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Trip Up Vs. Uniblade Guard http://forums.eredan.com/viewtopic.php?f=41&t=11866 |
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Auteur : | Damien_Bragg [ 05 Janvier 2014, 08:25 ] |
Sujet du message : | Trip Up Vs. Uniblade Guard |
Reproducibility: Sick of these bugs with NO official response. Producing lots of them. Get on it. Recap: If there is a Uniblade Guard active when one is played, which is removed by trip up before the new one resolves, the new one STILL activates immediately. Description: So, which is it? Is the ability to activate immediately GRANTED to the card BEFORE it resolves OR checked ON resolution... because if it's granted, then corrupted + SMR should keep the ability to activate immediately, while if it's a check on resolution... then uniblade should see no others. Setup: Get really peeved at both the coding and lack of acknowledgement of the plethora of issues. Screenshots: |
Auteur : | Zurga [ 08 Janvier 2014, 11:12 ] |
Sujet du message : | Re: Trip Up Vs. Uniblade Guard |
Bug here, indeed. |
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