older players have the best cards and decks already. That's not going to happen ever so I'd rather a move even playing field. I'd also like it to do what it's supposed to do, show off each guild's playing styles to a degree. That's not going to happen either, with only 3 decks that are valid and the others being locked out or dead ends.

So I'm sorry that you have to put up with my 'whining'.

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Message Publié : 25 Juin 2013, 00:36 
Marchand

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MeowthRules a écrit :
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I refuse to believe this was tested in anyway before they put it in the game.


With the exception of "Witchblade Armor," Basic is pretty balanced. It's not hard to do well with Pirates so don't whine about it only being WB and Discard. I don't quite get why you feel there is no point in having trackers in Basic since they haven't had an update in quite awhile. The current updates don't go into Basic anyways so it's not like a recent Tracker release would affect Basic in any possible way. I also don't quite get what you want Basic to be anyways. Would you prefer the worst possible selection of characters and rares/uncommons?


Most discard decks can't run pure discard, so they usually have some blast cards to take care of troublesome characters(personal experience, giving end game of all characters dead w/0 cards left against witchblades/pirates/nondenominator),and usually can get their defense to 7+ every turn. (Score advantage even if win by deck-out)

As for trackers.
PROBABLE EXAMPLE TIEM
Progression.
New Player starts game with no prior knowledge of game.
Player likes trackers/temple guardians/Zil marauders
Player plays basic for awhile and want's to move up to a higher tournament.
Oops, there's no more support for the type of deck you're using in standard.
Good decision: waits for their eventual update while continuing to play basic.
--outcome:Repetitive game play(eventually you see all basic can offer) and adventure grinding
Bad decision: Uses their crystals to buy Global cards
--outcome: Gets rolled in global/level rooms, see good decision.

Best decision: Buys as many feez as they can
--Good outcome for basic booster: Gets ANS/Void
--Bad outcome for basic booster:Gets low value rares and cards from other guilds than their own/more cards from types they've learned aren't currently supported.
--Good outcome for standard/Newcomers:Pulls ANS/Void/Sensoriality/Machiavellism/ high demand rares, gains ability to create an entirely different deck for standard
--Bad outcome for standard/Newcomers:Low demand rares/gets more basic cards than standard cards
--Good outcome for veterans: Pulls a legendary worth selling, or uber rares
--Bad outcome for veterans: Get's a bunch of Zahals, Blast offs, and other gen-1 cards.
--Buy's flavor of the week structure deck: Mirror match 1/3 games in standard.

Edit: Basic in a nutshell, I don't post opponent's names, but that particular player is level 38. And to reiterate my point, Void and ANS won't save you.
The big 3 decks are Nomads: Kararine/Mouktar/Shrikan, My lineup(but I only play until I get my daily quest), and the witchblades.
Image
Image
Image
Those witchblades belong to 2 different people, there's 2 more different witchblades on yesterdays list as well.

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